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Ready at Dawn Making a Game Engine

After years in the industry using frustrating development tools, Ready at Dawn has created a middleware engine that they are ready to license.

Today, it was officially announced that Ready at Dawn, the studio responsible for God of War: Chains of Olympus and the Wii Okami port, will be entering the market of engine licensing.

The engine, which will launch with support for PS3, PSP, and Xbox 360, will be the "only comprehensive and fully integrated console game development platform designed for the creation of cutting-edge AAA interactive entertainment. The studio will integrate its proprietary code-base with the top providers of 3D content editing, audio, user interface and asset management systems, all packaged into a single ready-to-use game platform."

As a company who is "faced with the challenges of making a great game everyday", Ready at Dawn wanted to build an engine for developers "who are tired of the challenges of PC engines shoe-horned into consoles, or trying to stitch together layers upon layers of middleware from multiple vendors."

Within the next few weeks, Ready at Dawn will be starting a private beta of their engine that they will ship to select partners in order to gain feedback. According to Gamasutra, the engine is expected to have a definite release date later this year.

Press Release


Ready at Dawn Studios Develops the Definitive Comprehensive and Fully Integrated Console Game Development Platform

IRVINE, Calif.--(BUSINESS WIRE)--Acclaimed independent console game developer, Ready At Dawn Studios, has revealed that the studio is building the only comprehensive and fully integrated console game development platform designed for the creation of cutting-edge AAA interactive entertainment. The studio will integrate its proprietary code-base with the top providers of 3D content editing, audio, user interface and asset management systems, all packaged into a single ready-to-use game platform.

“At Ready At Dawn Studios, we are faced with the challenges of making a great game everyday,” Didier Malenfant, president, Ready At Dawn Studios, said. “We are building something for developers who are tired of the challenges of PC engines shoe-horned into consoles, or trying to stitch together layers upon layers of middleware from multiple vendors. Our solution will be a complete game development platform that simply works.”

The Ready At Dawn Engine offers a flexible data-driven tool pipeline and a high performance true console engine with support for the Sony PS3, Microsoft Xbox 360 and Sony PSP.

The studio will offer tailored evaluations of each project’s needs, simple licensing models, world-class support, and the studio’s core value of a no-nonsense approach.

About Ready At Dawn Engine

Ready At Dawn Engine is the only comprehensive and fully integrated console game development platform designed for the creation of cutting-edge AAA interactive entertainment, created by Ready At Dawn Studios. The development house draws from its creative and technical expertise, and integrates its proprietary codebase with the top providers of 3D content editing, audio, user interface and asset management systems, packaged into a single game platform that works. Ready At Dawn Studio is a premium game development studio, best known for God of War: Chains of Olympus, Daxter and Okami Wii. For more information, please visit http://engine.readyatdawn.com.


 

Comments

Our Take

Nick DiMola Director

10/12/2009 at 03:26 PM

Ah middleware, you gotta love it. Seriously, this type of stuff allows developers to focus on the more important parts of development and less on the engine type stuff.

Unfortunately, in the case of something like the Unreal Engine 3, it's produced some fairly homogeneous results. That doesn't mean there's anything wrong with the engine, just that it enables lower-tier developers to make stuff that looks and behaves slightly better than it really is.

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Press Release

Ready at Dawn Studios Develops the Definitive Comprehensive and Fully Integrated Console Game Development Platform

IRVINE, Calif.--(BUSINESS WIRE)--Acclaimed independent console game...

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