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<title>
PixlTalk
</title>
<description>
PixlBit&#39;s weekly podcast. The staff of PixlBit discusses their current gaming addictions, news, and anything else game related.
</description>
<link>
http://www.pixlbit.com/features?type=5&#38;podcastType=1
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<pubDate>Thu, 15 Jun 2006 19:33:14 -0400</pubDate>
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<itunes:subtitle>
Everything and Anything Game Related is Discussed by the esteemed staff of PixlBit.com
</itunes:subtitle>
<itunes:summary>
PixlBit&#39;s weekly podcast. The staff of PixlBit discusses their current gaming addictions, news, and anything else game related.
</itunes:summary>
<itunes:category text="Games &#38; Hobbies" />
<itunes:category text="Technology" />
<itunes:keywords>Nintendo, Microsoft, Sony, videogames, Wii, Wii U, PlayStation 3, PS3, Xbox, Xbox 360, 360, technology, games, nintendo ds, ds, psp, 3ds, vita, pixlbit, pixltalk, pspgo, kinect, move</itunes:keywords>
<itunes:author>PixlBit</itunes:author>
<itunes:owner>
<itunes:email>
pixltalk@pixlbit.com
</itunes:email>
<itunes:name>PixlBit</itunes:name>
</itunes:owner>
<itunes:image href="
http://www.pixlbit.com/ui/images/pixltalk-itunes.png
" />
<itunes:explicit>yes</itunes:explicit>
<image>
<url>http://www.pixlbit.com/ui/images/pixltalk-itunes.png</url>
<title>PixlTalk</title>
<link>
http://www.pixlbit.com/features?type=5&#38;podcastType=1
</link>
<description>
PixlBit&#39;s weekly podcast. The staff of PixlBit discusses their current gaming addictions, news, and anything else game related.
</description>
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<item>
<enclosure url="http://www.pixlbit.com/podcasts/episode82.mp3" length="0" type="audio/mpeg" />
<link>http://www.pixlbit.com/feature/3132/episode_82_the_return_of_nate</link>
<title>Episode 82: The Return of Nate</title>
<description>
We all know that death and taxes are inevitable, but we might want to add PixlTalk taking at least a few months to produce a new episode to that list. In any event, it&#39;s given us plenty of time to build up some energy for a lively discussion with returned staff member, Nate Hascup!
After short introductions, we dive right in with discussion of the status of the big three companies. Furthermore, we talk shop on the Wii U and if Nintendo can unsink the ship at this point. Sony&#39;s VR head set also comes into focus as we crack jokes about how they&#39;ll have to sell another building just to keep things in the black.
Some other stuff gets discussed, like what we&#39;re playing and some random cosplay tangents, but like any good(?) PixlTalk, things are all over the place. Enjoy the episode and be sure to say hi to Nate!
</description>
<pubDate>Tue, 25 Mar 2014 15:11:00 EDT</pubDate>
<itunes:image href="http://www.pixlbit.com/media/features/3132.jpg" />
<itunes:summary>
We all know that death and taxes are inevitable, but we might want to add PixlTalk taking at least a few months to produce a new episode to that list. In any event, it&#39;s given us plenty of time to build up some energy for a lively discussion with returned staff member, Nate Hascup!
After short introductions, we dive right in with discussion of the status of the big three companies. Furthermore, we talk shop on the Wii U and if Nintendo can unsink the ship at this point. Sony&#39;s VR head set also comes into focus as we crack jokes about how they&#39;ll have to sell another building just to keep things in the black.
Some other stuff gets discussed, like what we&#39;re playing and some random cosplay tangents, but like any good(?) PixlTalk, things are all over the place. Enjoy the episode and be sure to say hi to Nate!
</itunes:summary>
<itunes:duration>01:30:40</itunes:duration>
<itunes:keywords>
Nintendo, Microsoft, Sony, videogames, Wii, PlayStation 3, PS3, Xbox, Xbox 360, 360, technology, games, nintendo ds, ds, psp, pixlbit, pixltalk, pspgo
</itunes:keywords>
<itunes:author>PixlBit.com</itunes:author>
<itunes:explicit>
yes
</itunes:explicit>
</item>
<item>
<enclosure url="http://www.pixlbit.com/podcasts/misc/darksouls2discussion1.mp3" length="30769920" type="audio/mpeg" />
<link>http://www.pixlbit.com/feature/2923/special_dark_souls_ii_beta_discussion</link>
<title>Special: Dark Souls II Beta Discussion</title>
<description>
Though we all know the next holiday approaching is Halloween, for Nick and Chris, Saturday night was more like Christmas Eve. Starting at midnight Sunday morning, Namco Bandai opened up the first play session for the Dark Souls II beta and the duo got a chance to check out a portion of the game for 3 full hours. While there&#39;s quite a bit of coverage from the event forthcoming, this first tidbit is a discussion between the two about their time in the game and the things that they observed and experienced.
If you too are a Dark Souls fanatic, be sure to check this special episode out and hear about all of the changes that were made for this new addition to the brutal franchise. Of course, if you have any questions or comments, be sure to leave a message below and we&#39;ll give you the scoop.
Furthermore, be sure to check out Chris&#39; videos of the first 50 minutes of his play time with the beta below!


</description>
<pubDate>Mon, 14 Oct 2013 12:00:00 EDT</pubDate>
<itunes:image href="http://www.pixlbit.com/media/features/2923.jpg" />
<itunes:summary>
Though we all know the next holiday approaching is Halloween, for Nick and Chris, Saturday night was more like Christmas Eve. Starting at midnight Sunday morning, Namco Bandai opened up the first play session for the Dark Souls II beta and the duo got a chance to check out a portion of the game for 3 full hours. While there&#39;s quite a bit of coverage from the event forthcoming, this first tidbit is a discussion between the two about their time in the game and the things that they observed and experienced.
If you too are a Dark Souls fanatic, be sure to check this special episode out and hear about all of the changes that were made for this new addition to the brutal franchise. Of course, if you have any questions or comments, be sure to leave a message below and we&#39;ll give you the scoop.
Furthermore, be sure to check out Chris&#39; videos of the first 50 minutes of his play time with the beta below!


