I was about to ask you to hunt down a Ubisoft employee about a Babiez sequel. It'd be worth it just for the look on their face.
Or not. Stupid comment. Stupid.
The crew has arrived in L.A. and are too tired to do anything more than 10 minutes of castin'.
With the whole E3 team finally together in L.A., a podcast to close day one only seemed fitting.
While there isn't much to say about what we've seen thus far, there is quite a bit to look forward to. The crew breaks down what you should expect from tomorrow, as well as in the coming days.
The iTunes feed isn't quite up-to-date as of yet, but feel free to grab a copy of the episode from the link below.
Edited by Nick DiMola
Music by Andy McKee
It’s been a long time since we’ve seen an entry in the Metroid Prime series - 18 years, in fact. It was 8 years ago that Metroid Prime 4 was originally announced and its development was more than a little turbulent. Initially developed by Bandai Namco, it was later scrapped completely and development was shifted back to Retro Studios to start the project over. In the end, Retro has delivered a solid new entry in the series, but one that doesn’t totally capture what originally made the series so compelling.
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