Making an RPG would be a daunting task, time-consuming for sure. As for GBG, I've heard good things about it. It's only $30, so I think it's definitely worth trying out.
Making an RPG would be a daunting task, time-consuming for sure. As for GBG, I've heard good things about it. It's only $30, so I think it's definitely worth trying out.
RPG Maker on PS1 is impossible, I've tried, but it's really complicated. However, newer versions on PC are way easier and more intuitive.
Oh man, I love your microgame, hilarious! My brief moment of Nintendo fame was when some envelope art I drew made it into Nintendo Power (back in 2001).
Jamie, you're killin' it with reviews right now. SMB3 is the one of the best platformers of all time! I played this one as a kid, but man, I couldn't get very far. But even as a little kid, I recognized that this game was remarkable. And it holds up, so much that the whole SMB3/SMW debate is still going on.
These never came out on Xbox, only GCN and PS2.
Thanks for reading through them, they're tough games (which is why I played them on Kids mode lol)
Yeah, especially this game. The GCN actually had better graphics than the PS2 (it was the last time Nintendo really pushed graphical capabilities as a big selling point).
Yeah, it's such a shame. I'm super excited for Great Ace Attorney, but it took way too long for that to happen.
It IS disappointing, especially since Hideki Kamiya has said he wants to do VJ3, but Capcom won't let him.
Not sure. The difference is probably really slight, so I would say just get it!
I don't think it's nearly forgotten since Joe has appeared in a bunch of games (like Marvel vs. Capcom 3 and Tatsunoko vs. Capcom). It's true that nobody ever talks about these games. Hideki Kamiya has stated that he wants to make VJ3, the problem is that Capcom won't let him. Really sad!