The return to Pacific City is bittersweet.
Spawned from the Grand Theft Auto design, Crackdown was an interesting twist on the traditional third person sandbox title. Instead of having a strong set of missions and side missions to complete, players were tasked with simply conquering the city by eliminating all rival gangs. Doing so would've been impossible had players occupied the body of a normal human being, rather players are super human agents who can jump to extraordinary heights, kill a man in a single punch, and run as fast as a moving car. Furthermore, the agent can scale buildings and use their rooftops as transportation around the world.