
I just mean when there's a Zelda puzzle I can't figure out and I go, "oh, you can press up and B at the same time to do THAT. Well, I would have had this solved ages ago." But the focus on boring menus, which is a side effect of everything wanting to have "RPG elements" is something I am 100% with you on. Make the upgrades action moves and let me play the damn game. It reminds me of people who wanted to adjust every last stat before playing a round of Madden.
I've heard the same. I wonder why.
That's newer than I was thinking, but I guess I haven't yet fully accepted it's been a decade since 2008.