Lighting the fire...
A majority of gamers can be characterized as slow to change in that they buy yearly iterations of games in a series, this is true. However, it's that same community that bring titles like Catherine and El Shaddai to our attention. Titles like these are quite different, although the quality of some (El Shaddai got mixed reviews) are debatable. If the core gamer community is so adverse to change, these titles would not get the attention they did. I don't think its a matter of not liking change so much as it is games enjoy good games more than their moral beliefs in regards to the industry. Many thought they shouldn't buy Activision games after the Infinity Ward debacle but they did. We did. Maybe they believe that yearly installments in a franchise hurts it in the long run but that didn't stop them from buying Assassin's Creed Revelations because they enjoy the series more than that perspective, even though they were probably right.
In regards to Nintendo, there are several points I would like to address. I know many gamers who were excited for the Wii. The thought of motion controls were exciting. I remembering being so pumped for it. Not only because of the promises it was giving, but because Nintendo had in essence done it already. The DS is what got me into handheld gaming. It wasn't the Game Boy, or the Game Gear or even the Game Boy Advance. The reason was it worked. The DS did what the Wii later proved it couldn't: make controller-less gaming engaging and an essential part of the game's mechanics. I could not imagine playing Wario Ware: Touched with anything other than a stylist whereas I wish I could play Donkey Kong Country Returns on a controller. Now there are exceptions, including the packaged game Wii Sports, but in the grand scheme of things, the Wii was a failure in that it did nothing new from a game design point of view. Even great overlooked titles like No More Heroes is hampered by the motion controls. Doing wrestling moves with gestures isn't responsive. Hell, it's still in my backlog in part because I don't want to deal with the motion controls. But I digress.
There's a feeling that core gamers have been burned by Nintendo too many times and I think that's why that community bashes them. This is why the Wii U is the strangest idea I can think of. Now, the Wii sold big and will probably be the console winner in terms of overall sales. However, can you really call that a war won when Nintendo reported record losses this year? Anyways, the Wii U is an attempt to attract the hardcore, while maintaining their casual market. Now, that idea on paper sounds great. However, the product we were shown at E3 is ludicrous. First off, the casual market has learned to play without a traditional controller and this controller actually has more inputs than any other controller out now or before with the exception (maybe) of a keyboard. The touch screen possibilities are endless and then you have the traditional button layout on the sides of the screen. Mom is not going to want this thing. The hardcore audience is then granted with a console that's promising games we can play right now. Even with Nintendo saying it'll be 50% stronger than the Xbox 360, we're still getting games that will play the same on the current gen consoles. Also, I don't care what anyone says, there is no way that controller is comfortable. Even if it does somehow grip nicely around your palms and all the buttons are comfortable to get at and press, the weight of that screen has to grow tiresome in extended play times. So what I'm trying to say here is we have a console for a casual market that's already leaving if not gone already and a hardcore audience that already has a console for the games its promising. Nintendo is trying to appease everyone but not actually accomplishing anything. Nintendo is basically an ineffective Democrat president in this sense.
You say the hardcore doesn't like change but core gamers are complaining about Nintendo not changing. They're not doing anything innovative. Hell, they're not even trying. The Wii U is basically a greatest hits album featuring music (mechanics) from a band's (Nintendo) two different periods of music styles, except all rerecorded. Do you want to hear rerecorded versions of "Lifestyles of the Rich and Famous" back to back with "I Don't Wanna Be In Love"? Those are Good Charlotte songs, in case you don't know. The point I'm trying to make is Nintendo's attitude to bring gaming to all isn't what I'm upset about and I don't think gamers in general are adverse to. I think they do take offense in that Nintendo has given up on innovation in actual game productions itself. Nobody is as excited for Skyward Sword as they were for Ocarina of Time because it's the same game, even if the quality is great. Carnival Games may appeal to a lot of people but it's not an engaging game, which in turn makes it not a fun experience. Nintendo hasn't been able to merge the two together either and at this point, although it seems like they are, they're not even trying anymore. The casual market gets Transformers 2, which is visually appealing but empty in terms of content and the hardcore marker is get Saw VI, the sixth remake of a movie made six years ago (I believe). Sure it's successful overall in sales but, to use another music reference, so is Rihanna. She doesn't change at all and neither has Nintendo in the past five years (and in my opinion, aside from the motion controls, in fifteen years). By this logic, the hardcore should love them. But they don't, do they?
This has been a lot of Nintendo bashing but as crazy as it may seem, I want Nintendo to succeed. I will say that they are the only ones with a real desire (somewhere) to change how we play gaming. Sure Microsoft and Sony have motion controls now but it feels calculated. I personally want to see a console manifestation of the DS because that where this idea of expanding the market to everyone actually succeeded. I really want to see the 3DS succeed and with the recent games that have been released, it might. However, I still see problems with that, and Nintendo keeps on making announcements that seem bent on hindering any progress they may have with the handheld (redone classic games in 3D, second analog pad that requires a battery) and the Wii U is suffering the same fate. One thing about video games that's special to me is that it's my discovery. I love music but my tastes were defined by what my parents had in their collection. No one I knew at age six liked video games and I stumbled on this hobby on my own. No I would love nothing more than to share my discovery with everyone. Finding titles that everyone can understand and enjoy would be wonderful and Nintendo seems to think like this as well. Too bad they don't know how to do that.
There. There's my two (hundred) cents.