</itunes:summary>
<itunes:duration>31:24</itunes:duration>
<itunes:keywords>
Nintendo, Microsoft, Sony, videogames, Wii, PlayStation 3, PS3, Xbox, Xbox 360, 360, technology, games, nintendo ds, ds, psp, pixlbit, pixltalk, pspgo
</itunes:keywords>
<itunes:author>PixlBit.com</itunes:author>
<itunes:explicit>
yes
</itunes:explicit>
</item>
<item>
<enclosure url="http://www.pixlbit.com/podcasts/episode81.mp3" length="120420864" type="audio/mpeg" />
<link>http://www.pixlbit.com/feature/2871/episode_81_were_probably_going_to_offend_you</link>
<title>Episode 81: We&#39;re Probably Going to Offend You</title>
<description>
Yes, it&#39;s true. PixlTalk is still alive despite an almost year long hiatus. Between moves and children being born and a slew of other excuses&#38;nbsp;events, we haven&#39;t had an opportunity to get together to do one of these in a very long time. Like most episodes of the show we&#39;re all over the place, but the unique dynamic between all participants makes it something worth tuning in for.
The whole crew steps through what they&#39;ve been playing and that list includes the likes of The Wonderful 101, SteamWorld Dig, Animal Crossing: New Leaf, Sweet Fuse, Rayman Legends, and Killer is Dead. This of course spawns a conversation about gaming &quot;misogyny&quot; and the critic reaction to many Japanese games as of late. Chessa lends her views on the gender topic and doesn&#39;t beat around the bush.
For those just tuning in, there&#39;s a healthy helping of questionable language (Translation: we curse like sailors, or at least Chessa does) and we make plenty of extremely inappropriate jokes. Hopefully you&#39;re not offended too much, it&#39;s all in good fun.
Let us know what you think in the comments below and we hope to keep these up every other week, but we make no promises!
</description>
<pubDate>Tue, 01 Oct 2013 23:20:38 EDT</pubDate>
<itunes:image href="http://www.pixlbit.com/media/features/2871.jpg" />
<itunes:summary>
Yes, it&#39;s true. PixlTalk is still alive despite an almost year long hiatus. Between moves and children being born and a slew of other excuses&#38;nbsp;events, we haven&#39;t had an opportunity to get together to do one of these in a very long time. Like most episodes of the show we&#39;re all over the place, but the unique dynamic between all participants makes it something worth tuning in for.
The whole crew steps through what they&#39;ve been playing and that list includes the likes of The Wonderful 101, SteamWorld Dig, Animal Crossing: New Leaf, Sweet Fuse, Rayman Legends, and Killer is Dead. This of course spawns a conversation about gaming &quot;misogyny&quot; and the critic reaction to many Japanese games as of late. Chessa lends her views on the gender topic and doesn&#39;t beat around the bush.
For those just tuning in, there&#39;s a healthy helping of questionable language (Translation: we curse like sailors, or at least Chessa does) and we make plenty of extremely inappropriate jokes. Hopefully you&#39;re not offended too much, it&#39;s all in good fun.
Let us know what you think in the comments below and we hope to keep these up every other week, but we make no promises!
</itunes:summary>
<itunes:duration>02:05:26</itunes:duration>
<itunes:keywords>
Nintendo, Microsoft, Sony, videogames, Wii, PlayStation 3, PS3, Xbox, Xbox 360, 360, technology, games, nintendo ds, ds, psp, pixlbit, pixltalk, pspgo
</itunes:keywords>
<itunes:author>PixlBit.com</itunes:author>
<itunes:explicit>
yes
</itunes:explicit>
</item>
<item>
<enclosure url="http://www.pixlbit.com/podcasts/episode80.mp3" length="89068442" type="audio/mpeg" />
<link>http://www.pixlbit.com/feature/1807/episode_80_wii_unanimous_love</link>
<title>Episode 80: Wii Unanimous Love</title>
<description>
After a short hiatus and some failed podcasts post-New York Comic Con, episode 80 has finally come to fruition. And not a moment too late, as the crew for this episode (Nick, Jason, and JD) all have their Deluxe Wii Us and are excited to talk about them.
To kick things off we discuss overall thoughts on the system, the Game Pad, and the onboard applications, like Miiverse and the eShop. Following our breakdown of the system itself discussion jumps straight into the games.&#38;nbsp;Nick&#39;s been playing Nintendo Land, while JD has spent some time with ZombiU and Jason has delved deeply into both Epic Mickey 2 and New Super Mario Bros. U.
Whether you&#39;ve picked up a Wii U or not, you should tune in to this episode of PixlTalk for a glut of Wii U impressions and some candid thoughts on the potential of the system and where it may be headed in the future.
</description>
<pubDate>Tue, 20 Nov 2012 22:19:19 EST</pubDate>
<itunes:image href="http://www.pixlbit.com/media/features/1807.jpg" />
<itunes:summary>
After a short hiatus and some failed podcasts post-New York Comic Con, episode 80 has finally come to fruition. And not a moment too late, as the crew for this episode (Nick, Jason, and JD) all have their Deluxe Wii Us and are excited to talk about them.
To kick things off we discuss overall thoughts on the system, the Game Pad, and the onboard applications, like Miiverse and the eShop. Following our breakdown of the system itself discussion jumps straight into the games.&#38;nbsp;Nick&#39;s been playing Nintendo Land, while JD has spent some time with ZombiU and Jason has delved deeply into both Epic Mickey 2 and New Super Mario Bros. U.
Whether you&#39;ve picked up a Wii U or not, you should tune in to this episode of PixlTalk for a glut of Wii U impressions and some candid thoughts on the potential of the system and where it may be headed in the future.
</itunes:summary>
<itunes:duration>01:32:47</itunes:duration>
<itunes:keywords>
Nintendo, Microsoft, Sony, videogames, Wii, PlayStation 3, PS3, Xbox, Xbox 360, 360, technology, games, nintendo ds, ds, psp, pixlbit, pixltalk, pspgo
</itunes:keywords>
<itunes:author>PixlBit.com</itunes:author>
<itunes:explicit>
yes
</itunes:explicit>
</item>
<item>
<enclosure url="http://www.pixlbit.com/podcasts/misc/silenthillrevelation3dinterview.mp3" length="17150536" type="audio/mpeg" />
<link>http://www.pixlbit.com/feature/1728/special_silent_hill_revelation_3d_interview_with_michael_j_bassett</link>
<title>Special - Silent Hill: Revelation 3D Interview with Michael J. Bassett</title>
<description>
On October 26, the latest video game movie and second Silent Hill film, Silent Hill: Revelation 3D will arrive in theaters. Given the impending release of the film, I had an opportunity to talk with writer and director, Michael J. Bassett about the film. Though it continues the story arc of the first film, it also roughly chronicles the events of Silent Hill 3 and protagonist Heather Mason.
Like previous director, Christophe Gans, the film is a work of passion for Bassett who loves the games and the unique horror of the series. Michael and I had an opportunity to talk about his history with the series, how he came to work on the film, another game to movie adaptation he&#39;d love to do, preserving the integrity of Heather Mason&#39;s character, and what exactly would be chasing him through the town of Silent Hill, along with much more.
To listen, either update your PixlTalk feed through iTunes, or use the download link or player to the right. Headphones are suggested as the interview was conducted over the phone and Michael&#39;s voice can be tough to hear given the background noise.
A big thanks goes out to PR representative Kelly Byke for the interview opportunity as well as PixlBit staff members, Julian Titus, Travis Hawks, Daniel Iverson, Patrick Kijek, and Chessa DiMola who helped prepare interview topics.
</description>
<pubDate>Mon, 15 Oct 2012 13:29:31 EDT</pubDate>
<itunes:image href="http://www.pixlbit.com/media/features/1728.jpg" />
<itunes:summary>
On October 26, the latest video game movie and second Silent Hill film, Silent Hill: Revelation 3D will arrive in theaters. Given the impending release of the film, I had an opportunity to talk with writer and director, Michael J. Bassett about the film. Though it continues the story arc of the first film, it also roughly chronicles the events of Silent Hill 3 and protagonist Heather Mason.
Like previous director, Christophe Gans, the film is a work of passion for Bassett who loves the games and the unique horror of the series. Michael and I had an opportunity to talk about his history with the series, how he came to work on the film, another game to movie adaptation he&#39;d love to do, preserving the integrity of Heather Mason&#39;s character, and what exactly would be chasing him through the town of Silent Hill, along with much more.
To listen, either update your PixlTalk feed through iTunes, or use the download link or player to the right. Headphones are suggested as the interview was conducted over the phone and Michael&#39;s voice can be tough to hear given the background noise.
A big thanks goes out to PR representative Kelly Byke for the interview opportunity as well as PixlBit staff members, Julian Titus, Travis Hawks, Daniel Iverson, Patrick Kijek, and Chessa DiMola who helped prepare interview topics.
</itunes:summary>
<itunes:duration>17:52</itunes:duration>
<itunes:keywords>
Nintendo, Microsoft, Sony, videogames, Wii, PlayStation 3, PS3, Xbox, Xbox 360, 360, technology, games, nintendo ds, ds, psp, pixlbit, pixltalk, pspgo
</itunes:keywords>
<itunes:author>PixlBit.com</itunes:author>
<itunes:explicit>
yes
</itunes:explicit>
</item>
<item>
<enclosure url="http://www.pixlbit.com/podcasts/episode79.mp3" length="74334746" type="audio/mpeg" />
<link>http://www.pixlbit.com/feature/1710/episode_79_good_vault_hunting</link>
<title>Episode 79: Good Vault Hunting</title>
<description>
Well, it&#39;s official. Nick and Chessa now have their copy of Borderlands 2 and have spent quite a bit of time online with fellow PixlTalker, Jason Ross, hunting vaults. Joaquim, despite not having Borderlands 2, still joins in on the Borderlands fun with his GOTY copy of the original game. The crew serves up some comparisons of the two games, talks their experiences with both, and for good measure, Nick even throws in his 2 cents on the latest from Team Ninja, Dead or Alive 5.
Following the extensive Borderlands 2 discussion comes some heavy discussion on the odd decision to release Mass Effect 3 on the Wii U, instead of the Trilogy that&#39;s planned for both the Xbox 360 and PlayStation 3. We round things out with the media&#39;s&#38;nbsp;polarizing reaction to Resident Evil 6. No one has played the game, but demos and gameplay videos are enough to dissuade the entire crew from touching the latest entry with a ten foot pole.
After checking out the episode, hit the comments section below and tell us your thoughts on Borderlands 2, the Mass Effect Trilogy, Resident Evil 6, or anything else that might be on your mind. We&#39;d love to hear it!
</description>
<pubDate>Thu, 04 Oct 2012 23:30:00 EDT</pubDate>
<itunes:image href="http://www.pixlbit.com/media/features/1710.png" />
<itunes:summary>
Well, it&#39;s official. Nick and Chessa now have their copy of Borderlands 2 and have spent quite a bit of time online with fellow PixlTalker, Jason Ross, hunting vaults. Joaquim, despite not having Borderlands 2, still joins in on the Borderlands fun with his GOTY copy of the original game. The crew serves up some comparisons of the two games, talks their experiences with both, and for good measure, Nick even throws in his 2 cents on the latest from Team Ninja, Dead or Alive 5.
Following the extensive Borderlands 2 discussion comes some heavy discussion on the odd decision to release Mass Effect 3 on the Wii U, instead of the Trilogy that&#39;s planned for both the Xbox 360 and PlayStation 3. We round things out with the media&#39;s&#38;nbsp;polarizing reaction to Resident Evil 6. No one has played the game, but demos and gameplay videos are enough to dissuade the entire crew from touching the latest entry with a ten foot pole.
After checking out the episode, hit the comments section below and tell us your thoughts on Borderlands 2, the Mass Effect Trilogy, Resident Evil 6, or anything else that might be on your mind. We&#39;d love to hear it!
</itunes:summary>
<itunes:duration>01:17:26</itunes:duration>
<itunes:keywords>
Nintendo, Microsoft, Sony, videogames, Wii, PlayStation 3, PS3, Xbox, Xbox 360, 360, technology, games, nintendo ds, ds, psp, pixlbit, pixltalk, pspgo
</itunes:keywords>
<itunes:author>PixlBit.com</itunes:author>
<itunes:explicit>
yes
</itunes:explicit>
</item>
<item>
<enclosure url="http://www.pixlbit.com/podcasts/episode78.mp3" length="66770330" type="audio/mpeg" />
<link>http://www.pixlbit.com/feature/1691/episode_78_wii_u_kindly</link>
<title>Episode 78: Wii U Kindly</title>
<description>
After making a few predictions last week, Jason and Nick sit down to discuss the results of Nintendo&#39;s Wii U Press Event and the events that have followed. Nintendo TVii gets some air time and its potential operability is discussed in detail. The conversation also covers the pricing structures of the system, as well as the strength of the launch line-up and window.
After the basics are covered, the Bayonetta 2 fiasco is discussed in detail as well as the current perception of Nintendo in the marketplace. We finish things off with Jason badgering Nick about Borderlands 2 and Nick&#39;s near-complete progress of Xenoblade and how significant of a grind is left to finish up the game.
Tune in for this informative and insightful episode of PixlTalk by using the links or player to the right! Please send any reader mail or comments to pixltalk@pixlbit.com or sound off in the comments!
</description>
<pubDate>Thu, 20 Sep 2012 16:46:46 EDT</pubDate>
<itunes:image href="http://www.pixlbit.com/media/features/1691.jpeg" />
<itunes:summary>
After making a few predictions last week, Jason and Nick sit down to discuss the results of Nintendo&#39;s Wii U Press Event and the events that have followed. Nintendo TVii gets some air time and its potential operability is discussed in detail. The conversation also covers the pricing structures of the system, as well as the strength of the launch line-up and window.
After the basics are covered, the Bayonetta 2 fiasco is discussed in detail as well as the current perception of Nintendo in the marketplace. We finish things off with Jason badgering Nick about Borderlands 2 and Nick&#39;s near-complete progress of Xenoblade and how significant of a grind is left to finish up the game.
Tune in for this informative and insightful episode of PixlTalk by using the links or player to the right! Please send any reader mail or comments to pixltalk@pixlbit.com or sound off in the comments!
</itunes:summary>
<itunes:duration>01:09:33</itunes:duration>
<itunes:keywords>
Nintendo, Microsoft, Sony, videogames, Wii, PlayStation 3, PS3, Xbox, Xbox 360, 360, technology, games, nintendo ds, ds, psp, pixlbit, pixltalk, pspgo
</itunes:keywords>
<itunes:author>PixlBit.com</itunes:author>
<itunes:explicit>
yes
</itunes:explicit>
</item>
<item>
<enclosure url="http://www.pixlbit.com/podcasts/episode77.mp3" length="103343258" type="audio/mpeg" />
<link>http://www.pixlbit.com/feature/1675/episode_77_girlfriend_mode</link>
<title>Episode 77: Girlfriend Mode</title>
<description>
This past Monday night, Jason, Nick, and Joaquim sat down to record the latest episode of PixlTalk after the crew took a week off for the holidays. We talk Xenoblade, Mass Effect 3, and Borderlands 2. As the title indicates, we take on the &quot;Girlfriend Mode&quot; controversy head on and discuss just how ridiculous the outrage of the comments were.
Later in the show, the Wii U is a hot topic yet again as the crew speculates what they were expecting of today&#39;s Nintendo press conference. Click through, hear the thoughts of the crew and see how close they were to making the mark on Episode 77 of PixlTalk!
Use the comment space below to tell us a bit about your thoughts on Wii U, Borderlands 2, or any of the topics of this latest episode. Also, feel free to let us know what you think of the show and offer up some reader mail for discussion points during the next episode. Check back next week for our thoughts on the announced Wii U news and our plans for the system launch.
</description>
<pubDate>Thu, 13 Sep 2012 22:23:17 EDT</pubDate>
<itunes:image href="http://www.pixlbit.com/media/features/1675.jpg" />
<itunes:summary>
This past Monday night, Jason, Nick, and Joaquim sat down to record the latest episode of PixlTalk after the crew took a week off for the holidays. We talk Xenoblade, Mass Effect 3, and Borderlands 2. As the title indicates, we take on the &quot;Girlfriend Mode&quot; controversy head on and discuss just how ridiculous the outrage of the comments were.
Later in the show, the Wii U is a hot topic yet again as the crew speculates what they were expecting of today&#39;s Nintendo press conference. Click through, hear the thoughts of the crew and see how close they were to making the mark on Episode 77 of PixlTalk!
Use the comment space below to tell us a bit about your thoughts on Wii U, Borderlands 2, or any of the topics of this latest episode. Also, feel free to let us know what you think of the show and offer up some reader mail for discussion points during the next episode. Check back next week for our thoughts on the announced Wii U news and our plans for the system launch.
</itunes:summary>
<itunes:duration>01:46:53</itunes:duration>
<itunes:keywords>
Nintendo, Microsoft, Sony, videogames, Wii, PlayStation 3, PS3, Xbox, Xbox 360, 360, technology, games, nintendo ds, ds, psp, pixlbit, pixltalk, pspgo
</itunes:keywords>
<itunes:author>PixlBit.com</itunes:author>
<itunes:explicit>
yes
</itunes:explicit>
</item>
<item>
<enclosure url="http://www.pixlbit.com/podcasts/episode76.mp3" length="58205978" type="audio/mpeg" />
<link>http://www.pixlbit.com/feature/1637/episode_76_the_world_ends_with_jd</link>
<title>Episode 76: The World Ends With JD</title>
<description>
It has been quite an uneventful week, but we&#39;re still playing video games. JD, Jason, and Joaquim talk about their experiences with what they&#39;re currently playing. We then introduce a new segment which rumors say is called &quot;Rumor Mongering,&quot; and then head on to discuss the iOS release of &quot;The World Ends with You&quot;, and end the podcast with a quick chat on the supposed Wii U release date leak by PDP.
</description>
<pubDate>Fri, 31 Aug 2012 08:30:41 EDT</pubDate>
<itunes:image href="http://www.pixlbit.com/media/features/1637.jpg" />
<itunes:summary>
It has been quite an uneventful week, but we&#39;re still playing video games. JD, Jason, and Joaquim talk about their experiences with what they&#39;re currently playing. We then introduce a new segment which rumors say is called &quot;Rumor Mongering,&quot; and then head on to discuss the iOS release of &quot;The World Ends with You&quot;, and end the podcast with a quick chat on the supposed Wii U release date leak by PDP.
</itunes:summary>
<itunes:duration>01:00:16</itunes:duration>
<itunes:keywords>
Nintendo, Microsoft, Sony, videogames, Wii, PlayStation 3, PS3, Xbox, Xbox 360, 360, technology, games, nintendo ds, ds, psp, pixlbit, pixltalk, pspgo
</itunes:keywords>
<itunes:author>PixlBit.com</itunes:author>
<itunes:explicit>
yes
</itunes:explicit>
</item>
<item>
<enclosure url="http://www.pixlbit.com/podcasts/episode75.mp3" length="103163930" type="audio/mpeg" />
<link>http://www.pixlbit.com/feature/1631/episode_75_golden_showers</link>
<title>Episode 75: Golden Showers</title>
<description>
After last week&#39;s brief discussion of New Super Mario Bros. 2, Jason has quite a bit more to add after picking up the game at retail. Nick delves into Papo &#38;amp; Yo and Joaquim talks Pro Evolution Soccer. What we&#39;ve been playing gives way to a bit of news discussion, focused mainly around the ABC bankruptcy of OnLive and its prompt segue to a new investor. Finally, we wrap the show with a bit of Mario-related trivia in honor of the release of New Super Mario Bros. 2 and the early discussions of the episode. Tune in and enjoy!
If you&#39;re new to PixlTalk - we want to hear from you! Send us some reader mail, trivia questions, and let us know what you think about the show. Feel free to chime in with a comment below or shoot us an email at pixltalk@pixlbit.com.
</description>
<pubDate>Thu, 23 Aug 2012 13:56:15 EDT</pubDate>
<itunes:image href="http://www.pixlbit.com/media/features/1631.jpeg" />
<itunes:summary>
After last week&#39;s brief discussion of New Super Mario Bros. 2, Jason has quite a bit more to add after picking up the game at retail. Nick delves into Papo &#38;amp; Yo and Joaquim talks Pro Evolution Soccer. What we&#39;ve been playing gives way to a bit of news discussion, focused mainly around the ABC bankruptcy of OnLive and its prompt segue to a new investor. Finally, we wrap the show with a bit of Mario-related trivia in honor of the release of New Super Mario Bros. 2 and the early discussions of the episode. Tune in and enjoy!
If you&#39;re new to PixlTalk - we want to hear from you! Send us some reader mail, trivia questions, and let us know what you think about the show. Feel free to chime in with a comment below or shoot us an email at pixltalk@pixlbit.com.
</itunes:summary>
<itunes:duration>01:47:27</itunes:duration>
<itunes:keywords>
Nintendo, Microsoft, Sony, videogames, Wii, PlayStation 3, PS3, Xbox, Xbox 360, 360, technology, games, nintendo ds, ds, psp, pixlbit, pixltalk, pspgo
</itunes:keywords>
<itunes:author>PixlBit.com</itunes:author>
<itunes:explicit>
yes
</itunes:explicit>
</item>
<item>
<enclosure url="http://www.pixlbit.com/podcasts/episode74.mp3" length="93522074" type="audio/mpeg" />
<link>http://www.pixlbit.com/feature/1601/episode_74_gamescomversation</link>
<title>Episode 74: Gamescomversation</title>
<description>
After a hiatus due to vacations and general life stuff, Nick, Chessa, and Jason reunite for the seventy-fourth episode of PixlTalk. We kick things off with a bit of conversation on the Zelda symphony and segue into what we&#39;re all playing. The bulk of the cast is dedicated to the various announcements at Gamescom 2012, primarily Sony&#39;s news.
If you want to hear about the Sony &quot;cross&quot; blitz, New Super Mario Bros. 2, Wii U, and more, click the download link to the right and enjoy!
</description>
<pubDate>Thu, 16 Aug 2012 21:11:45 EDT</pubDate>
<itunes:image href="http://www.pixlbit.com/media/features/1601.jpg" />
<itunes:summary>
After a hiatus due to vacations and general life stuff, Nick, Chessa, and Jason reunite for the seventy-fourth episode of PixlTalk. We kick things off with a bit of conversation on the Zelda symphony and segue into what we&#39;re all playing. The bulk of the cast is dedicated to the various announcements at Gamescom 2012, primarily Sony&#39;s news.
If you want to hear about the Sony &quot;cross&quot; blitz, New Super Mario Bros. 2, Wii U, and more, click the download link to the right and enjoy!
</itunes:summary>
<itunes:duration>01:37:25</itunes:duration>
<itunes:keywords>
Nintendo, Microsoft, Sony, videogames, Wii, PlayStation 3, PS3, Xbox, Xbox 360, 360, technology, games, nintendo ds, ds, psp, pixlbit, pixltalk, pspgo
</itunes:keywords>
<itunes:author>PixlBit.com</itunes:author>
<itunes:explicit>
yes
</itunes:explicit>
</item>
<item>
<enclosure url="http://www.pixlbit.com/podcasts/episode73.mp3" length="89400602" type="audio/mpeg" />
<link>http://www.pixlbit.com/feature/1523/episode_73_blast_from_the_past</link>
<title>Episode 73: Blast From the Past</title>
<description>
The original (well, sort of) crew of PixlTalk is back this week as they reclaim the podcast that has been under the loving care of our previous two crews for the past few months. Coming back into the show we wanted to do something new and fresh that would shake up the original format and keep things moving at a steady rate.
The new show is broken down into segments, which include What&#39;s in the News, The Rant, and a Retro Spotlight, among many others, and the list of segment ideas keeps growing! Each week the crew, consisting of Nick and Chessa DiMola, Jason Ross, and Joaquim Mira will be choosing from a handful of these new topics in the hopes of keeping it interesting and (more honestly) to prevent us from hopelessly wandering off-topic into mindless banter...we make no promises on keeping it together at the end, however. Just a warning.
This week we start off with four segments, What are You Playing, What&#39;s in the News, Retro Spotlight, and a bit of Trivia. We explore the 3DS XL reveal, Halo 4&#39;s staggering memory requirement, discuss A Link to the Past, and even get to hear Jason being attacked by his cat.
Please let us know what you think about the show and the new format, and leave us ideas for new segments if you happen to have them. Also, don&#39;t forget to check out the brand new podcasts from the previous PixlTalk crews, Push Start to Continue and Nerds Without Pants (debuting tomorrow!).
</description>
<pubDate>Fri, 13 Jul 2012 00:07:23 EDT</pubDate>
<itunes:image href="http://www.pixlbit.com/media/features/1523.jpg" />
<itunes:summary>
The original (well, sort of) crew of PixlTalk is back this week as they reclaim the podcast that has been under the loving care of our previous two crews for the past few months. Coming back into the show we wanted to do something new and fresh that would shake up the original format and keep things moving at a steady rate.
The new show is broken down into segments, which include What&#39;s in the News, The Rant, and a Retro Spotlight, among many others, and the list of segment ideas keeps growing! Each week the crew, consisting of Nick and Chessa DiMola, Jason Ross, and Joaquim Mira will be choosing from a handful of these new topics in the hopes of keeping it interesting and (more honestly) to prevent us from hopelessly wandering off-topic into mindless banter...we make no promises on keeping it together at the end, however. Just a warning.
This week we start off with four segments, What are You Playing, What&#39;s in the News, Retro Spotlight, and a bit of Trivia. We explore the 3DS XL reveal, Halo 4&#39;s staggering memory requirement, discuss A Link to the Past, and even get to hear Jason being attacked by his cat.
Please let us know what you think about the show and the new format, and leave us ideas for new segments if you happen to have them. Also, don&#39;t forget to check out the brand new podcasts from the previous PixlTalk crews, Push Start to Continue and Nerds Without Pants (debuting tomorrow!).
</itunes:summary>
<itunes:duration>01:33:07</itunes:duration>
<itunes:keywords>
Nintendo, Microsoft, Sony, videogames, Wii, PlayStation 3, PS3, Xbox, Xbox 360, 360, technology, games, nintendo ds, ds, psp, pixlbit, pixltalk, pspgo
</itunes:keywords>
<itunes:author>PixlBit.com</itunes:author>
<itunes:explicit>
yes
</itunes:explicit>
</item>
<item>
<enclosure url="http://www.pixlbit.com/podcasts/episode72.mp3" length="136616064" type="audio/mpeg" />
<link>http://www.pixlbit.com/feature/1491/episode_72_the_death_of_the_triforce</link>
<title>Episode 72: The Death of the Tri-Force</title>
<description>
It&#38;rsquo;s the end of the Tri-Force as we know it! That&#38;rsquo;s right, this is the final PixlTalk hosted by Julian, Rob, and Patrick. Stay tuned at the end of the episode for the official announcement of our new show, Nerds Without Pants.
We don&#38;rsquo;t leave you on a sour note, though. We talk about sooo many games, including Lollipop Chainsaw, Ghost Recon Future Soldier, Apple Jack 2, and Julian&#38;rsquo;s reaction to&#38;nbsp; the Mass Effect 3 ending, three months late.
Then we move into the sequel to the Popcast! In that episode, we talked about pop culture properties we&#38;rsquo;d like to see turned into games. This time around, we talk about&#38;nbsp; games we&#38;rsquo;d like to see move into other forms of media. Just like Professor Zoom, the Reverse Flash, we present you with the Reverse Popcast. Julian and Rob have some sensible ideas when compared to the insanity that Patrick comes up with, considering that his ideas are harmful to children, adults, the elderly, and stunted monkeys. Also: Statham Sightings(tm)!
We&#38;rsquo;ve had a blast bringing you our version of PixlTalk. Look forward to the new incarnation of the show, and come back for the first episode of our new PixlBit podcast: Nerds Without Pants.
The Tri-Force is dead. Long live Nerds Without Pants!
Featured Music:
Joan Jett and the Blackhearts-Cherry Bomb
The Dickies: Banana Splits (Kick-Ass film version)

