The Spring Yard Zone theme was my favorite track from the game.
I think that in some ways I enjoyed Sonic's first couple of outings every bit as much as SMW. One of my gripes with the series was the fact that there was so much emphasis on running and speed - blast processing, baby - yet the level design hindered that speed because you'd run smack into lethal obstacles before you could react, and a lot of levels simply weren't conducive to running. When it came to areas requiring tight platformong, that's where Sonic's weaknesses compared to Mario would really show. Sonic was simply nowhere near as responsive as a Mario game, and one of the things I love about SMB3 is that the controls are near-perfect. And that was an 8-bit game, not a 16-bit game. Sonic never really achieved that.


