I smell a rat. Many rats. Lots and lots of wonderful smelling rats.
The most sought after demo at this year’s QuakeCon that didn’t require a virtual reality headset was Bethesda’s upcoming stealthy first person shooter: Dishonored. Really, sticking the game in the FPS pigeon hole is a bit constricting since during the short demo, I possessed several people, summoned swarms of rats, and slowed time to a crawl. The single level I got to play showed a ton of promise for a game set in a refreshingly unsettling world with a myriad of different methods available to reach your objectives.