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Nick DiMola's Comments - Page 66

The Obligatory Dragon's Crown Impressions Blog


Posted on 08/12/2013 at 09:57 PM | Filed Under Blogs

That similarity to the Capcom DnD games is no coincidence. George Kamitani actually worked on both of them, so it's no surprise that Dragon's Crown bears similarities. Also, I love this game. Can't wait to play some more after completely finishing Pikmin 3.

PS2 Classics: Devil Summoner: Raidou Kuzunoha vs. The Soulless Army


Posted on 08/12/2013 at 06:12 AM | Filed Under Blogs

I really enjoyed the combat system of this one. It has all the same tropes of the rest of the MegaTen games, but it does so without the turn-based combat. The random encounter rate is a bit too high for what it is, but if you can get used to that, there's some great fun to be had.

I still can't believe how expensive this game has gotten over time. I picked up my copy around 5 years ago for $3 or $4 in the GameStop bargain bin, complete. I actually purchased 2 more copies to gift to others because it was so cheap.

PS2 Classics: The Best RPG Ever ( in my opinion of course )


Posted on 08/10/2013 at 08:05 AM | Filed Under Blogs

If only the title ended with a 3 instead of a 4, I'd agree with you! This one is still great though, and I agree, an absolute classic. Chessa and I never did finish this one though, so we'll need to get back to that at some point. We got very close to the end, just lost steam, I guess.

Xbox One - Unboxing with Larry Hryb a.k.a. Major Nelson


Posted on 08/08/2013 at 12:51 PM | Filed Under Feature

Look! A power switch! This was a pretty smart video to make, IMO. At least from the unboxing, the One doesn't seem drastically different from the Xbox 360. That should earn some mindshare with the hardcore crowd.

Also, it begs the question - is the Kinect 2.0 absolutely necessary? I'm kind of guessing not and I'm wondering if we'll eventually see a unit that doesn't feature one. At this point, the only requirement for it is on the OS side which could be changed in a system update. I will say that their complete reversal on policy is pretty funny. I guess they didn't have the balls to stick with their original plan. Heck, it might've even paid off for them!

John Carmack Delivers His Annual QuakeCon Keynote


Posted on 08/02/2013 at 09:18 AM | Filed Under News

John Carmack is great. If nothing else, the guy is a genius programmer and I love hearing what he has to say about pretty much anything related to the field, whether it's related to games or not. I find it fascinating that he is using Lisp and Haskell for something related to the game engine. I need to delve more into that to find out exactly what he's doing. Lisp isn't exactly an easy language and having done it in college, I have a hard time imagining its applicability in a middleware product.

Also, having owned none of The Elder Scrolls games, I'm pretty interested in that boxed set. I'll probably hold out for a price drop, but I could see grabbing that when it hits $40.

IPA day.


Posted on 08/01/2013 at 09:51 PM | Filed Under Blogs

Sounds like a happy day to me!

Dragon's Crown Review


Posted on 08/01/2013 at 09:08 AM | Filed Under Review

No doubt, I think this one is going to get rare. Since the review code Atlus provided was digital, I'm going to have to double dip here and get myself a physical copy + art book. Definitely worth it, I think.

Dragon's Crown Review


Posted on 08/01/2013 at 09:07 AM | Filed Under Review

This game is definitely "denser" than past titles. I'm also playing Muramasa Rebirth right now and this game understands how to pack a lot more content into a much smaller space. I think it's the layering of systems that really makes Dragon's Crown so appealing. Muramasa is great, but it's kind of a one trick pony. Once you master the combat system, it's just trudging through until you get to the next (awesome) boss fight.

Dragon's Crown Review


Posted on 08/01/2013 at 09:05 AM | Filed Under Review

Thanks!

Dragon's Crown Review


Posted on 08/01/2013 at 09:05 AM | Filed Under Review

No worries, sir, I'm confident in saying that this one is better. I'm almost willing to say that it's the best work this team has done, but I haven't played their stuff that was never localized. I definitely enjoyed it more than Muramasa, Odin Sphere, and GrimGrimoire.

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