
Toy commander reminds me of small soldiers for no other reason than both involve toys.
Toy commander reminds me of small soldiers for no other reason than both involve toys.
Like ghost trick without the stylus and time mechanics kind of. I do love ghost trick.
I think I'd be fine with just a life sim where conversation was the key. So Sims, but with actual dialogue. Or maybe an online MMO version of Sims. I dunno. Entirely conceptual and i can see the cracks in the marketability of this ... But i want it. Lol
I wasnl't saying no reason. I just don't really want to be a shopkeeper.
I saw that one, but i don't necessarily want to be the shopkeeper. I still want to be my own character and walk town to town. Like ME, but only the dialogue trees.
I feel as though one HAS to exist already. Like there are while games dedicated to one kind of action, why not a game focusing exclusively on NPC interactions?
Look forward to it. I don't know either. My friend works for Daily Sentinel in Nacogdoches and was invited ... But can't go. I honestly wonder which feeling is worse ...
But Julian has mentioned e3 isn't really worth it now and I believe him. I would rather see it online than deal with LA traffic, myself.
I really wish i could just watch an extended anime of the persona games.
That's good. Is like BotW I bet. Lots of trailers look empty but more to play when you actually play.
I rented it from red box once and could see how it could get addicting, but as you said combat wasn't interesting and I didn't really like the graphics.
I'm actually playing a Dishonored 2 demo ( never played either game) and it honestly hasn't appealed to me. Might be cause I suck at it though. Seems I have to climb a windmill to get past some wall of light electric trap, but ...where the f can i climb the windmill? Also, I suck at most stealth games except MGS ( which is the only stealth franchise that has also allowed me to get away with guns blazing when I felt like it), so ...
I liked DK64 so I'll like it. ONLY issue it looks like might have is somewhat empty worlds.