</description>
<pubDate>Thu, 28 Jun 2012 17:00:00 EDT</pubDate>
<itunes:image href="http://www.pixlbit.com/media/features/1491.gif" />
<itunes:summary>
It&#38;rsquo;s the end of the Tri-Force as we know it! That&#38;rsquo;s right, this is the final PixlTalk hosted by Julian, Rob, and Patrick. Stay tuned at the end of the episode for the official announcement of our new show, Nerds Without Pants.
We don&#38;rsquo;t leave you on a sour note, though. We talk about sooo many games, including Lollipop Chainsaw, Ghost Recon Future Soldier, Apple Jack 2, and Julian&#38;rsquo;s reaction to&#38;nbsp; the Mass Effect 3 ending, three months late.
Then we move into the sequel to the Popcast! In that episode, we talked about pop culture properties we&#38;rsquo;d like to see turned into games. This time around, we talk about&#38;nbsp; games we&#38;rsquo;d like to see move into other forms of media. Just like Professor Zoom, the Reverse Flash, we present you with the Reverse Popcast. Julian and Rob have some sensible ideas when compared to the insanity that Patrick comes up with, considering that his ideas are harmful to children, adults, the elderly, and stunted monkeys. Also: Statham Sightings(tm)!
We&#38;rsquo;ve had a blast bringing you our version of PixlTalk. Look forward to the new incarnation of the show, and come back for the first episode of our new PixlBit podcast: Nerds Without Pants.
The Tri-Force is dead. Long live Nerds Without Pants!
Featured Music:
Joan Jett and the Blackhearts-Cherry Bomb
The Dickies: Banana Splits (Kick-Ass film version)

</itunes:summary>
<itunes:duration>2:22:19</itunes:duration>
<itunes:keywords>
Nintendo, Microsoft, Sony, videogames, Wii, PlayStation 3, PS3, Xbox, Xbox 360, 360, technology, games, nintendo ds, ds, psp, pixlbit, pixltalk, pspgo
</itunes:keywords>
<itunes:author>PixlBit.com</itunes:author>
<itunes:explicit>
yes
</itunes:explicit>
</item>
<item>
<enclosure url="http://www.pixlbit.com/podcasts/episode71.mp3" length="169978465" type="audio/mpeg" />
<link>http://www.pixlbit.com/feature/1486/episode_71_back_to_games</link>
<title>Episode 71: Back To Games</title>
<description>
E3 has come and gone and it&#38;rsquo;s time to focus on what&#38;rsquo;s really important, the games. This week we have a casual discussion covering what we&#38;rsquo;ve been playing and what we hope to play in the near future. We also delve off to discuss how 2013 is shaping up to be one of the craziest years ever for game releases, and the ludicrous notion that unfinished games receive awards at E3.
As always we hope you enjoy and let us know what you think in the comments below.
</description>
<pubDate>Thu, 21 Jun 2012 17:00:00 EDT</pubDate>
<itunes:image href="http://www.pixlbit.com/media/features/1486.jpg" />
<itunes:summary>
E3 has come and gone and it&#38;rsquo;s time to focus on what&#38;rsquo;s really important, the games. This week we have a casual discussion covering what we&#38;rsquo;ve been playing and what we hope to play in the near future. We also delve off to discuss how 2013 is shaping up to be one of the craziest years ever for game releases, and the ludicrous notion that unfinished games receive awards at E3.
As always we hope you enjoy and let us know what you think in the comments below.
</itunes:summary>
<itunes:duration>01:28:31</itunes:duration>
<itunes:keywords>
Nintendo, Microsoft, Sony, videogames, Wii, PlayStation 3, PS3, Xbox, Xbox 360, 360, technology, games, nintendo ds, ds, psp, pixlbit, pixltalk, pspgo
</itunes:keywords>
<itunes:author>PixlBit.com</itunes:author>
<itunes:explicit>
yes
</itunes:explicit>
</item>
<item>
<enclosure url="http://www.pixlbit.com/podcasts/episode70.mp3" length="120533760" type="audio/mpeg" />
<link>http://www.pixlbit.com/feature/1481/episode_70_what_happens_in_e3_stays_in_e3</link>
<title>Episode 70: What Happens in E3 Stays in E3</title>
<description>
Hey, it&#39;s Rob. Since Julian is still in a state of orgasmic coma from his Vegas shenanigans, I&#39;ll be spearheading this podcast. It&#39;s like Omar Bradley handing the keys over to George Patton for the invasion of Normandy, but f**k it, my body is ready.
We talk about our impressions of E3, and Julian explains exactly what his issue was with the show. We discuss our interest and confusion over the Wii U as well as other games that excite us going forward. After that we talk about what we&#39;ve been playing which leads into stories of amateur surgery, Julian&#39;s stance on zombies, comics, and then we round it out with Julian spilling the beans on his wild and wacky trip to Vegas. Oh, and I make tons of awkward passes at Patrick.
Featured Music:
The Lonely Island featuring Justin Timberlake: D*ck In A Box
The Lonely Island: Lazy Sunday

</description>
<pubDate>Thu, 14 Jun 2012 14:00:00 EDT</pubDate>
<itunes:image href="http://www.pixlbit.com/media/features/1481.jpg" />
<itunes:summary>
Hey, it&#39;s Rob. Since Julian is still in a state of orgasmic coma from his Vegas shenanigans, I&#39;ll be spearheading this podcast. It&#39;s like Omar Bradley handing the keys over to George Patton for the invasion of Normandy, but f**k it, my body is ready.
We talk about our impressions of E3, and Julian explains exactly what his issue was with the show. We discuss our interest and confusion over the Wii U as well as other games that excite us going forward. After that we talk about what we&#39;ve been playing which leads into stories of amateur surgery, Julian&#39;s stance on zombies, comics, and then we round it out with Julian spilling the beans on his wild and wacky trip to Vegas. Oh, and I make tons of awkward passes at Patrick.
Featured Music:
The Lonely Island featuring Justin Timberlake: D*ck In A Box
The Lonely Island: Lazy Sunday

</itunes:summary>
<itunes:duration>2:05:33</itunes:duration>
<itunes:keywords>
Nintendo, Microsoft, Sony, videogames, Wii, PlayStation 3, PS3, Xbox, Xbox 360, 360, technology, games, nintendo ds, ds, psp, pixlbit, pixltalk, pspgo
</itunes:keywords>
<itunes:author>PixlBit.com</itunes:author>
<itunes:explicit>
yes
</itunes:explicit>
</item>
<item>
<enclosure url="http://www.pixlbit.com/podcasts/e32012/day5.mp3" length="92345890" type="audio/mpeg" />
<link>http://www.pixlbit.com/feature/1471/e3_2012_episode_four_post_mortem</link>
<title>E3 2012 Episode Four: Post Mortem</title>
<description>
A lot of people are down on this year&#38;rsquo;s E3, but were the games really that bad? We think not. In fact, all of us are in agreement that the games looked fabulous this year. So why was E3 so bland? Find out on this special of edition of PixlTalk: E3 Post Mortem.
</description>
<pubDate>Sat, 09 Jun 2012 14:00:00 EDT</pubDate>
<itunes:image href="http://www.pixlbit.com/media/features/1471.jpg" />
<itunes:summary>
A lot of people are down on this year&#38;rsquo;s E3, but were the games really that bad? We think not. In fact, all of us are in agreement that the games looked fabulous this year. So why was E3 so bland? Find out on this special of edition of PixlTalk: E3 Post Mortem.
</itunes:summary>
<itunes:duration>48:05</itunes:duration>
<itunes:keywords>
Nintendo, Microsoft, Sony, videogames, Wii, PlayStation 3, PS3, Xbox, Xbox 360, 360, technology, games, nintendo ds, ds, psp, pixlbit, pixltalk, pspgo
</itunes:keywords>
<itunes:author>PixlBit.com</itunes:author>
<itunes:explicit>
yes
</itunes:explicit>
</item>
<item>
<enclosure url="http://www.pixlbit.com/podcasts/e32012/day3.mp3" length="46262042" type="audio/mpeg" />
<link>http://www.pixlbit.com/feature/1467/e3_2012_episode_three</link>
<title>E3 2012 Episode Three</title>
<description>
At this point, we&#39;ve nearly reached the end of our E3 journey. Without being on the show floor to get our hands on the games, we&#39;ve all just been spectating and deriving as much information as we can from those who are experiencing the show first hand. With another disappointing showing from Nintendo and a general lack of new items at the show, the conference is wearing on this crew&#39;s optimism.
Come listen in on a discussion that goes beyond the bounds of E3, addressing some of the root industry-wide issues that could really be improved.
</description>
<pubDate>Thu, 07 Jun 2012 01:02:29 EDT</pubDate>
<itunes:image href="http://www.pixlbit.com/media/features/1467.jpg" />
<itunes:summary>
At this point, we&#39;ve nearly reached the end of our E3 journey. Without being on the show floor to get our hands on the games, we&#39;ve all just been spectating and deriving as much information as we can from those who are experiencing the show first hand. With another disappointing showing from Nintendo and a general lack of new items at the show, the conference is wearing on this crew&#39;s optimism.
Come listen in on a discussion that goes beyond the bounds of E3, addressing some of the root industry-wide issues that could really be improved.
</itunes:summary>
<itunes:duration>48:11</itunes:duration>
<itunes:keywords>
Nintendo, Microsoft, Sony, videogames, Wii, PlayStation 3, PS3, Xbox, Xbox 360, 360, technology, games, nintendo ds, ds, psp, pixlbit, pixltalk, pspgo
</itunes:keywords>
<itunes:author>PixlBit.com</itunes:author>
<itunes:explicit>
yes
</itunes:explicit>
</item>
<item>
<enclosure url="http://www.pixlbit.com/podcasts/e32012/day2.mp3" length="43721882" type="audio/mpeg" />
<link>http://www.pixlbit.com/feature/1462/e3_2012_episode_two</link>
<title>E3 2012 Episode Two</title>
<description>
Nintendo revealed some of their Wii U plans and gave us an idea of where they&#39;re looking to take their business in the coming months, but they were seemingly holding back. Find out what Nick, Chessa, and Jason thought of the conference, E3 thus far, and the potential challenges of Nintendo&#39;s new system when it launches later this year.
Check back tomorrow for further thoughts on the show.
</description>
<pubDate>Wed, 06 Jun 2012 00:44:33 EDT</pubDate>
<itunes:image href="http://www.pixlbit.com/media/features/1462.jpg" />
<itunes:summary>
Nintendo revealed some of their Wii U plans and gave us an idea of where they&#39;re looking to take their business in the coming months, but they were seemingly holding back. Find out what Nick, Chessa, and Jason thought of the conference, E3 thus far, and the potential challenges of Nintendo&#39;s new system when it launches later this year.
Check back tomorrow for further thoughts on the show.
</itunes:summary>
<itunes:duration>45:33</itunes:duration>
<itunes:keywords>
Nintendo, Microsoft, Sony, videogames, Wii, PlayStation 3, PS3, Xbox, Xbox 360, 360, technology, games, nintendo ds, ds, psp, pixlbit, pixltalk, pspgo
</itunes:keywords>
<itunes:author>PixlBit.com</itunes:author>
<itunes:explicit>
yes
</itunes:explicit>
</item>
<item>
<enclosure url="http://www.pixlbit.com/podcasts/e32012/day1.mp3" length="104147512" type="audio/mpeg" />
<link>http://www.pixlbit.com/feature/1424/e3_2012_episode_one</link>
<title>E3 2012 Episode One</title>
<description>
The various members of PixlBit have come together to recap the news from the day and give their impressions of the various conferences. For this E3, we&#39;ve split off into three groups, one to cover each of the big three companies.
For tonight, the Microsoft crew consisting of Esteban, Joaquim, JD, and Angelo met to talk over the press conference and the EA and Ubisoft shows. At roughly 35:14 the Sony crew, consisting of Esteban, JD, and Patrick kick off their conversation around the same shows, swapping the Sony conference in for the Microsoft one. Finally, the Nintendo crew featuring Nick, Chessa, Jason, and Joaquim discuss the EA and Ubisoft conferences as well as the Nintendo Direct from Sunday and their predictions for tomorrow&#39;s conference. Check out their portion of the show starting at 1:15:10.
Check back tomorrow for more from the various crews and some new members of the staff!
</description>
<pubDate>Tue, 05 Jun 2012 01:15:41 EDT</pubDate>
<itunes:image href="http://www.pixlbit.com/media/features/1424.jpg" />
<itunes:summary>
The various members of PixlBit have come together to recap the news from the day and give their impressions of the various conferences. For this E3, we&#39;ve split off into three groups, one to cover each of the big three companies.
For tonight, the Microsoft crew consisting of Esteban, Joaquim, JD, and Angelo met to talk over the press conference and the EA and Ubisoft shows. At roughly 35:14 the Sony crew, consisting of Esteban, JD, and Patrick kick off their conversation around the same shows, swapping the Sony conference in for the Microsoft one. Finally, the Nintendo crew featuring Nick, Chessa, Jason, and Joaquim discuss the EA and Ubisoft conferences as well as the Nintendo Direct from Sunday and their predictions for tomorrow&#39;s conference. Check out their portion of the show starting at 1:15:10.
Check back tomorrow for more from the various crews and some new members of the staff!
</itunes:summary>
<itunes:duration>01:48:29</itunes:duration>
<itunes:keywords>
Nintendo, Microsoft, Sony, videogames, Wii, PlayStation 3, PS3, Xbox, Xbox 360, 360, technology, games, nintendo ds, ds, psp, pixlbit, pixltalk, pspgo
</itunes:keywords>
<itunes:author>PixlBit.com</itunes:author>
<itunes:explicit>
yes
</itunes:explicit>
</item>
<item>
<enclosure url="http://www.pixlbit.com/podcasts/episode69.mp3" length="251521465" type="audio/mpeg" />
<link>http://www.pixlbit.com/feature/1384/episode_69_e3_bound_whats_ahead</link>
<title>Episode 69: E3 Bound: What&#39;s Ahead</title>
<description>
You ever feel like part of you was missing? Well that&#38;rsquo;s how we felt here at PixlTalk without our cohort Jesse &#38;lsquo;the Jammer&#38;rsquo; Miller, but it&#38;rsquo;s all good now &#38;hellip; because he&#38;rsquo;s back! Alright maybe we&#38;rsquo;re being a bit dramatic, but it&#38;rsquo;s good to have him back with the Hell Block Heroes. He couldn&#38;rsquo;t have picked a better time; its pre E3 week and you know what that means &#38;ndash; strap in everyone &#38;ndash; we&#38;rsquo;re heading to speculation station!
Ok grab a drink and get cozy because this one is a doozy. Since we are talking about E3, we thought it would be appropriate to mirror their schedule. That means Microsoft is first &#38;ndash; What the heck are these guys going to show this year? We have a few ideas, but ultimately their presentation is up for grabs. One thing is for certain though we can likely expect more awkward Kinect demonstrations, I can hardly wait. Next is Sony, between developments with the PSN, cross platforming from the PS3 to the Vita, and a slew of new games it should be an interesting conference. Finally there&#38;rsquo;s the one we&#38;rsquo;ve all be waiting for Nintendo. Nintendo has a lot to prove this year, good or bad. We&#38;rsquo;ll undoubtedly see a solid collection of new titles for the 3DS, but what everyone is really interested in is the Wii-U. It&#38;rsquo;s time for Nintendo to finally reveal the curtain and show us what this baby can do. You&#38;rsquo;ll hear our current thoughts on the Wii-U, the new console generation as a whole, and what games we expect Nintendo to showcase.
Sure we&#38;rsquo;ve covered the big 3, but it&#38;rsquo;s not over yet. In addition to talking about what we expect to see at the conferences, we also share what games were most excited to see, after all we are fans too. Yes, it&#38;rsquo;s going to be a great E3, and possibly the last E3 that is game centric for some time to come.
How do you think we did? Were we on point with our predications? Or, did we fail miserably? What about you? What games are you most excited to see? What or who do you think will steal this year&#38;rsquo;s E3? Let us know in the comments below.
</description>
<pubDate>Thu, 31 May 2012 15:00:00 EDT</pubDate>
<itunes:image href="http://www.pixlbit.com/media/features/1384.jpg" />
<itunes:summary>
You ever feel like part of you was missing? Well that&#38;rsquo;s how we felt here at PixlTalk without our cohort Jesse &#38;lsquo;the Jammer&#38;rsquo; Miller, but it&#38;rsquo;s all good now &#38;hellip; because he&#38;rsquo;s back! Alright maybe we&#38;rsquo;re being a bit dramatic, but it&#38;rsquo;s good to have him back with the Hell Block Heroes. He couldn&#38;rsquo;t have picked a better time; its pre E3 week and you know what that means &#38;ndash; strap in everyone &#38;ndash; we&#38;rsquo;re heading to speculation station!
Ok grab a drink and get cozy because this one is a doozy. Since we are talking about E3, we thought it would be appropriate to mirror their schedule. That means Microsoft is first &#38;ndash; What the heck are these guys going to show this year? We have a few ideas, but ultimately their presentation is up for grabs. One thing is for certain though we can likely expect more awkward Kinect demonstrations, I can hardly wait. Next is Sony, between developments with the PSN, cross platforming from the PS3 to the Vita, and a slew of new games it should be an interesting conference. Finally there&#38;rsquo;s the one we&#38;rsquo;ve all be waiting for Nintendo. Nintendo has a lot to prove this year, good or bad. We&#38;rsquo;ll undoubtedly see a solid collection of new titles for the 3DS, but what everyone is really interested in is the Wii-U. It&#38;rsquo;s time for Nintendo to finally reveal the curtain and show us what this baby can do. You&#38;rsquo;ll hear our current thoughts on the Wii-U, the new console generation as a whole, and what games we expect Nintendo to showcase.
Sure we&#38;rsquo;ve covered the big 3, but it&#38;rsquo;s not over yet. In addition to talking about what we expect to see at the conferences, we also share what games were most excited to see, after all we are fans too. Yes, it&#38;rsquo;s going to be a great E3, and possibly the last E3 that is game centric for some time to come.
How do you think we did? Were we on point with our predications? Or, did we fail miserably? What about you? What games are you most excited to see? What or who do you think will steal this year&#38;rsquo;s E3? Let us know in the comments below.
</itunes:summary>
<itunes:duration>2:12:45</itunes:duration>
<itunes:keywords>
Nintendo, Microsoft, Sony, videogames, Wii, PlayStation 3, PS3, Xbox, Xbox 360, 360, technology, games, nintendo ds, ds, psp, pixlbit, pixltalk, pspgo
</itunes:keywords>
<itunes:author>PixlBit.com</itunes:author>
<itunes:explicit>
yes
</itunes:explicit>
</item>
<item>
<enclosure url="http://www.pixlbit.com/podcasts/episode68.mp3" length="104016000" type="audio/mpeg" />
<link>http://www.pixlbit.com/feature/1343/episode_68_digital_chocolate</link>
<title>Episode 68: Digital Chocolate</title>
<description>
Various technical difficulties, internet ghosts, and Rob operating at 40% capacity can&#38;rsquo;t stop the Tri-Force crew from making their appointed podcast rounds. This week, we are joined by a very special guest&#38;mdash;John Gholson from movies.com! He joins the rest of the crew for a veritable smorgasbord of sumptuous geekery. We also answer your questions, talk about what we&#38;rsquo;ve been playing, get into some movie discussion, and throw some comic book love your way.
Rob kicks off the main topic of the show as we chat about all things digital. How does digital distribution affect game collectors and archivers? What happens to your digital purchases when their format is no longer supported? We also look at the benefits of going digital, especially when it comes to older games getting new releases and indie developers getting their games seen and played.
Rob was running on fumes, but through the magic of technology and &quot;special&quot; medicine we brought him back. He sounds like he&#38;rsquo;s operating at 67% capacity! And if you didn&#38;rsquo;t hear a lot of Patrick this week it&#38;rsquo;s only because he was playing Diablo 3 the whole time. Probably. Oh, and if you want to enjoy more entertaining anecdotes from John, follow him on Twitter @gholson. He left you this special gift, sketched during the podcast:

