I'm a fan of the Dragonriders of Pern series, which you mentioned during the podcast. There were at least two games made based on that series. The first one was released for computers in the early 80s by Epyx, and was a mixture of RPG, strategy, and shooter (during the Thread sequences.) The second one I know of was the one released by Ubisoft for the Dreamcast. I wish they could get a developer that is actually good to work on the series.
On the Sephiroth intro, here's the thing: in the few battle scenes that take place, you actually can't control him, you can only control Cloud, who is pretty much along for the ride. Sephiroth is AI controlled. The dragon usually KOs Cloud, and Sephiroth may or may not cast Life 2 to revive you. Even when he's on your side, he's too powerful for you to control. It's like the opening of Dragon Quest 5, where your five-year-old hero is under his father's watchful eye. Only Cloud is a grown-ass man (he's 16, which is too young to enlist in the US Armed Forces) and he's supposedly a member of an elite special forces unit.
Did Assass Creed lose even worse to Mario Odyssey than Quest 64 did to FF7?
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