
I found it too hard on SNES in the 90s and I find it too hard now on the Genesis Mini. Not a fan of the loose controls.
I found it too hard on SNES in the 90s and I find it too hard now on the Genesis Mini. Not a fan of the loose controls.
Hope your back feels better soon. That sounds unfun.
I meant like via Zoom anyway. lol No masks indoors on your own.
Damn kids. That's a travel!
Wait, unlimited? I thought you got about 7? I guess you can change it. I know you get unlimited in Shinobi III.
Of course, I'm playing on Genesis Mini so if you're playing on original hardware, maybe some things are different?
Now I want to find a group with whom to play Jeopardy!
I always start at the default start level and have made my way through the lava level (second in that lineup) to get to the boss, but the boss gets me every time.
It's definitely more approachable than other shooters though and you get a pretty good number of continues.
Apparently, you can do the same thing with a fake field goal.
I definitely need to DL some sports titles on my Genesis Mini. Starting with the Mutant League titles.
I have no idea if it's the general rule, but Hard Corps gives you a life bar in the Japanese version and I've had a MUCH easier time with the Japanese version of Dynamite Headdy. Most games are about the same from what I've played, but those two stand out, difficulty-wise.
I notice quite a few differences, especially in the graphics and sound department, but I don't remember as many people pointing those differences out at the time. I was also 1 year old when SNES hit North America though, so I probably just missed those conversations. And I would imagine a lot of SNES RPGs were pretty expensive, cause they probably had some extra shit in the cartridge to display what they did. A lot of them really impress me in the tech department.
And like I said, Contra is just one of those games I think is too damn hard for its own good, unless it's the NES game with the Konami code and like 30 lives.
Yup. If you have the Genesis Mini, just change the language settings and you'll also see better box art for several games. Dynamite Headdy is also easier and Mean Bean Machine becomes Poyo Poyo. Not sure if the other games are really all that different aside from language, but it's still the feature I'm most impressed by on the console.
You can even make Hard Corps become PROBOTECTOR (PAL regions) if you want (that one is just a name change and pallet swap IIRC).