&#38;nbsp;
Featured Music:
Daft Punk-The Grid
Within Temptation-Shot in the Dark
</description>
<pubDate>Thu, 24 May 2012 17:00:00 EDT</pubDate>
<itunes:image href="http://www.pixlbit.com/media/features/1343.jpg" />
<itunes:summary>
Various technical difficulties, internet ghosts, and Rob operating at 40% capacity can&#38;rsquo;t stop the Tri-Force crew from making their appointed podcast rounds. This week, we are joined by a very special guest&#38;mdash;John Gholson from movies.com! He joins the rest of the crew for a veritable smorgasbord of sumptuous geekery. We also answer your questions, talk about what we&#38;rsquo;ve been playing, get into some movie discussion, and throw some comic book love your way.
Rob kicks off the main topic of the show as we chat about all things digital. How does digital distribution affect game collectors and archivers? What happens to your digital purchases when their format is no longer supported? We also look at the benefits of going digital, especially when it comes to older games getting new releases and indie developers getting their games seen and played.
Rob was running on fumes, but through the magic of technology and &quot;special&quot; medicine we brought him back. He sounds like he&#38;rsquo;s operating at 67% capacity! And if you didn&#38;rsquo;t hear a lot of Patrick this week it&#38;rsquo;s only because he was playing Diablo 3 the whole time. Probably. Oh, and if you want to enjoy more entertaining anecdotes from John, follow him on Twitter @gholson. He left you this special gift, sketched during the podcast:

&#38;nbsp;
Featured Music:
Daft Punk-The Grid
Within Temptation-Shot in the Dark
</itunes:summary>
<itunes:duration>1:48:51</itunes:duration>
<itunes:keywords>
Nintendo, Microsoft, Sony, videogames, Wii, PlayStation 3, PS3, Xbox, Xbox 360, 360, technology, games, nintendo ds, ds, psp, pixlbit, pixltalk, pspgo
</itunes:keywords>
<itunes:author>PixlBit.com</itunes:author>
<itunes:explicit>
yes
</itunes:explicit>
</item>
<item>
<enclosure url="http://www.pixlbit.com/podcasts/episode67.mp3" length="153409727" type="audio/mpeg" />
<link>http://www.pixlbit.com/feature/1329/episode_67_a_casual_look_at_whats_ahead_</link>
<title>Episode 67: A Casual Look at What&#39;s Ahead </title>
<description>
Why so serious? That&#38;rsquo;s what the Joker would ask us if he&#38;rsquo;s listened to our last few podcasts. So this week we decided to take a step back, get off our pedestals and just talk about games. We take a look at some recent titles such as Diablo III, and some older ones as well. Esteban also talks about how he finally gave in and played League of Legends (and you should too!). In addition we take a quick look at what&#38;rsquo;s in store for gamers in the future discussing; the Elder Scrolls MMO announcement, God of War&#38;rsquo;s heresy with adding multiplayer, and the strange amalgamation of PlayStation characters known only as PS All Stars.
You&#39;ve heard what we have to say about these upcoming games, but let us know what you think in the comments below.
</description>
<pubDate>Thu, 17 May 2012 17:00:00 EDT</pubDate>
<itunes:image href="http://www.pixlbit.com/media/features/1329.jpg" />
<itunes:summary>
Why so serious? That&#38;rsquo;s what the Joker would ask us if he&#38;rsquo;s listened to our last few podcasts. So this week we decided to take a step back, get off our pedestals and just talk about games. We take a look at some recent titles such as Diablo III, and some older ones as well. Esteban also talks about how he finally gave in and played League of Legends (and you should too!). In addition we take a quick look at what&#38;rsquo;s in store for gamers in the future discussing; the Elder Scrolls MMO announcement, God of War&#38;rsquo;s heresy with adding multiplayer, and the strange amalgamation of PlayStation characters known only as PS All Stars.
You&#39;ve heard what we have to say about these upcoming games, but let us know what you think in the comments below.
</itunes:summary>
<itunes:duration>01:19:54</itunes:duration>
<itunes:keywords>
Nintendo, Microsoft, Sony, videogames, Wii, PlayStation 3, PS3, Xbox, Xbox 360, 360, technology, games, nintendo ds, ds, psp, pixlbit, pixltalk, pspgo
</itunes:keywords>
<itunes:author>PixlBit.com</itunes:author>
<itunes:explicit>
yes
</itunes:explicit>
</item>
<item>
<enclosure url="http://www.pixlbit.com/podcasts/episode66.mp3" length="157135488" type="audio/mpeg" />
<link>http://www.pixlbit.com/feature/1293/episode_66_dogma</link>
<title>Episode 66: Dogma</title>
<description>
It&#39;s time for another Tri-Force edition of PixlTalk! This week, we read your questions, spend some time talking about The Avengers, Call of Duty Black Ops 2, and Diablo III. Then, we head into the tabernacle and discuss the Holy of Holies. Well, not exactly, but we do talk about religion, gaming, and personal beliefs and mantras that we go to when we play video games.
Deep stuff for sure, but we keep things light, with amusing anecdotes about addictive gaming loops, games we play to exorcise our demons (read: games we play when we&#39;re pissed off), the portrayal of religion in video games, and much much more. Like, WAY much more! It&#39;s an epic edition of PixlTalk that flirts with the 3 hour barrier. If you can get through this podcast in one go, blessings be upon you, my child.
We hope you enjoy this more thoughtful look at a rather taboo subject. Check back in two weeks for our discussion on digital distribution.
Amen.
Featured Music:
Team Teamwork- M.O.P.-Ante Up (Battle!)
Florence + the Machine- Bedroom Hymns
R.E.M.-Losing My Religion

</description>
<pubDate>Thu, 10 May 2012 17:00:00 EDT</pubDate>
<itunes:image href="http://www.pixlbit.com/media/features/1293.jpg" />
<itunes:summary>
It&#39;s time for another Tri-Force edition of PixlTalk! This week, we read your questions, spend some time talking about The Avengers, Call of Duty Black Ops 2, and Diablo III. Then, we head into the tabernacle and discuss the Holy of Holies. Well, not exactly, but we do talk about religion, gaming, and personal beliefs and mantras that we go to when we play video games.
Deep stuff for sure, but we keep things light, with amusing anecdotes about addictive gaming loops, games we play to exorcise our demons (read: games we play when we&#39;re pissed off), the portrayal of religion in video games, and much much more. Like, WAY much more! It&#39;s an epic edition of PixlTalk that flirts with the 3 hour barrier. If you can get through this podcast in one go, blessings be upon you, my child.
We hope you enjoy this more thoughtful look at a rather taboo subject. Check back in two weeks for our discussion on digital distribution.
Amen.
Featured Music:
Team Teamwork- M.O.P.-Ante Up (Battle!)
Florence + the Machine- Bedroom Hymns
R.E.M.-Losing My Religion

</itunes:summary>
<itunes:duration>2:43:40</itunes:duration>
<itunes:keywords>
Nintendo, Microsoft, Sony, videogames, Wii, PlayStation 3, PS3, Xbox, Xbox 360, 360, technology, games, nintendo ds, ds, psp, pixlbit, pixltalk, pspgo
</itunes:keywords>
<itunes:author>PixlBit.com</itunes:author>
<itunes:explicit>
yes
</itunes:explicit>
</item>
<item>
<enclosure url="http://www.pixlbit.com/podcasts/episode65.mp3" length="155918318" type="audio/mpeg" />
<link>http://www.pixlbit.com/feature/1291/episode_65_the_sound_that_resonates</link>
<title>Episode 65: The Sound that Resonates</title>
<description>
I think it&#38;rsquo;s safe to say that most of us love music. Regardless of age, culture, or region music plays an integral part in our lives. It evokes such strong personal emotions yet appeals to such a wide audience. Why is it then &#38;ndash; with music being such an important facet of our lives &#38;ndash; that it often goes unnoticed when attached to other media forms? &#38;nbsp;
This week we look to rectify that, discussing the importance of video game soundtracks. We discuss the brilliance of older 8-bit classics, and our thoughts on more contemporary pieces. Has there been a decline in the use of musical scores in games? Or has the industry&#47;technology simply gotten better at naturally melding music and gameplay? What about music rhythm games, what role do they play in the industry? Are they past their heyday, or is resurgence possible given time?
We share a lot of our favorite tracks and the memories they bring back. Please feel free to share some of your favorite tracks and memories as well.
Also be sure to check out JD&#38;rsquo;s and Esteban&#38;rsquo;s blog posts as they&#38;rsquo;re both great reads.
Esteban&#38;rsquo;s Blog: http:&#47;&#47;www.pixlbit.com&#47;blog&#47;126&#47;the_music_sensory_trigger
JD&#38;rsquo;s Blog: http:&#47;&#47;www.pixlbit.com&#47;blog&#47;34&#47;the_power_of_a_good_video_game_ost
</description>
<pubDate>Thu, 03 May 2012 17:00:00 EDT</pubDate>
<itunes:image href="http://www.pixlbit.com/media/features/1291.jpg" />
<itunes:summary>
I think it&#38;rsquo;s safe to say that most of us love music. Regardless of age, culture, or region music plays an integral part in our lives. It evokes such strong personal emotions yet appeals to such a wide audience. Why is it then &#38;ndash; with music being such an important facet of our lives &#38;ndash; that it often goes unnoticed when attached to other media forms? &#38;nbsp;
This week we look to rectify that, discussing the importance of video game soundtracks. We discuss the brilliance of older 8-bit classics, and our thoughts on more contemporary pieces. Has there been a decline in the use of musical scores in games? Or has the industry&#47;technology simply gotten better at naturally melding music and gameplay? What about music rhythm games, what role do they play in the industry? Are they past their heyday, or is resurgence possible given time?
We share a lot of our favorite tracks and the memories they bring back. Please feel free to share some of your favorite tracks and memories as well.
Also be sure to check out JD&#38;rsquo;s and Esteban&#38;rsquo;s blog posts as they&#38;rsquo;re both great reads.
Esteban&#38;rsquo;s Blog: http:&#47;&#47;www.pixlbit.com&#47;blog&#47;126&#47;the_music_sensory_trigger
JD&#38;rsquo;s Blog: http:&#47;&#47;www.pixlbit.com&#47;blog&#47;34&#47;the_power_of_a_good_video_game_ost
</itunes:summary>
<itunes:duration>01:21:12</itunes:duration>
<itunes:keywords>
Nintendo, Microsoft, Sony, videogames, Wii, PlayStation 3, PS3, Xbox, Xbox 360, 360, technology, games, nintendo ds, ds, psp, pixlbit, pixltalk, pspgo
</itunes:keywords>
<itunes:author>PixlBit.com</itunes:author>
<itunes:explicit>
yes
</itunes:explicit>
</item>
<item>
<enclosure url="http://www.pixlbit.com/podcasts/episode64.mp3" length="107598720" type="audio/mpeg" />
<link>http://www.pixlbit.com/feature/1273/episode_64_88_mph</link>
<title>Episode 64: 88 MPH</title>
<description>
It&#39;s time for another installment of PixlTalk! Julian wrote a blog series about the future of video games, and that&#39;s the impetus for this discussion by the Tri-Force crew. Before that, we take some listener questions, talk some games we&#39;ve been playing, what would be a good entry-level horror movie, and adventures in indie game store shopping.
Then the crew put some garbage into their Mr. Fusion and take a trip into the future to see what&#39;s in store for all of us as gamers. We have a lot to say about what we hope games will look like in the next generation and beyond, and touch briefly on the topic of digital distribution. We&#39;ll be hitting that subject in depth down the road, so please look forward to it! Also, what impact could tablets have on the console market, and what do the guys want to see in the far flung future? Spoilers: Star Trek is mentioned a lot.

