Those annoying deaths are a staple of classic Castlevania games
Those annoying deaths are a staple of classic Castlevania games
Same here, didn't play this until the Anniversary Collection, but I'm glad I did. Yeah, it's cool how Castlevania games are always reprising themes from previous games.
That's too bad, Cary, cuz this game is so awesome! Yeah, John Morris is apparently from Texas (never thought you'd see that in a Castlevania game)
How does it tie into Bram Stoker's Dracula?
Genesis kids must have been really excited to have this, although it can't quite compete with ALTTP (but they could still try to argue that it was better)
It's not a long game, so I think you should try to finish it. The final boss is pretty awesome!
If you press start you can then choose the map, which will indicate where to go next with a white flag. This was useful for me on a couple occasions, but I thought the game did a good job of telling you where to go next.
I actually had to look up Crusade of Centy, and wow, it does look like a Zelda rip-off. Neutopia on Turbo Grafx-16 was also a blatant Zelda rip-off. I'm really glad that Beyond Oasis has its own identity.
That's great, Matt. I think everyone has that game, that "I loved this game as a kid and beat it a ton" game. Nostalgia's a wonderful thing.
Yeah, it's tough. But it's also strangely interesting.