Posted on 12/25/2014 at 10:50 PM
| Filed Under Blogs
Portal 2 had plenty of that, especially compared to 1 and the co-op which had zero of it. 2 had Glados and Wheatly interrupt the puzzles all the time. Even if it didn't last that long, it dragged on a while, especially compared to 1, Cave segments and co-op where you get all the story bits as dialog during puzzles. That just works better for Portal. Those did have their moments, specifically the space bit, but 1 just had a better flow to it, nothing but puzzles.
Are there games which had more of that than Portal 2? Absolutely. Doesn't change that Portal 2 used it as an inferior way to tell its story than 1. Part of what I loved about Portal 1 was having a weirdo narrating it, which was more fun than overlord Glados who wasn't close to as funny until the potato.