There&#39;s all of this, plus Rob openly mocks Julian&#39;s love for Felicia Day, and Patrick gets a beer! Check out the Euclideon tech demo Julian brings up, and if you want more info on Interstellar Marines you can click right here. Ten episodes in, and the Tri-Force crew is just getting warmed up! See you in the future!
&#38;nbsp;
Featured Music:
Alan Silvestri-Back to the Future Main Theme
Daft Punk-Recognizer
The Incredible Moses Leroy-Beep Beep Love

</description>
<pubDate>Thu, 26 Apr 2012 17:00:00 EDT</pubDate>
<itunes:image href="http://www.pixlbit.com/media/features/1273.jpg" />
<itunes:summary>
It&#39;s time for another installment of PixlTalk! Julian wrote a blog series about the future of video games, and that&#39;s the impetus for this discussion by the Tri-Force crew. Before that, we take some listener questions, talk some games we&#39;ve been playing, what would be a good entry-level horror movie, and adventures in indie game store shopping.
Then the crew put some garbage into their Mr. Fusion and take a trip into the future to see what&#39;s in store for all of us as gamers. We have a lot to say about what we hope games will look like in the next generation and beyond, and touch briefly on the topic of digital distribution. We&#39;ll be hitting that subject in depth down the road, so please look forward to it! Also, what impact could tablets have on the console market, and what do the guys want to see in the far flung future? Spoilers: Star Trek is mentioned a lot.

There&#39;s all of this, plus Rob openly mocks Julian&#39;s love for Felicia Day, and Patrick gets a beer! Check out the Euclideon tech demo Julian brings up, and if you want more info on Interstellar Marines you can click right here. Ten episodes in, and the Tri-Force crew is just getting warmed up! See you in the future!
&#38;nbsp;
Featured Music:
Alan Silvestri-Back to the Future Main Theme
Daft Punk-Recognizer
The Incredible Moses Leroy-Beep Beep Love

</itunes:summary>
<itunes:duration>1:52:04</itunes:duration>
<itunes:keywords>
Nintendo, Microsoft, Sony, videogames, Wii, PlayStation 3, PS3, Xbox, Xbox 360, 360, technology, games, nintendo ds, ds, psp, pixlbit, pixltalk, pspgo
</itunes:keywords>
<itunes:author>PixlBit.com</itunes:author>
<itunes:explicit>
yes
</itunes:explicit>
</item>
<item>
<enclosure url="http://www.pixlbit.com/podcasts/episode63.mp3" length="163623813" type="audio/mpeg" />
<link>http://www.pixlbit.com/feature/1264/episode_63_dlc_dos_donts</link>
<title>Episode 63: DLC Dos &#38; Don&#39;ts</title>
<description>
Downloadable Content has been a mixed bag for the games industry. There are instances where it&#38;rsquo;s implemented beautifully into the game, helping to expand our favorite experiences, while at other times the games themselves have been compromised to make way for DLC. When is DLC a good thing? When is it dangerous to gaming? Find out this week on PixlTalk.
</description>
<pubDate>Thu, 19 Apr 2012 17:00:00 EDT</pubDate>
<itunes:image href="http://www.pixlbit.com/media/features/1264.jpg" />
<itunes:summary>
Downloadable Content has been a mixed bag for the games industry. There are instances where it&#38;rsquo;s implemented beautifully into the game, helping to expand our favorite experiences, while at other times the games themselves have been compromised to make way for DLC. When is DLC a good thing? When is it dangerous to gaming? Find out this week on PixlTalk.
</itunes:summary>
<itunes:duration>01:25:33</itunes:duration>
<itunes:keywords>
Nintendo, Microsoft, Sony, videogames, Wii, PlayStation 3, PS3, Xbox, Xbox 360, 360, technology, games, nintendo ds, ds, psp, pixlbit, pixltalk, pspgo
</itunes:keywords>
<itunes:author>PixlBit.com</itunes:author>
<itunes:explicit>
yes
</itunes:explicit>
</item>
<item>
<enclosure url="http://www.pixlbit.com/podcasts/episode62.mp3" length="91050240" type="audio/mpeg" />
<link>http://www.pixlbit.com/feature/1244/episode_62_the_peoples_podcast</link>
<title>Episode 62: The People&#39;s Podcast</title>
<description>
What? We have to record another one of these already? Um, I guess that means you guys get to hear us talk about random geek crap, because we&#38;rsquo;re officially out of ideas.
The Tri-Force crew played some games since last time, so enjoy our discussion on Closure, Rage, Silent Hill HD Collection, and more. After that, enjoy this raw, uncut, and unscripted version of the podcast. We talk about which mobile game developer will become the next Activision, Spyro fever dreams, the Virtual Boy, Gamestop gripes, tabletop games, and geek speed dating. Oh, but we&#38;rsquo;re not done, no sir! Julian gets deep into his Wrestlemania weekend before Patrick and Rob put him to sleep with talk of something called base&#38;hellip;ball? All this, and Rob somehow manages to gloat at least three times about his recent dating prowess.
So&#38;hellip;yeah. We&#38;rsquo;ll have something better for you next time, I swear! (Actually, this episode is pretty good)
Oh, and if you want to see the posters Rob bought, check out Geekboy Press.
Featured Music:
The Guild-(I&#38;rsquo;m the One That&#38;rsquo;s) Cool
Jim Johnston-If You Smell

</description>
<pubDate>Thu, 12 Apr 2012 17:00:00 EDT</pubDate>
<itunes:image href="http://www.pixlbit.com/media/features/1244.jpg" />
<itunes:summary>
What? We have to record another one of these already? Um, I guess that means you guys get to hear us talk about random geek crap, because we&#38;rsquo;re officially out of ideas.
The Tri-Force crew played some games since last time, so enjoy our discussion on Closure, Rage, Silent Hill HD Collection, and more. After that, enjoy this raw, uncut, and unscripted version of the podcast. We talk about which mobile game developer will become the next Activision, Spyro fever dreams, the Virtual Boy, Gamestop gripes, tabletop games, and geek speed dating. Oh, but we&#38;rsquo;re not done, no sir! Julian gets deep into his Wrestlemania weekend before Patrick and Rob put him to sleep with talk of something called base&#38;hellip;ball? All this, and Rob somehow manages to gloat at least three times about his recent dating prowess.
So&#38;hellip;yeah. We&#38;rsquo;ll have something better for you next time, I swear! (Actually, this episode is pretty good)
Oh, and if you want to see the posters Rob bought, check out Geekboy Press.
Featured Music:
The Guild-(I&#38;rsquo;m the One That&#38;rsquo;s) Cool
Jim Johnston-If You Smell

</itunes:summary>
<itunes:duration>1:34:50</itunes:duration>
<itunes:keywords>
Nintendo, Microsoft, Sony, videogames, Wii, PlayStation 3, PS3, Xbox, Xbox 360, 360, technology, games, nintendo ds, ds, psp, pixlbit, pixltalk, pspgo
</itunes:keywords>
<itunes:author>PixlBit.com</itunes:author>
<itunes:explicit>
yes
</itunes:explicit>
</item>
<item>
<enclosure url="http://www.pixlbit.com/podcasts/episode61.mp3" length="145868907" type="audio/mpeg" />
<link>http://www.pixlbit.com/feature/1231/episode_61_gender_in_gaming</link>
<title>Episode 61: Gender in Gaming</title>
<description>
Gender in Gaming has been the controversial hot button topic as of late, garnering attention from big name media outlets like Forbes and Maxim. However, despite the ample attention directed toward this issue, few discussions manage to address the real problems at hand. Instead we often opt for reactionary attacks that continue to drive a wedge between our community, silencing intelligent discussion.&#38;nbsp;
This week we hope to stray away from the media&#38;rsquo;s click-bait perspective of gender issues in gaming, in favor of a more controlled discussion. We tackle issues with both female and male representation in the video game industry, along with the current state of gender relations in gaming communities.
There certainly are problems when it comes to gender representation in games, but it&#38;rsquo;s not always the cataclysmic travesty that some would have you believe. The industry is in need of change, but the current onslaught of belligerent hate-fueled&#38;nbsp;rants is not the solution. So please sit down, relax, and join us for this informative edition of PixlTalk.
As always we look forward to hearing your input&#47;outlook so please feel free to let us know what you think in the comments below.&#38;nbsp;Thanks again to Chessa and Sam for coming on this week, we hope you can join us again soon.
</description>
<pubDate>Thu, 05 Apr 2012 17:00:00 EDT</pubDate>
<itunes:image href="http://www.pixlbit.com/media/features/1231.jpg" />
<itunes:summary>
Gender in Gaming has been the controversial hot button topic as of late, garnering attention from big name media outlets like Forbes and Maxim. However, despite the ample attention directed toward this issue, few discussions manage to address the real problems at hand. Instead we often opt for reactionary attacks that continue to drive a wedge between our community, silencing intelligent discussion.&#38;nbsp;
This week we hope to stray away from the media&#38;rsquo;s click-bait perspective of gender issues in gaming, in favor of a more controlled discussion. We tackle issues with both female and male representation in the video game industry, along with the current state of gender relations in gaming communities.
There certainly are problems when it comes to gender representation in games, but it&#38;rsquo;s not always the cataclysmic travesty that some would have you believe. The industry is in need of change, but the current onslaught of belligerent hate-fueled&#38;nbsp;rants is not the solution. So please sit down, relax, and join us for this informative edition of PixlTalk.
As always we look forward to hearing your input&#47;outlook so please feel free to let us know what you think in the comments below.&#38;nbsp;Thanks again to Chessa and Sam for coming on this week, we hope you can join us again soon.
</itunes:summary>
<itunes:duration>1:15:58</itunes:duration>
<itunes:keywords>
Nintendo, Microsoft, Sony, videogames, Wii, PlayStation 3, PS3, Xbox, Xbox 360, 360, technology, games, nintendo ds, ds, psp, pixlbit, pixltalk, pspgo
</itunes:keywords>
<itunes:author>PixlBit.com</itunes:author>
<itunes:explicit>
yes
</itunes:explicit>
</item>
<item>
<enclosure url="http://www.pixlbit.com/podcasts/episode60.mp3" length="92537856" type="audio/mpeg" />
<link>http://www.pixlbit.com/feature/1219/episode_60_pop_cast</link>
<title>Episode 60: Pop Cast</title>
<description>
Oh hey, didn&#38;rsquo;t see you there. It must be time for another edition of PixlTalk, Tri-Force style! This week, Patrick takes us on a pop culture journey into fantasy game development. Before that we spend some time talking about what we&#38;rsquo;re playing, including Kid Icarus: Uprising, Gotham City Impostors, and Silent Hill: Downpour.
After that, we go into a round robin brainstorming session, talking about what pop culture properties we would love to see given the video game treatment. There are obvious ideas like G.I. JOE, eclectic ideas like a version of The Hunger Games with permadeath, and even a game idea based on TMZ. Yes, that TMZ. We also get heavy into comics, wanting games based on Powers and Sandman, and much much more! Things get a little&#38;hellip;weird at the end. And that&#38;rsquo;s all I have to say about that.
Featured Music:
M: Pop Musik
The Seatbelts: Tank!
Cold Slither: Cold Slither
Aqua: Barbie Girl

</description>
<pubDate>Thu, 29 Mar 2012 17:00:00 EDT</pubDate>
<itunes:image href="http://www.pixlbit.com/media/features/1219.jpg" />
<itunes:summary>
Oh hey, didn&#38;rsquo;t see you there. It must be time for another edition of PixlTalk, Tri-Force style! This week, Patrick takes us on a pop culture journey into fantasy game development. Before that we spend some time talking about what we&#38;rsquo;re playing, including Kid Icarus: Uprising, Gotham City Impostors, and Silent Hill: Downpour.
After that, we go into a round robin brainstorming session, talking about what pop culture properties we would love to see given the video game treatment. There are obvious ideas like G.I. JOE, eclectic ideas like a version of The Hunger Games with permadeath, and even a game idea based on TMZ. Yes, that TMZ. We also get heavy into comics, wanting games based on Powers and Sandman, and much much more! Things get a little&#38;hellip;weird at the end. And that&#38;rsquo;s all I have to say about that.
Featured Music:
M: Pop Musik
The Seatbelts: Tank!
Cold Slither: Cold Slither
Aqua: Barbie Girl

