Forgot password?  |  Register  |    
User Name:     Password:    
Stuff   

Too Much of a Good Thing?

How many times a week can Jason say his own name?

It occurred to me today that I never made one consideration when thinking about and planning for my podcast series: What do readers and listeners of PixlBit want? How much is too much? Personally, I'm willing to try to challenge myself to deliver a new issue of the podcast each day of the week. Though the sheer volume might be unmanageable at times, I think that right now, it can be done.

That said, I have to wonder, do PixlBit's visitors want that much podcast? Is that too much? If I don't get a response, I'll take that as a "We don't care," but if you'd rather not see something almost daily, something that could potentially push down other features or reviews on the page, please, speak up! If you'd like for me to offer new issues of the podcast at that rate, though, speak up as well!


 

Comments

Matt R Staff Alumnus

09/10/2010 at 12:25 AM

If you think you can be informative AND/OR entertaining every day of the week or if you need to fill in gaps in site content, I say go for it.

Nick DiMola Director

09/10/2010 at 08:04 AM

I heard too much PB&J can give you a stomachache. Stomachaches are the worst.

Jason Ross Senior Editor

09/10/2010 at 02:54 PM

That hurts, Nick. ;_;

So, may I take the lack of responses, other than Zap's as a lack of dissenting opinions? Does anyone else have anything to say?

Matt R Staff Alumnus

09/10/2010 at 04:22 PM

Listen to your heart, Pocahontas

Kathrine Theidy Staff Alumnus

09/11/2010 at 09:03 PM

I think once or twice a week would be ideal.

Whatever you decide to do, I'd recommend not committing to any sort of schedule. That way, you can just create them whenever you feel like it instead of feeling forced to record one.

Log in to your PixlBit account in the bar above or join the site to leave a comment.

Hot Story

Metroid Prime 4: Beyond Review

It’s been a long time since we’ve seen an entry in the Metroid Prime series - 18 years, in fact. It was 8 years ago that Metroid Prime 4 was originally announced and its development was more than a little turbulent. Initially developed by Bandai Namco, it was later scrapped completely and development was shifted back to Retro Studios to start the project over. In the end, Retro has delivered a solid new entry in the series, but one that doesn’t totally capture what originally made the series so compelling.

Read More...

Support