I thought I was the only person who didn't understand why Konami kept catering to Kojima the way they did. Even at its peak, MGS was never as big as Final Fantasy, Resident Evil, Tomb Raider, or Nintendo's big guns. That Konami kept handing him blank checkbooks for so long was far less surprising to me than the way they finally got tired of him. He's probably a large part of why Konami cut back on video games in general. They're lavishly produced, but Resident Evil is more consistently entertaining as an action series.
Glad to see Falcom and Trails getting so much love. Falcom has spent years building the worlds in which the Trails series are set. Each subset of Trails centers around a specific part. They are now working on the fourth major nation in the Trails world, the Calvard Republic (Kuro no Kiseki, which is now getting a second chapter in Japan), which will likely mark a full transition of the series to the PS5. A lot of earky computer RPGs like Ultima, Wizardry, and Might & Magic were set in persistent worlds, which occasionally caused continuity snarls and difficulty for new players to get into the series. Even the first six Dragon Quest games were two trilogies centered around the worlds of Alefgard and Zenithia. Though I've been a fan of Falcom since Faxanadu on NES, I've been on a huge Falcom kick over the past couple of years, juggling Ys and Trails. Hopefully y'all will talk abouy Ys in the future.
Oh, and Plumbers Don't Wear Ties is being re-released for Switch and PlayStation. I joked about this game getting a HD remaster for years. Now it's a thing.
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