</itunes:summary>
<itunes:duration>1:36:23</itunes:duration>
<itunes:keywords>
Nintendo, Microsoft, Sony, videogames, Wii, PlayStation 3, PS3, Xbox, Xbox 360, 360, technology, games, nintendo ds, ds, psp, pixlbit, pixltalk, pspgo
</itunes:keywords>
<itunes:author>PixlBit.com</itunes:author>
<itunes:explicit>
yes
</itunes:explicit>
</item>
<item>
<enclosure url="http://www.pixlbit.com/podcasts/episode59.mp3" length="73471689" type="audio/mpeg" />
<link>http://www.pixlbit.com/feature/1212/episode_59_konami_conundrum_</link>
<title>Episode 59: Konami Conundrum </title>
<description>
We all know what the big story of this week, nay this month has been. To be honest, that which shall not be named has been reported on over and over again, and all of us were quite frankly a little sick of it. Thus, we decided to focus our sights on Konami instead. Konami has been a beloved development studio bringing us many classics including the beloved Metal Gear Solid franchise. However, as of late they have not been faring so well. With few new titles and even less worthwhile ones, what will it take to make this development studio top notch again? &#38;nbsp;
We sprinkle in some deviations to help lighten the mood and hopefully shed light on why people love HD collections so much. Do you love to buy remakes of games you already own or do you look to these HD collections to catch up on titles that you&#38;rsquo;ve missed? Let us know in the comments below.
As always you can reach us at&#38;nbsp;PixlTalk@Pixlbit.com with questions, comments, etc. Also feel free to add us on twitter to keep up to date with news, articles, and everything else gaming:
Mike: TehWally&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;
Jesse: Id10t_Savant&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;
JD: aMythKnownAsJD
Esteban: Colorwind
&#38;nbsp;P.S. Don&#39;t forget to wish Esteban a happy belated birthday. He&#39;s an old man now!
</description>
<pubDate>Thu, 22 Mar 2012 17:00:00 EDT</pubDate>
<itunes:image href="http://www.pixlbit.com/media/features/1212.jpg" />
<itunes:summary>
We all know what the big story of this week, nay this month has been. To be honest, that which shall not be named has been reported on over and over again, and all of us were quite frankly a little sick of it. Thus, we decided to focus our sights on Konami instead. Konami has been a beloved development studio bringing us many classics including the beloved Metal Gear Solid franchise. However, as of late they have not been faring so well. With few new titles and even less worthwhile ones, what will it take to make this development studio top notch again? &#38;nbsp;
We sprinkle in some deviations to help lighten the mood and hopefully shed light on why people love HD collections so much. Do you love to buy remakes of games you already own or do you look to these HD collections to catch up on titles that you&#38;rsquo;ve missed? Let us know in the comments below.
As always you can reach us at&#38;nbsp;PixlTalk@Pixlbit.com with questions, comments, etc. Also feel free to add us on twitter to keep up to date with news, articles, and everything else gaming:
Mike: TehWally&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;
Jesse: Id10t_Savant&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;
JD: aMythKnownAsJD
Esteban: Colorwind
&#38;nbsp;P.S. Don&#39;t forget to wish Esteban a happy belated birthday. He&#39;s an old man now!
</itunes:summary>
<itunes:duration>00:38:15</itunes:duration>
<itunes:keywords>
Nintendo, Microsoft, Sony, videogames, Wii, PlayStation 3, PS3, Xbox, Xbox 360, 360, technology, games, nintendo ds, ds, psp, pixlbit, pixltalk, pspgo
</itunes:keywords>
<itunes:author>PixlBit.com</itunes:author>
<itunes:explicit>
yes
</itunes:explicit>
</item>
<item>
<enclosure url="http://www.pixlbit.com/podcasts/episode58.mp3" length="88041600" type="audio/mpeg" />
<link>http://www.pixlbit.com/feature/1204/episode_58_the_shootercast</link>
<title>Episode 58: The Shootercast</title>
<description>
Welcome to the next edition of PixlTalk! This week, Patrick takes the reins of the Tri-Force show to talk about the modern day shooter. But before we delve into that heady subject, we talk about recent games we&#39;ve been playing. New and hot releases like Alan Wake&#39;s American Nightmare, SSX, and Mass Effect 3 come up, along with random stuff like Batman: Arkham City, Bulletstorm, and Snoopy&#39;s Street Fair. Yeah, the Tri-Force crew is down with the Peanuts, big whoop, wanna fight about it?
In the main topic this week, Patrick poses some deep questions about the morality of modern day FPS games. Is it right to glorify war, especially with so much actual war occurring in the world today? Is Call of Duty just an insidious recruitment tool for the military? Is the very real threat of nuclear war trivialized when games allow you to nuke your opponents in multiplayer?
It&#39;s not all doom and gloom this week, though. We also tell some funny stories about our early FPS experiences. Julian admits how much he sucks at shooters, being Mr. RPG and all, as well as his man crush for Jason Statham. We muse about the future of the genre, and compare Bobby Kotick to the most evil men in history. All this and more, on PixlTalk!
Featured Music:
Edwin Starr: War
Palette Swap Ninja: Halo (This is All I Play-Oh)

</description>
<pubDate>Thu, 15 Mar 2012 17:00:00 EDT</pubDate>
<itunes:image href="http://www.pixlbit.com/media/features/1204.jpg" />
<itunes:summary>
Welcome to the next edition of PixlTalk! This week, Patrick takes the reins of the Tri-Force show to talk about the modern day shooter. But before we delve into that heady subject, we talk about recent games we&#39;ve been playing. New and hot releases like Alan Wake&#39;s American Nightmare, SSX, and Mass Effect 3 come up, along with random stuff like Batman: Arkham City, Bulletstorm, and Snoopy&#39;s Street Fair. Yeah, the Tri-Force crew is down with the Peanuts, big whoop, wanna fight about it?
In the main topic this week, Patrick poses some deep questions about the morality of modern day FPS games. Is it right to glorify war, especially with so much actual war occurring in the world today? Is Call of Duty just an insidious recruitment tool for the military? Is the very real threat of nuclear war trivialized when games allow you to nuke your opponents in multiplayer?
It&#39;s not all doom and gloom this week, though. We also tell some funny stories about our early FPS experiences. Julian admits how much he sucks at shooters, being Mr. RPG and all, as well as his man crush for Jason Statham. We muse about the future of the genre, and compare Bobby Kotick to the most evil men in history. All this and more, on PixlTalk!
Featured Music:
Edwin Starr: War
Palette Swap Ninja: Halo (This is All I Play-Oh)

</itunes:summary>
<itunes:duration>1:31:42</itunes:duration>
<itunes:keywords>
Nintendo, Microsoft, Sony, videogames, Wii, PlayStation 3, PS3, Xbox, Xbox 360, 360, technology, games, nintendo ds, ds, psp, pixlbit, pixltalk, pspgo
</itunes:keywords>
<itunes:author>PixlBit.com</itunes:author>
<itunes:explicit>
yes
</itunes:explicit>
</item>
<item>
<enclosure url="http://www.pixlbit.com/podcasts/episode57.mp3" length="149771810" type="audio/mpeg" />
<link>http://www.pixlbit.com/feature/1185/episode_57_we_speak_of_revolution_</link>
<title>Episode 57: We Speak of Revolution! </title>
<description>
Once again we heroes from our lofty position up here in the clouds cast judgment upon you lowly mortals. This week we discuss why the video game community often makes us ashamed to be gamers. Between the recent Cross Assault scandal and the review bombing on Meta Critic there&#38;rsquo;s not a whole lot to be too proud of at the moment. Not all is lost, however; while we are quite critical of the gaming community this week we also make sure to highlight some of the good aspects out there. Still the question remains, will us gamers ever grow up? It may just be time for a revolution.
Just remember, while we may hate the vocal minority that plague our beloved gaming communities, we love gamers, especially the dedicated ones that come visit us here at PixlBit.
As always you can reach us at&#38;nbsp;PixlTalk@Pixlbit.com with questions, comments, etc. Also feel free to add us on twitter to keep up to date with news, articles, and everything else gaming:
Mike: TehWally&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;
Jesse: Id10t_Savant&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;
JD: aMythKnownAsJD
Esteban: Colorwind
</description>
<pubDate>Thu, 08 Mar 2012 17:00:00 EST</pubDate>
<itunes:image href="http://www.pixlbit.com/media/features/1185.jpg" />
<itunes:summary>
Once again we heroes from our lofty position up here in the clouds cast judgment upon you lowly mortals. This week we discuss why the video game community often makes us ashamed to be gamers. Between the recent Cross Assault scandal and the review bombing on Meta Critic there&#38;rsquo;s not a whole lot to be too proud of at the moment. Not all is lost, however; while we are quite critical of the gaming community this week we also make sure to highlight some of the good aspects out there. Still the question remains, will us gamers ever grow up? It may just be time for a revolution.
Just remember, while we may hate the vocal minority that plague our beloved gaming communities, we love gamers, especially the dedicated ones that come visit us here at PixlBit.
As always you can reach us at&#38;nbsp;PixlTalk@Pixlbit.com with questions, comments, etc. Also feel free to add us on twitter to keep up to date with news, articles, and everything else gaming:
Mike: TehWally&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;
Jesse: Id10t_Savant&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;
JD: aMythKnownAsJD
Esteban: Colorwind
</itunes:summary>
<itunes:duration>01:17:35</itunes:duration>
<itunes:keywords>
Nintendo, Microsoft, Sony, videogames, Wii, PlayStation 3, PS3, Xbox, Xbox 360, 360, technology, games, nintendo ds, ds, psp, pixlbit, pixltalk, pspgo
</itunes:keywords>
<itunes:author>PixlBit.com</itunes:author>
<itunes:explicit>
yes
</itunes:explicit>
</item>
<item>
<enclosure url="http://www.pixlbit.com/podcasts/episode56.mp3" length="133012224" type="audio/mpeg" />
<link>http://www.pixlbit.com/feature/1155/episode_56_romance_effect</link>
<title>Episode 56: Romance Effect</title>
<description>
Greetings, Earthclan! This week, the Tri-Force crew is joined by Hell Block Hero JD to talk about mass quantities of Mass Effect! But before that, we talk a little about what we&#39;ve been playing, including Tales of the Abyss 3D, Gotham City Impostors, Metroid Fusion, and Asura&#39;s Wrath.
Once we get into the main discussion, JD tells us of his hate&#47;love relationship with the first Mass Effect, Julian takes the Mako to task, we address some of our favorite glitches in the first game, and the crew talks about their versions of Commander Shepard. We learn that everyone on the show is narcissistic except for Julian, and then we go on for entirely too long about our love interests in the game.
Patrick gives us his experience with Mass Effect 2 before his save got nuked (pour one out for Patrick Shepard), asks some lore questions that the others answer in typical nerdy fashion, and we talk a little about the infamous suicide mission.
The group give their impressions on the Mass Effect 3 demo and multiplayer, complain about the oversaturation of the EA marketing campaign, and then we close out by musing on what we want to see in ME 3 and beyond. Come for the Mass Effect discussion. Stay for the hilarious outtakes.
Featured Music:
Sam Hulick-Mass Effect Theme
Sam Hulick-The Normandy
Jack Wall-The Wards
Faunts-M4 Part 2

&#38;nbsp;
</description>
<pubDate>Thu, 01 Mar 2012 17:00:00 EST</pubDate>
<itunes:image href="http://www.pixlbit.com/media/features/1155.jpg" />
<itunes:summary>
Greetings, Earthclan! This week, the Tri-Force crew is joined by Hell Block Hero JD to talk about mass quantities of Mass Effect! But before that, we talk a little about what we&#39;ve been playing, including Tales of the Abyss 3D, Gotham City Impostors, Metroid Fusion, and Asura&#39;s Wrath.
Once we get into the main discussion, JD tells us of his hate&#47;love relationship with the first Mass Effect, Julian takes the Mako to task, we address some of our favorite glitches in the first game, and the crew talks about their versions of Commander Shepard. We learn that everyone on the show is narcissistic except for Julian, and then we go on for entirely too long about our love interests in the game.
Patrick gives us his experience with Mass Effect 2 before his save got nuked (pour one out for Patrick Shepard), asks some lore questions that the others answer in typical nerdy fashion, and we talk a little about the infamous suicide mission.
The group give their impressions on the Mass Effect 3 demo and multiplayer, complain about the oversaturation of the EA marketing campaign, and then we close out by musing on what we want to see in ME 3 and beyond. Come for the Mass Effect discussion. Stay for the hilarious outtakes.
Featured Music:
Sam Hulick-Mass Effect Theme
Sam Hulick-The Normandy
Jack Wall-The Wards
Faunts-M4 Part 2

&#38;nbsp;
</itunes:summary>
<itunes:duration>2:18:33</itunes:duration>
<itunes:keywords>
Nintendo, Microsoft, Sony, videogames, Wii, PlayStation 3, PS3, Xbox, Xbox 360, 360, technology, games, nintendo ds, ds, psp, pixlbit, pixltalk, pspgo
</itunes:keywords>
<itunes:author>PixlBit.com</itunes:author>
<itunes:explicit>
yes
</itunes:explicit>
</item>
<item>
<enclosure url="http://www.pixlbit.com/podcasts/episode55.mp3" length="116223062" type="audio/mpeg" />
<link>http://www.pixlbit.com/feature/1133/episode_55_are_games_art</link>
<title>Episode 55: Are Games Art?</title>
<description>
Our fearless leader Nick joins the heroes this week as we take a look at Jesse&#38;rsquo;s article, which argues that games are not art. In the process we attempt to define art, discuss whether or not games are art, or have the potential to become art. Ultimately our discussion leads us to possibly a more pressing matter: Why is it so imperative for gamers&#47;game enthusiasts that video games are considered an art form?
Roger Ebert&#38;rsquo;s Article: click here
As always you can reach us at&#38;nbsp;PixlTalk@Pixlbit.com with questions, comments, etc. Also feel free to add us on twitter to keep up to date with news, articles, and everything else gaming:
Mike: TehWally&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;
Jesse: Id10t_Savant&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;
Nick: PixlBitNick
JD: aMythKnownAsJD
Esteban: Colorwind
&#38;nbsp;
</description>
<pubDate>Thu, 23 Feb 2012 17:00:00 EST</pubDate>
<itunes:image href="http://www.pixlbit.com/media/features/1133.png" />
<itunes:summary>
Our fearless leader Nick joins the heroes this week as we take a look at Jesse&#38;rsquo;s article, which argues that games are not art. In the process we attempt to define art, discuss whether or not games are art, or have the potential to become art. Ultimately our discussion leads us to possibly a more pressing matter: Why is it so imperative for gamers&#47;game enthusiasts that video games are considered an art form?
Roger Ebert&#38;rsquo;s Article: click here
As always you can reach us at&#38;nbsp;PixlTalk@Pixlbit.com with questions, comments, etc. Also feel free to add us on twitter to keep up to date with news, articles, and everything else gaming:
Mike: TehWally&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;
Jesse: Id10t_Savant&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;&#38;nbsp;
Nick: PixlBitNick
JD: aMythKnownAsJD
Esteban: Colorwind
&#38;nbsp;
</itunes:summary>
<itunes:duration>01:00:31</itunes:duration>
<itunes:keywords>
Nintendo, Microsoft, Sony, videogames, Wii, PlayStation 3, PS3, Xbox, Xbox 360, 360, technology, games, nintendo ds, ds, psp, pixlbit, pixltalk, pspgo
</itunes:keywords>
<itunes:author>PixlBit.com</itunes:author>
<itunes:explicit>
yes
</itunes:explicit>
</item>
<item>
<enclosure url="http://www.pixlbit.com/podcasts/episode54.mp3" length="106097280" type="audio/mpeg" />
<link>http://www.pixlbit.com/feature/1112/episode_54_storytellers_vol_2</link>
<title>Episode 54: Storytellers, Vol. 2</title>
<description>
Instead of romancing their significant others with chocolate, flowers, and back rubs, the Tri-Force PixlTalk crew instead spends Valentine&#38;rsquo;s Day talking about video games. This week, we go hard on story in games in part two of our Storytellers edition.
We get intimate this time, telling tons of stories about our personal experiences with games like Grand Theft Auto IV, Fable II, BioShock, and others. Then we man up and admit which games tugged at our heartstrings enough to make us cry. The answers may surprise you! After that, we hit on the morality in games issue before getting literary on your asses by talking about what books we&#38;rsquo;d like to see translated into video game form. So let us whisper sweet nothings in your earholes, and enjoy this edition of PixlTalk. Oh, is that a potato in your pants, or are you just happy to see us?
Featured music:
Yasunori Mitsuda: Frog&#38;rsquo;s Theme
Yuzo Koshiro: Shenmue Theme

</description>
<pubDate>Thu, 16 Feb 2012 17:00:00 EST</pubDate>
<itunes:image href="http://www.pixlbit.com/media/features/1112.jpg" />
<itunes:summary>
Instead of romancing their significant others with chocolate, flowers, and back rubs, the Tri-Force PixlTalk crew instead spends Valentine&#38;rsquo;s Day talking about video games. This week, we go hard on story in games in part two of our Storytellers edition.
We get intimate this time, telling tons of stories about our personal experiences with games like Grand Theft Auto IV, Fable II, BioShock, and others. Then we man up and admit which games tugged at our heartstrings enough to make us cry. The answers may surprise you! After that, we hit on the morality in games issue before getting literary on your asses by talking about what books we&#38;rsquo;d like to see translated into video game form. So let us whisper sweet nothings in your earholes, and enjoy this edition of PixlTalk. Oh, is that a potato in your pants, or are you just happy to see us?
Featured music:
Yasunori Mitsuda: Frog&#38;rsquo;s Theme
Yuzo Koshiro: Shenmue Theme

