Come see all the games you probably missed, but should've played (shame on you).
Unsung Wii games… where do you even start? Just about everything that came out on the Wii that wasn’t a major blockbuster went relatively unnoticed. Having written for a Nintendo-only site for a number of years, I had a unique opportunity to play many games that were off the radar for most Wii owners.
The follow-up to the cult N64 classic is finally upon us.
To describe it simply, Sin & Punishment: Star Successor is the modern imagining of classic arcade shooters. I've spoken about this particular genre before, when I've talked about rRootage in the past, and honestly, it's a genre I love. Sometimes modern imaginings of classic genres fail to capture the essence of what they seek to improve; Sin & Punishment: Star Successor unquestionably avoids this, successfully reviving and improving the classic arcade shooter.
My frothing demand for this game increases.
Sin and Punishment: Star Successor is the sequel to the adrenaline-infused Sin and Punishment, an on-rails import shooter originally. Though originally released on the N64, the was finally able to see the light of day in North American and PAL territories on the Wii's Virtual Console. To put it briefly, the original felt like a cross between StarFox 64 and Galaga, with difficult, but wild, over-the-top bosses thrown into the mix.
With all of Nintendo's Media Summits behind us, here are the European release dates.
Similarly to America, Europe will see release of most of Nintendo's major products in the earlier half of this year.
New marketing strategies and the future of their peripherals is addressed.
Recently, Reggie Fils-Amie spoke with Kotaku regarding some important issues, including their marketing trends and the apparent lack of Wii MotionPlus in current Wii titles