Posted on 12/15/2012 at 09:19 PM
| Filed Under Blogs
I think this is an interesting take on it, but in the end we have to ask ourselves, what is a video game then? I have yet to play The Walking Dead, and I probably never will, but it seems unfair to remove it from the category of "video games" and establish a new form of entertainment when there's not really a clear declaration of what a video game is.
According to Wikipedia, a video game is:
"A video game is an electronic game that involves human interaction with a user interface to generate visual feedback on a video device."
If we adopt that description, I think The Walking Dead definitely fits. It's not quite in the same genre or subset of genres that games usually are, but you most certainly interact with it and this generates visual feedback. The feedback may be completely canned, but in a way, so are all games, there's just more complex actions to create the canned feedback.
As for the whole business with the VGAs, The Walking Dead seems like an odd winner. Worse, the whole show seems to celebrate blockbuster games and high profile titles. Some truly fantastic games have come out this year, but they're so under the radar, most people haven't played or even heard of them.
If we compare it to the Oscars, it would be like seeing Transformers and The Expendables show up in the running for best picture. It's not that these are horrible movies, they're just not really the types of movies that film enthusiasts embrace, nor do they feature any of the subtleties that define artists of film. The VGAs are pretty ridiculous and they're certainly not indicative of what a show like that could and ultimately should be.
VGAs aside, I think I ultimately disagree with your assertion that The Walking Dead is not a game, but I do think that we need to understand as a community that such games are narratively-focused and they are inherently built to evoke emotions. If we simply judge games on their ability to evoke emotional responses, we're not fully considering the scope of what games can be. I think that's a part of what happened with The Walking Dead and probably with Journey too, but to a lesser extent.