</itunes:summary>
<itunes:duration>1:50:31</itunes:duration>
<itunes:keywords>
Nintendo, Microsoft, Sony, videogames, Wii, PlayStation 3, PS3, Xbox, Xbox 360, 360, technology, games, nintendo ds, ds, psp, pixlbit, pixltalk, pspgo
</itunes:keywords>
<itunes:author>PixlBit.com</itunes:author>
<itunes:explicit>
yes
</itunes:explicit>
</item>
<item>
<enclosure url="http://www.pixlbit.com/podcasts/episode53.mp3" length="181005900" type="audio/mpeg" />
<link>http://www.pixlbit.com/feature/1087/episode_53_you_shall_not_online_pass_</link>
<title>Episode 53: You Shall Not (Online) Pass!!!! </title>
<description>
Angelo Grant joins the heroes this week as we take on another evildoer in the industry of gaming &#38;hellip; Online Passes! With the recent controversy revolving around Kingdoms of Amalur&#38;rsquo;s (which is amazing by the way) day one DLC, people are in an uproar. Are publishers wrong for using these crude tactics to protect their big bucks? Or are we gamers simply idealists who refuse to acknowledge the video game industry as a business? You decide this week on PixlTalk.
David Jaffe Interview
</description>
<pubDate>Thu, 09 Feb 2012 17:00:00 EST</pubDate>
<itunes:image href="http://www.pixlbit.com/media/features/1087.jpg" />
<itunes:summary>
Angelo Grant joins the heroes this week as we take on another evildoer in the industry of gaming &#38;hellip; Online Passes! With the recent controversy revolving around Kingdoms of Amalur&#38;rsquo;s (which is amazing by the way) day one DLC, people are in an uproar. Are publishers wrong for using these crude tactics to protect their big bucks? Or are we gamers simply idealists who refuse to acknowledge the video game industry as a business? You decide this week on PixlTalk.
David Jaffe Interview
</itunes:summary>
<itunes:duration>01:34:16</itunes:duration>
<itunes:keywords>
Nintendo, Microsoft, Sony, videogames, Wii, PlayStation 3, PS3, Xbox, Xbox 360, 360, technology, games, nintendo ds, ds, psp, pixlbit, pixltalk, pspgo
</itunes:keywords>
<itunes:author>PixlBit.com</itunes:author>
<itunes:explicit>
yes
</itunes:explicit>
</item>
<item>
<enclosure url="http://www.pixlbit.com/podcasts/episode52.mp3" length="111069312" type="audio/mpeg" />
<link>http://www.pixlbit.com/feature/1047/episode_52_bravely_agito_heroes_versus_3582_days_plus_alpha</link>
<title>Episode 52: Bravely Agito Heroes Versus 358&#47;2 Days Plus Alpha</title>
<description>
Konichiwa, beyotches! It&#39;s time for another edition of PixlTalk, Tri-Force style! It&#39;s all about Japan this week, as your intrepid trio takes a look at the Japanese industry and talk about how concerned we are about the future of gaming over there. Your cup will runneth over with podcasty goodness as we argue about the merits of Mario for the hardcore gamer, discuss the sexuality of Bayonetta, casual racism in Resident Evil 5 (among other games), and mention some of our favorite Japanese games from this generation. We talk in some detail about Metal Gear Solid 4, Vanquish, Demon&#39;s Souls, and then Patrick makes sweet, sweet love to The Legend of Zelda: Skyward Sword. So sit back, pour some sake, and listen to a podcast so meaty you&#39;ll need to hold it with both hands.
Featured Music:
Hironobu Kageyama- Ken&#39;s Theme
Helena Noguerra-Fly Me to the Moon
Tomohiro Harada-Bee Jam Blues
Koji Kondo-Ballad of the Goddess
Ritsuki Nakano-Suteki da ne
Naofumi Hataya and Tomoko Sasaki-We Are Burning Rangers

</description>
<pubDate>Thu, 02 Feb 2012 17:00:00 EST</pubDate>
<itunes:image href="http://www.pixlbit.com/media/features/1047.png" />
<itunes:summary>
Konichiwa, beyotches! It&#39;s time for another edition of PixlTalk, Tri-Force style! It&#39;s all about Japan this week, as your intrepid trio takes a look at the Japanese industry and talk about how concerned we are about the future of gaming over there. Your cup will runneth over with podcasty goodness as we argue about the merits of Mario for the hardcore gamer, discuss the sexuality of Bayonetta, casual racism in Resident Evil 5 (among other games), and mention some of our favorite Japanese games from this generation. We talk in some detail about Metal Gear Solid 4, Vanquish, Demon&#39;s Souls, and then Patrick makes sweet, sweet love to The Legend of Zelda: Skyward Sword. So sit back, pour some sake, and listen to a podcast so meaty you&#39;ll need to hold it with both hands.
Featured Music:
Hironobu Kageyama- Ken&#39;s Theme
Helena Noguerra-Fly Me to the Moon
Tomohiro Harada-Bee Jam Blues
Koji Kondo-Ballad of the Goddess
Ritsuki Nakano-Suteki da ne
Naofumi Hataya and Tomoko Sasaki-We Are Burning Rangers

</itunes:summary>
<itunes:duration>1:55:42</itunes:duration>
<itunes:keywords>
Nintendo, Microsoft, Sony, videogames, Wii, PlayStation 3, PS3, Xbox, Xbox 360, 360, technology, games, nintendo ds, ds, psp, pixlbit, pixltalk, pspgo
</itunes:keywords>
<itunes:author>PixlBit.com</itunes:author>
<itunes:explicit>
yes
</itunes:explicit>
</item>
<item>
<enclosure url="http://www.pixlbit.com/podcasts/episode51.mp3" length="149943173" type="audio/mpeg" />
<link>http://www.pixlbit.com/feature/1027/episode_51_gaming_communities</link>
<title>Episode 51: Gaming Communities</title>
<description>
What is that sweet nectar permeating into my earlobes? Is it an Angel? No &#38;ndash; it&#38;rsquo;s Esteban Cuevas! Listen this week, as Esteban not only serenades you with his serene singing talents, but also introduces our new name &#38;hellip; Hell Block Heroes. Being newly appointed &#38;ldquo;heroes of the hell blocks&#38;rdquo; we decided to take on a topic that is often disregarded: gaming communities.
As multiplayer becomes a more pertinent facet of games today, the importance of gaming communities has never been greater. Anyone who has played an online title can tell you, the people you play with are just as important as the game you play. So in an age where these communities can make or break titles, how do we go about fostering better communities? Should we consider the health of these communities in our evaluation of games? Are developers responsible for taking care of their online communities? These are just a few of the questions that get anwsered in this week&#39;s episode.

Important Links:
Street Fighter X Tekken Reality TV Show: http:&#47;&#47;www.eventhubs.com&#47;news&#47;2012&#47;jan&#47;23&#47;street-fighter-x-tekken-reality-tv-show-ipw-announced&#47;
League of Legends Season 2: http:&#47;&#47;competitive.euw.leagueoflegends.com&#47;competitive&#47;season-2&#47;introduction
</description>
<pubDate>Thu, 26 Jan 2012 17:00:00 EST</pubDate>
<itunes:image href="http://www.pixlbit.com/media/features/1027.jpg" />
<itunes:summary>
What is that sweet nectar permeating into my earlobes? Is it an Angel? No &#38;ndash; it&#38;rsquo;s Esteban Cuevas! Listen this week, as Esteban not only serenades you with his serene singing talents, but also introduces our new name &#38;hellip; Hell Block Heroes. Being newly appointed &#38;ldquo;heroes of the hell blocks&#38;rdquo; we decided to take on a topic that is often disregarded: gaming communities.
As multiplayer becomes a more pertinent facet of games today, the importance of gaming communities has never been greater. Anyone who has played an online title can tell you, the people you play with are just as important as the game you play. So in an age where these communities can make or break titles, how do we go about fostering better communities? Should we consider the health of these communities in our evaluation of games? Are developers responsible for taking care of their online communities? These are just a few of the questions that get anwsered in this week&#39;s episode.

Important Links:
Street Fighter X Tekken Reality TV Show: http:&#47;&#47;www.eventhubs.com&#47;news&#47;2012&#47;jan&#47;23&#47;street-fighter-x-tekken-reality-tv-show-ipw-announced&#47;
League of Legends Season 2: http:&#47;&#47;competitive.euw.leagueoflegends.com&#47;competitive&#47;season-2&#47;introduction
</itunes:summary>
<itunes:duration>01:18:05</itunes:duration>
<itunes:keywords>
Nintendo, Microsoft, Sony, videogames, Wii, PlayStation 3, PS3, Xbox, Xbox 360, 360, technology, games, nintendo ds, ds, psp, pixlbit, pixltalk, pspgo
</itunes:keywords>
<itunes:author>PixlBit.com</itunes:author>
<itunes:explicit>
yes
</itunes:explicit>
</item>
<item>
<enclosure url="http://www.pixlbit.com/podcasts/episode50.mp3" length="91352448" type="audio/mpeg" />
<link>http://www.pixlbit.com/feature/991/episode_50_get_off_my_lawn</link>
<title>Episode 50: Get Off My Lawn!</title>
<description>
Grab the Metamucil and adjust your Depends, folks: PixlTalk is officially old! Your normal crew 2 Tri-Force (Julian, Rob, and Patrick) decide to celebrate the big 5-0 in style. How? By ranting like old men about the way gaming used to be, dammit! You&#39;ll learn that Julian does a terrible old man voice, but Patrick does an amazing one, balancing out the insanity of this episode. Before that, we talk about what we&#39;re playing now, with some discussion on Mass Effect 2, Skyward Sword, Kingdoms of Amalur: Reckoning, and Asura&#39;s Wrath. So sit back, crank up those hearing aids, put on your rose-tinted glasses, and enjoy!
Next time, we&#39;ll be talking about the state of the gaming industry in Japan. Let us know your thoughts on the Japanese development scene in the comments below!
Featured music: The Ink Spots: If I Didn&#39;t Care
-Excelsior!

</description>
<pubDate>Thu, 19 Jan 2012 17:00:00 EST</pubDate>
<itunes:image href="http://www.pixlbit.com/media/features/991.jpg" />
<itunes:summary>
Grab the Metamucil and adjust your Depends, folks: PixlTalk is officially old! Your normal crew 2 Tri-Force (Julian, Rob, and Patrick) decide to celebrate the big 5-0 in style. How? By ranting like old men about the way gaming used to be, dammit! You&#39;ll learn that Julian does a terrible old man voice, but Patrick does an amazing one, balancing out the insanity of this episode. Before that, we talk about what we&#39;re playing now, with some discussion on Mass Effect 2, Skyward Sword, Kingdoms of Amalur: Reckoning, and Asura&#39;s Wrath. So sit back, crank up those hearing aids, put on your rose-tinted glasses, and enjoy!
Next time, we&#39;ll be talking about the state of the gaming industry in Japan. Let us know your thoughts on the Japanese development scene in the comments below!
Featured music: The Ink Spots: If I Didn&#39;t Care
-Excelsior!

</itunes:summary>
<itunes:duration>1:35:08</itunes:duration>
<itunes:keywords>
Nintendo, Microsoft, Sony, videogames, Wii, PlayStation 3, PS3, Xbox, Xbox 360, 360, technology, games, nintendo ds, ds, psp, pixlbit, pixltalk, pspgo
</itunes:keywords>
<itunes:author>PixlBit.com</itunes:author>
<itunes:explicit>
yes
</itunes:explicit>
</item>
<item>
<enclosure url="http://www.pixlbit.com/podcasts/episode49.mp3" length="169536264" type="audio/mpeg" />
<link>http://www.pixlbit.com/feature/970/episode_49_a_little_bit_of_everything</link>
<title>Episode 49: A Little Bit of Everything</title>
<description>
This week is a little different from the rest. Seeing how it&#38;rsquo;s been awhile since the four of us have gotten together, we decided to talk about what we&#38;rsquo;ve been playing. While the discussion starts out simple enough, we manage to stumble upon some interesting topics along the way.
</description>
<pubDate>Thu, 12 Jan 2012 17:00:00 EST</pubDate>
<itunes:image href="http://www.pixlbit.com/media/features/970.jpg" />
<itunes:summary>
This week is a little different from the rest. Seeing how it&#38;rsquo;s been awhile since the four of us have gotten together, we decided to talk about what we&#38;rsquo;ve been playing. While the discussion starts out simple enough, we manage to stumble upon some interesting topics along the way.
</itunes:summary>
<itunes:duration>01:28:17</itunes:duration>
<itunes:keywords>
Nintendo, Microsoft, Sony, videogames, Wii, PlayStation 3, PS3, Xbox, Xbox 360, 360, technology, games, nintendo ds, ds, psp, pixlbit, pixltalk, pspgo
</itunes:keywords>
<itunes:author>PixlBit.com</itunes:author>
<itunes:explicit>
yes
</itunes:explicit>
</item>
<item>
<enclosure url="http://www.pixlbit.com/podcasts/episode48.mp3" length="82732826" type="audio/mpeg" />
<link>http://www.pixlbit.com/feature/960/episode_48_storytellers_vol_1</link>
<title>Episode 48: Storytellers, Vol. 1</title>
<description>
Welcome to the second episode of PixlTalk Crew 2! Jason (of PB &#38;amp; Jason fame) sits in with the traditional trio of Julian, Rob, and Patrick. We discuss the maturing of story in video games, starting with the intriguing target footage of Rainbow Six: Patriots. That leads us into some debate over the merit of the Call of Duty series before things get really heated over Heavy Rain. Then we put on our silk robes and crank some Barry White as we discuss romance in games, with a focus on Half Life, Mass Effect, Dragon Age, and...Zelda. Wait, what?
We have a lot more to say about story in games, and we&#39;ll come back to this in the future. But come back for episode 50, where we talk about our old man rants about the golden age of gaming. Be sure to give us your old man rants in the comments so we can read them on the air.
-Excelsior!

</description>
<pubDate>Thu, 05 Jan 2012 17:00:00 EST</pubDate>
<itunes:image href="http://www.pixlbit.com/media/features/960.JPG" />
<itunes:summary>
Welcome to the second episode of PixlTalk Crew 2! Jason (of PB &#38;amp; Jason fame) sits in with the traditional trio of Julian, Rob, and Patrick. We discuss the maturing of story in video games, starting with the intriguing target footage of Rainbow Six: Patriots. That leads us into some debate over the merit of the Call of Duty series before things get really heated over Heavy Rain. Then we put on our silk robes and crank some Barry White as we discuss romance in games, with a focus on Half Life, Mass Effect, Dragon Age, and...Zelda. Wait, what?
We have a lot more to say about story in games, and we&#39;ll come back to this in the future. But come back for episode 50, where we talk about our old man rants about the golden age of gaming. Be sure to give us your old man rants in the comments so we can read them on the air.
-Excelsior!

