Shoot Many Robots - "Making of..." Video
Justin Lockey, Associate Producer for Shoot Many Robots, goes through the several rendering modes that are used during the game's development.
Justin Lockey, Associate Producer for Shoot Many Robots, goes through the several rendering modes that are used during the game's development.
It’s been a long time since we’ve seen an entry in the Metroid Prime series - 18 years, in fact. It was 8 years ago that Metroid Prime 4 was originally announced and its development was more than a little turbulent. Initially developed by Bandai Namco, it was later scrapped completely and development was shifted back to Retro Studios to start the project over. In the end, Retro has delivered a solid new entry in the series, but one that doesn’t totally capture what originally made the series so compelling.
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