An in depth look at the controls for Akai Katana.
An in depth look at the controls for Akai Katana.
An in depth look at the controls for Akai Katana.
An in depth look at the controls for Akai Katana.
An in depth look at the controls for Akai Katana.
An in depth look at the controls for Akai Katana.
An in depth look at the controls for Akai Katana.
The first of a series of tutorial videos for Akai Katana the upcoming Shmup from CAVE.
Max Payne has bullet time, and Diablo III has hell, but Akai Katana has bullet hell!
Who says the shoot ‘em up is dead? It seems like anytime someone proclaims the genre to be six feet under, another game pops out of the woodwork. Recent notable releases have included games like Deathsmiles and the XBLA game from Grasshopper Manufacture, Sine Mora. Next week will see the release of yet another shooter, from the highly regarded studio Cave. This title, a disc release for the Xbox 360, is an industrial age title set in Japan called Akai Katana.
The latest Shmup developed by CAVE.
Lower earning forecasts are forcing the company to put projects on hold for social ventures.
The rough game economy is continuing to show its impact on studios around the world. Cave, known for their hardcore, bullet hell shoot-'em-ups are exploring their options after lowering both six month and yearly earning forecasts. The company's 2011 fiscal year, which began in June 2011, was expected to bring 3,300 million yen in sales, but has since been reduced to 500 million yen ($6.5 million) due to industry stagnation and cautious retailers taking smaller orders.
Established June 15, 1994
Located in Shinjuku, Tokyo, Japan