So much for meaningful discourse. *sigh*
So much for meaningful discourse. *sigh*
This is somewhat reassuring, though I have to wonder if you can have multiple NNIDs per system, or if it's just the one. I don't think it would be a big deal for me if it were just the one, but I have to imagine that in a family situation with some older kids, each one would want their own to go online with.
I guess we'll see come this weekend. Of course, we still have to verify that online play even works alright, but I'm hoping that's a given.
I felt that the game had more incremental difficulty spikes. However, each time it happens, the game informs you that the car you have is inadequate and prompts you to upgrade it or get a better one.
Furthermore, the game informs you about general areas where better cars are hidden in the environment and urges you to go get them. Generally speaking, once I was able to either retrieve a better vehicle or upgrade one of the ones I already had, the difficulty evened back out.
I'm not the greatest at racing games, but I tend to be pretty good. I was finding this one to be too easy at first and then the difficulty starting coming up to par after the first set of events. In some instances, even after the game urged me to upgrade my vehicle, I kept it the same and was still finding success in the races. I'm guessing the difficulty is going to vary from person to person depending on their experience with the genre.
"If you were a fan of the first game, Borderlands 2 is a no-brainer."
I agree. At worst, it's more Borderlands and I can definitely get behind that. I'm going to start the first DLC pack soon, so stay tuned for my next review on the extended content.
This is sounding pretty fantastic. I'm a big fan of the series, so I have high hopes that this improves the core formula and doesn't dumb it down. More information sounds like a great way to do that as long as you still have the unprecedented choice you've typically had.
As you put it Julian, it's sort of a puzzle stealth experience, where the puzzle has many solutions. Not too much longer till its release, so we shall see what comes of this.
Nintendo Arcade Compilation? That would be amazing!
I must agree, however, that it's fairly odd how Nintendo chooses to ignore its arcade heritage - even with more recent releases like the Mario Kart Arcade GP games. People have been calling for home console releases, but they just never happen. Not sure why there's such a strong division there for Nintendo, but it sure would be nice to see that change at some point in the future.
Very surprised that there's no mention of a Wii U release. I wonder if there's a version planned and they didn't want to announce it for fear that they'd canibalize the upcoming sales of 3. Logically speaking, this would've been a much better thing to release instead of just 3.
Thanks for the kind words, vudu. I'd absolutely be interested in sharing this information. Let me see if I can draft something up today and get it posted soon. As for the history behind what happened with Neal and Lauren, I'll share some of that here since I probably won't include it in the article.
Truthfully and honestly, it was just a difference in opinion. Neal and Lauren had a different vision for the site than Chessa and I - as a result things began spiraling downward pretty quickly. The break was a little messy due to some outstanding obligations left unfulfilled and some general bad blood from the conflict. But in the end, I saw Neal at the following E3 and we put the whole thing to bed and moved along amicably.
Regardless, I don't think we rank particularly high over at NWR these days, but c'est la vie. In the end, the split was in all of our best interest. Neal & Lauren moved back to NWR and he got control of the site shortly thereafter. I can only imagine that has been great for his career and under his leadership NWR has seemingly increased their readership and expanded the coverage of the site.
For Chessa and I, we've had the opportunity to build something from the ground up and that's something that we wanted to do from the beginning. Toiling in obscurity is never an easy thing - you need to be satisfied with what you create and be happy with whatever it is, solely because you love what you're doing.
If you have any more specific questions about the situation, let me know, I'll be glad to answer.
It would really be a huge boon for Nintendo if Bungie's stuff came to their system. If I were them, I'd be courting Bungie and ensuring their stuff always made its way to my system.
Valve is another one that I'd make sure I was getting in bed with. These experiences must be on Wii U with some unique functionality if Nintendo expects to continue to compete.