I'll probably wait until this gets bundled with Phantom Pain as a definitive "complete edition". Still,glad you enjoyed it,James!
I'll probably wait until this gets bundled with Phantom Pain as a definitive "complete edition". Still,glad you enjoyed it,James!
I agree,Pete. Heck, I'm depressed but when making a game I chose an rpg. Yeah, my protagonists were troubled and had issues but that was not the only focus. I also wanted my characters to "get better" and find hope as opposed to them continously dwelling in cynical defeatism.
Frankly, people who suffer from clinical depression are not even miserable all the time. I know as someone with bipolar I try to find and pursue things that make me happy. If someone is going to make a game about depression it should not be "hopeless" and "self pitying". It should offer possible solutions for those looking for help.
I'm also tired of these minalmalistic short bare-bones games getting acclaim just because they deal with clinical depression or alternative life-style choices. It's like calling a chair better than the other chairs because it is a transgendered/gay/depressed/lesbian 3 legged chair!
Well, I cannot understand them completely either so that makes two of us. lol. But I get what your saying about catering to a larger audience while trying to make everyone comfortable. (Even if it steps on a few toes)
It's just when you are indie you naively go into game design thinking you can push the boundaries a bit more than an AAA developer that has to worry about bigger demographics but alas,that's not always true. Even in the indie world you have people with subjective opinions trying to define what is right and wrong for everyone else.
Morality is a tricky thing because it's totally important to have and yet it can quickly turn into being tyrannical if taken too far in any direction. As such I understand why governments and leaders constantly struggle with it!
Good stuff. Got to see some classic arcade cabinets I have not seen in awhile. Also,your "1st person perspective" of eating a corn dog made me feel right there soaking up the action!
I see what you mean about forums. As in them not wanting to draw trouble to the community over a simple contest meant for fun. It's just when I come up with ideas they tend to be on the wild and dark-side. So when I see all those restrictions pop up it makes me feel frustrated and restricted.
And you're right about political correctness,it's constantly changing! I would not say I want an "anything goes" policy when it comes to design and entertainment yet I do not think any particular issue should be "off the table" either. For example, I do not mind rape being in a game. However, I would not want to be the character doing the raping. I'm fine with "rape" as part of the narrative so long as it's not being glorified as something positive and "the survivor" of that assault is not entirely defined by it. A good message would be even after going through something that traumatic a person can still find happiness and contentment in their lives!
Regardless,hope I did not come off as angry at you,Andrew. I'm merely frustrated by the topics at hand.
Some of the dialogue is well written but beyond that it came off as a half assed rpgmaker ace game. (And rpgmaker vx ace is actually capable of much more) It's 5.99 on steam but there are still places where you can get it free.
It's just more could have been done. "Battles" could have represented facing inner demons had they been included and there could have been puzzles and a driving narrative. No doubt some people will enjoy it but I'd suggest IB, Schuld,Witch's house, and To the moon over it.
Muppets are awesome! My love of Jim Henson is so deeply ingrained it would be difficult for me to hate anything Muppets related even if it was kind of bad. I still think Labyrinth and Dark Crystal was Henson at his very best though.
"Gritty realism" is not the only way to go, I agree on that! And I definitely do not want to be stuck playing a game where preventing my character from suicide is the main goal. "How long can Bobby last before he ends it?" No thank you! I've been there in real life and do not want to experience it again.
Using Piss Christ is an extreme example, don't you think? What about something like say Juno or Super? One movie deals with a pregnant teenager which in itself is controversial and in Super the protagonist's ex-girlfriend is almost raped while under the influence of drugs. Both are really good films but under "politically correct rules" they might not be allowed to exist. Game-wise Witcher 2, GTA 5, and even Mass Effect could be considered equally offensive and controversial but I guess they still get to touch on "those kind of themes" just because of "money" and they are popular franchises.
Yes,the forum has the right to enforce their rules for the game making contest but frankly I do not have to agree with them. (But I'm not trying to get them boycotted either)
Lastly, my problem is not so much people make these kind of awareness games. My problem is they get away with being very minalmist and hardly even put forth any effort but so long as the protagonist is "depressed" or "gay" we should call what they do high art and exalt them as innovators. I'm sorry but no, if a game is a boring slog it is a boring slog. I do not mind "real life experiences" being in games but I still want to have fun,Andrew.
I'm hoping "What The Fox Say" is a parody in itself. If the people doing all this were "serious" I uh.....don't know what to say. Even my furry friends would be like "What is this crazy shit we are watching,Broken??" .