Chrono Crossing 1998
5. Tomb Raider 3 - The stories didn't make sense and it was difficult to navigate levels, but Lara Croft was an awesome female Indiana Jones with a British accent so I played the first four games religiously. Between '96 and '99 they released one Tomb Raider game per year and Tomb Raider 3 was in the heyday of my fandom before The Last Revelation burnt me out on the franchise the next year.
4. Body Harvest - I had never seen gameplay like Body Harvest before. It was open world and you could run around killing aliens or grab a variety of vehicles to drive, even fly a plane. It was a little confusing and I never made it to the end of the game, but I kept renting Body Harvest for weeks in a row because I wanted to see more of the world.
3. Tom Clancy's Rainbow 64 - This was the first game I ever had a co-op experience in, and was the first game I played that was tactical. Everything died in one to two bullets, and each mission would only take a few minutes if things went well, but you would spend most of your time planning the mission, deciding loadouts, and failing often. It was a totally new experience in gaming for me and I loved it.
2. Turok 2 Seeds of Evil - As a kid I loved dinosaurs, native american history, and science fiction. Turok 2 was a game about a native american warrior killing weaponized dinosaurs and their alien overlords, so the premise alone made it a winner. The weapons were awesome too. You had a bow, machine guns, a nuke gun that blinded you and filled the screen with white hot death, and the cerebral bore that latched onto the enemy's head and drilled their brains out until they died. A wildly disgusting game for its time, and I loved it.
1. Ocarina of Time - Up until this point I saw games as a toy to cure boredom. Ocarina made me see video games as an artistic outlet. Hyrule was filled with music, mythology, colorful characters who were suffering, and the story of the unremarkable child expected to fight for them all. Despite the fact that every boss he comes across is far larger and stronger than he could ever be, Link never quits fighting. In human cultures for thousands of years the themes of courage and tenacity have been important for any kid to be exposed to, but in Zelda you became an active participant thanks to video games. When Ganon fell in battle and the people of the world comforted each other during the credits I was so happy for them I became teary-eyed. My enjoyment of video games goes back further than Zelda, but my love of games started with Ocarina of Time. Historically this is the most important game I ever played in my life.
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