Stage Select
3. .510 Bolt Action Sniper in the original Cabela's Dangerous Hunts 2003 - The game has big sandbox levels with varied elevation, bullet drop, and bullet cam. The power of the .510 allows me to shoot all the way across the map, and I can watch the bullet curve over hills and mountains and kill an animal several hundred meters away in one shot
2. Big Boss' hands in Metal Gear Solid 3 - All the different CQC mechanics are highly satisfying and useful when you're in a pinch and need to non-lethaly take down guys with guns. The CQC and jungle setting make me feel like Jason Statham in a Vietnam movie
1. Mario's Butt - to this day, vanquishing enemies in any game has never been as satisfying as bopping goombas on the head
Chrono Crossing 2009
Assassin's Creed 2 - Mechanically and storywise AC2 isn't the best game that came out in 2009 but it's by far the one game that dominates my memories of that year. I loved the Italy setting, the architecture, historical codex info, and the culture. I personally think AC2 is the closest that the series has ever come to realizing its potential as the time traveling historical simulator it could be.
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