Posted on 04/01/2017 at 04:19 PM
| Filed Under Feature
Stage select:
Gerudo Valley is a damn catchy theme and stands out because of the Spanish guitar ( which makes it the only Zelda theme I learned to play on guitar ... Well ok, that might not be true, but I definitely played it more than others) and horns. I can listen to this on a sunny day whether the game is popped in or not. Almost makes Ganondorf sound like a Colombian drug Lord from a movie ... No one call me out on not being sure what exact nationality to associate the sound with.
Kokiri Forest has a couple instruments that annoy me, but I love how relaxing it is. Because it's the first area, it also reminds me of reading The Hobbit and thinking when Gandalf comes to take Bilbo on an adventure that I want him to go away. Fuck off old man, the hobbit life of living in a green country side, eating everything and laying back is amazing. To hell with adventure! Sometimes I want to just stay in these opening areas and enjoy the company of the NPCs. LIKE a HARVEST Moon Zelda. I think. Never played those. I'd be more interested in the social interactions than the farming upkeep though.
Finally i know clock town in majoras mask is technically three themes, but I'll cheat and just choose the theme in general. It manages to have the feel of both Kokiri Forest like starting areas with its upbeat charm, but later parts of it reveal the sinister undertone ( overtones?) of the game.
And that's what this list looks like when you ask someone who plays no RPGs. Even in this case, I'd argue Zelda is more accurately classified as as an action adventure game. Especially in my case, where I don't project myself on to Link and still see LINK no matter what I name the character.