</itunes:summary>
<itunes:duration>01:26:11</itunes:duration>
<itunes:keywords>
Nintendo, Microsoft, Sony, videogames, Wii, PlayStation 3, PS3, Xbox, Xbox 360, 360, technology, games, nintendo ds, ds, psp, pixlbit, pixltalk, pspgo
</itunes:keywords>
<itunes:author>PixlBit.com</itunes:author>
<itunes:explicit>
yes
</itunes:explicit>
</item>
<item>
<enclosure url="http://www.pixlbit.com/podcasts/episode47.mp3" length="179726945" type="audio/mpeg" />
<link>http://www.pixlbit.com/feature/955/episode_47_just_the_two_of_us_we_can_recount_2011_if_we_try_</link>
<title>Episode 47: Just the Two of Us, We Can Recount 2011 If We Try </title>
<description>
Jesse and I found ourselves alone here on PixlTalk, but that didn&#38;rsquo;t stop us from having a lively, albeit lengthy conversation. Seeing how this was our last episode of 2011 we decided to take a look back at this momentous year for gaming. We cover all of the ups and downs that made 2011 what it was, while adding some of our own personal perspectives. If you&#38;rsquo;re looking for a great way to close out your year of gaming then look no further than this episode of PixlTalk. Hope you all enjoy and make sure to contact us at pixltalk@pixlbit.com with questions, comments, or suggestions you have for future episodes.
</description>
<pubDate>Thu, 29 Dec 2011 17:00:00 EST</pubDate>
<itunes:image href="http://www.pixlbit.com/media/features/955.jpg" />
<itunes:summary>
Jesse and I found ourselves alone here on PixlTalk, but that didn&#38;rsquo;t stop us from having a lively, albeit lengthy conversation. Seeing how this was our last episode of 2011 we decided to take a look back at this momentous year for gaming. We cover all of the ups and downs that made 2011 what it was, while adding some of our own personal perspectives. If you&#38;rsquo;re looking for a great way to close out your year of gaming then look no further than this episode of PixlTalk. Hope you all enjoy and make sure to contact us at pixltalk@pixlbit.com with questions, comments, or suggestions you have for future episodes.
</itunes:summary>
<itunes:duration>01:34:22</itunes:duration>
<itunes:keywords>
Nintendo, Microsoft, Sony, videogames, Wii, PlayStation 3, PS3, Xbox, Xbox 360, 360, technology, games, nintendo ds, ds, psp, pixlbit, pixltalk, pspgo
</itunes:keywords>
<itunes:author>PixlBit.com</itunes:author>
<itunes:explicit>
yes
</itunes:explicit>
</item>
<item>
<enclosure url="http://www.pixlbit.com/podcasts/episode46.mp3" length="78044954" type="audio/mpeg" />
<link>http://www.pixlbit.com/feature/940/episode_46_to_2011and_beyond</link>
<title>Episode 46: To 2011...and Beyond!</title>
<description>
Welcome, faithful listeners, to the first official episode of PixlTalk Crew #2! Joaquim sits in with Patrick, Rob, and your new host, Julian. We talk about our personal picks for Game of the Year. Obvious games like Uncharted 3 and Batman: Arkham City are mentioned before we stop to give some love to underdogs like Dead Island and Dragon Age 2.
Rob tells us his story of meeting the BioWare doctors during the launch event for Star Wars: The Old Republic, and tries not to gloat *too* much. After that, we look into 2012 and talk about what we&#39;re most looking forward to in the new year. It&#39;s a new day for PixlTalk, and we hope you&#39;ll take this journey with us as we get off to our (only slightly) rocky start.
Excelsior!
Related articles: BioWare Launch Event, Dead Island Review, Uncharted 3 Review, L.A. Noire Review, Dragon Age 2 Review, Game of the Year 2011

</description>
<pubDate>Thu, 22 Dec 2011 17:14:55 EST</pubDate>
<itunes:image href="http://www.pixlbit.com/media/features/940.jpg" />
<itunes:summary>
Welcome, faithful listeners, to the first official episode of PixlTalk Crew #2! Joaquim sits in with Patrick, Rob, and your new host, Julian. We talk about our personal picks for Game of the Year. Obvious games like Uncharted 3 and Batman: Arkham City are mentioned before we stop to give some love to underdogs like Dead Island and Dragon Age 2.
Rob tells us his story of meeting the BioWare doctors during the launch event for Star Wars: The Old Republic, and tries not to gloat *too* much. After that, we look into 2012 and talk about what we&#39;re most looking forward to in the new year. It&#39;s a new day for PixlTalk, and we hope you&#39;ll take this journey with us as we get off to our (only slightly) rocky start.
Excelsior!
Related articles: BioWare Launch Event, Dead Island Review, Uncharted 3 Review, L.A. Noire Review, Dragon Age 2 Review, Game of the Year 2011

</itunes:summary>
<itunes:duration>01:21:18</itunes:duration>
<itunes:keywords>
Nintendo, Microsoft, Sony, videogames, Wii, PlayStation 3, PS3, Xbox, Xbox 360, 360, technology, games, nintendo ds, ds, psp, pixlbit, pixltalk, pspgo
</itunes:keywords>
<itunes:author>PixlBit.com</itunes:author>
<itunes:explicit>
yes
</itunes:explicit>
</item>
<item>
<enclosure url="http://www.pixlbit.com/podcasts/episode45.mp3" length="145888969" type="audio/mpeg" />
<link>http://www.pixlbit.com/feature/903/episode_45_capcom_chaos_</link>
<title>Episode 45: Capcom Chaos </title>
<description>
Who ever thought that haircuts would come to the forefront of a video game discussion podcast? I certainly didn&#39;t, but I guess there is a first time for everything. This week is all about Capcom which means fan backlash, zombies, and emo-kids are all up for discussion and that&#39;s only the first 15 minutes. Hope you all enjoy and make sure to contact us at PixlTalk@Pixlbit.com with questions, comments, or suggestions you have for future episodes.
</description>
<pubDate>Thu, 15 Dec 2011 17:00:00 EST</pubDate>
<itunes:image href="http://www.pixlbit.com/media/features/903.jpg" />
<itunes:summary>
Who ever thought that haircuts would come to the forefront of a video game discussion podcast? I certainly didn&#39;t, but I guess there is a first time for everything. This week is all about Capcom which means fan backlash, zombies, and emo-kids are all up for discussion and that&#39;s only the first 15 minutes. Hope you all enjoy and make sure to contact us at PixlTalk@Pixlbit.com with questions, comments, or suggestions you have for future episodes.
</itunes:summary>
<itunes:duration>01:15:58</itunes:duration>
<itunes:keywords>
Nintendo, Microsoft, Sony, videogames, Wii, PlayStation 3, PS3, Xbox, Xbox 360, 360, technology, games, nintendo ds, ds, psp, pixlbit, pixltalk, pspgo
</itunes:keywords>
<itunes:author>PixlBit.com</itunes:author>
<itunes:explicit>
yes
</itunes:explicit>
</item>
<item>
<enclosure url="http://www.pixlbit.com/podcasts/episode44.mp3" length="60813312" type="audio/mpeg" />
<link>http://www.pixlbit.com/feature/878/episode_44_crew_twos_vita_blues</link>
<title>Episode 44: Crew Two&#39;s Vita Blues</title>
<description>
As hinted at a couple episodes ago, PixlTalk is going weekly once again. Rather than hearing the same crew every week, each crew will occupy alternating weekly time slots and tonight&#39;s episode is the first from the second crew. While Julian will ultimately take over the hosting duties, for this week previous podcast regulars Nick, Chessa, and Jason help break him into his new podcasting role.
The episode begins with some discussion of all of the bad Vita news that has been eking out, from overpriced memory cards, to weird pricing plans, to excessive DLC. This comprises a large portion of the episode which culminates with a hodgepodge of topics.
Bioshock gets a few minutes of the spotlight, as do the latest Layton title, Metal Gear Solid, Pac Man Vs., and some light discussion of the latest Mario Kart. Listen in for your first sampling of crew 2 and be sure to let us know what you think in the comments!
</description>
<pubDate>Thu, 08 Dec 2011 17:00:00 EST</pubDate>
<itunes:image href="http://www.pixlbit.com/media/features/878.jpg" />
<itunes:summary>
As hinted at a couple episodes ago, PixlTalk is going weekly once again. Rather than hearing the same crew every week, each crew will occupy alternating weekly time slots and tonight&#39;s episode is the first from the second crew. While Julian will ultimately take over the hosting duties, for this week previous podcast regulars Nick, Chessa, and Jason help break him into his new podcasting role.
The episode begins with some discussion of all of the bad Vita news that has been eking out, from overpriced memory cards, to weird pricing plans, to excessive DLC. This comprises a large portion of the episode which culminates with a hodgepodge of topics.
Bioshock gets a few minutes of the spotlight, as do the latest Layton title, Metal Gear Solid, Pac Man Vs., and some light discussion of the latest Mario Kart. Listen in for your first sampling of crew 2 and be sure to let us know what you think in the comments!
</itunes:summary>
<itunes:duration>01:03:21</itunes:duration>
<itunes:keywords>
Nintendo, Microsoft, Sony, videogames, Wii, PlayStation 3, PS3, Xbox, Xbox 360, 360, technology, games, nintendo ds, ds, psp, pixlbit, pixltalk, pspgo
</itunes:keywords>
<itunes:author>PixlBit.com</itunes:author>
<itunes:explicit>
yes
</itunes:explicit>
</item>
<item>
<enclosure url="http://www.pixlbit.com/podcasts/episode43.mp3" length="101637959" type="audio/mpeg" />
<link>http://www.pixlbit.com/feature/872/episode_43_where_do_wii_go_from_here</link>
<title>Episode 43: Where Do Wii Go From Here?</title>
<description>
Join us as Jesse and I return welcoming back Esteban and JD to our dysfunctional family here on PixlTalk. We tackle a number of interesting topics including the aftermath of the holiday release season, the impending future of the Wii, and a number of noticeable changes here on PixlBit. Hope you all enjoy and make sure to contact us at PixlTalk@Pixlbit.com with questions, comments, or suggestions you have for future episodes.
Related Stories: Rayman Origins Review,&#38;nbsp;Saints Row: The Third Review, Mario and Link Shatter Records,&#38;nbsp;Vita Memory Sticks Pricing Leaked, Blogs are Goooooooo!
</description>
<pubDate>Thu, 01 Dec 2011 17:00:00 EST</pubDate>
<itunes:image href="http://www.pixlbit.com/media/features/872.jpg" />
<itunes:summary>
Join us as Jesse and I return welcoming back Esteban and JD to our dysfunctional family here on PixlTalk. We tackle a number of interesting topics including the aftermath of the holiday release season, the impending future of the Wii, and a number of noticeable changes here on PixlBit. Hope you all enjoy and make sure to contact us at PixlTalk@Pixlbit.com with questions, comments, or suggestions you have for future episodes.
Related Stories: Rayman Origins Review,&#38;nbsp;Saints Row: The Third Review, Mario and Link Shatter Records,&#38;nbsp;Vita Memory Sticks Pricing Leaked, Blogs are Goooooooo!
</itunes:summary>
<itunes:duration>52:56</itunes:duration>
<itunes:keywords>
Nintendo, Microsoft, Sony, videogames, Wii, PlayStation 3, PS3, Xbox, Xbox 360, 360, technology, games, nintendo ds, ds, psp, pixlbit, pixltalk, pspgo
</itunes:keywords>
<itunes:author>PixlBit.com</itunes:author>
<itunes:explicit>
yes
</itunes:explicit>
</item>
<item>
<enclosure url="http://www.pixlbit.com/podcasts/episode42.mp3" length="55446938" type="audio/mpeg" />
<link>http://www.pixlbit.com/feature/855/episode_42_elder_holiday_rush_of_duty</link>
<title>Episode 42: Elder Holiday Rush of Duty</title>
<description>
Episode 42 welcomes rookie PixlTalkers Jesse Miller and Mike Wall to the group as they join Jason Ross and Joaquim Mira. This week&#39;s episode has three main topics, the first involving the holiday onslaught of game after game after game. In particular, the group really feels like Ubisoft just didn&#39;t time their release dates well. Afterward, conversation moves to Modern Warfare 3&#39;s multiplayer, as well as the game&#39;s rivalry with Battlefield 3. The podcast concludes with some discussion of Skyrim, its dragons, and its glitches. Click through to listen to the podcast!
And if you have any questions or topics that you would like the PixlTalk crew to address, email us at PixlTalk@pixlbit.com.
</description>
<pubDate>Thu, 17 Nov 2011 21:00:00 EST</pubDate>
<itunes:image href="http://www.pixlbit.com/media/features/855.jpg" />
<itunes:summary>
Episode 42 welcomes rookie PixlTalkers Jesse Miller and Mike Wall to the group as they join Jason Ross and Joaquim Mira. This week&#39;s episode has three main topics, the first involving the holiday onslaught of game after game after game. In particular, the group really feels like Ubisoft just didn&#39;t time their release dates well. Afterward, conversation moves to Modern Warfare 3&#39;s multiplayer, as well as the game&#39;s rivalry with Battlefield 3. The podcast concludes with some discussion of Skyrim, its dragons, and its glitches. Click through to listen to the podcast!
And if you have any questions or topics that you would like the PixlTalk crew to address, email us at PixlTalk@pixlbit.com.
</itunes:summary>
<itunes:duration>00:57:45</itunes:duration>
<itunes:keywords>
Nintendo, Microsoft, Sony, videogames, Wii, PlayStation 3, PS3, Xbox, Xbox 360, 360, technology, games, nintendo ds, ds, psp, pixlbit, pixltalk, pspgo
</itunes:keywords>
<itunes:author>PixlBit.com</itunes:author>
<itunes:explicit>
yes
</itunes:explicit>
</item>
<item>
<enclosure url="http://www.pixlbit.com/podcasts/episode41.mp3" length="71684378" type="audio/mpeg" />
<link>http://www.pixlbit.com/feature/709/episode_41_rage_against_the_pc</link>
<title>Episode 41: Rage Against The PC</title>
<description>
This week we welcome the new staffer Esteban to the fold and release a lot of rage over...the PC release of Rage and the decline of PC gaming in general.
The team also rages over the exorbitantly priced 360 Hard Drives (versus Terabyte drives on Amazon-dot-com) and the Wii Redesign. Nate&#39;s Wii broke and Esteban wants a new one. Nate would rather get a different system. Which does he favor: PS3 or 360?
</description>
<pubDate>Thu, 13 Oct 2011 10:00:00 EDT</pubDate>
<itunes:image href="http://www.pixlbit.com/media/features/709.jpg" />
<itunes:summary>
This week we welcome the new staffer Esteban to the fold and release a lot of rage over...the PC release of Rage and the decline of PC gaming in general.
The team also rages over the exorbitantly priced 360 Hard Drives (versus Terabyte drives on Amazon-dot-com) and the Wii Redesign. Nate&#39;s Wii broke and Esteban wants a new one. Nate would rather get a different system. Which does he favor: PS3 or 360?
</itunes:summary>
<itunes:duration>01:14:40</itunes:duration>
<itunes:keywords>
Nintendo, Microsoft, Sony, videogames, Wii, PlayStation 3, PS3, Xbox, Xbox 360, 360, technology, games, nintendo ds, ds, psp, pixlbit, pixltalk, pspgo
</itunes:keywords>
<itunes:author>PixlBit.com</itunes:author>
<itunes:explicit>
yes
</itunes:explicit>
</item>
<item>
<enclosure url="http://www.pixlbit.com/podcasts/episode40.mp3" length="15218650" type="audio/mpeg" />
<link>http://www.pixlbit.com/feature/668/episode_40_grumpy_old_men</link>
<title>Episode 40: Grumpy Old Men</title>
<description>
This week the show is officially over the hill. To celebrate they do what all grumpy men do and launch into some bitching over HD remasters and how developers are cutting too many corners.

There the gang touches on streaming services and their impact on gaming. Would anyone make a console buying purchase solely on Netflix support? Also, Jason hates clouds.


</description>
<pubDate>Fri, 30 Sep 2011 16:00:00 EDT</pubDate>
<itunes:image href="http://www.pixlbit.com/media/features/668.jpg" />
<itunes:summary>
This week the show is officially over the hill. To celebrate they do what all grumpy men do and launch into some bitching over HD remasters and how developers are cutting too many corners.

There the gang touches on streaming services and their impact on gaming. Would anyone make a console buying purchase solely on Netflix support? Also, Jason hates clouds.


</itunes:summary>
<itunes:duration>01:03:24</itunes:duration>
<itunes:keywords>
Nintendo, Microsoft, Sony, videogames, Wii, PlayStation 3, PS3, Xbox, Xbox 360, 360, technology, games, nintendo ds, ds, psp, pixlbit, pixltalk, pspgo
</itunes:keywords>
<itunes:author>PixlBit.com</itunes:author>
<itunes:explicit>
yes
</itunes:explicit>
</item>
<item>
<enclosure url="http://www.pixlbit.com/podcasts/episode39.mp3" length="76341248" type="audio/mpeg" />
<link>http://www.pixlbit.com/feature/651/episode_39_runaway_train</link>
<title>Episode 39: Runaway Train</title>
<description>
Back this week, Nick, Chessa, Jason, and Nate are joined by Joaquim to talk about the latest developments over at the house of Mario. Given the recent news coming from the Nintendo 3DS Conference, the crew couldn&#39;t help but discuss the 3DS once again, though some discussion of Skyward Sword precedes, given its strong showing at the conference.

While Skyward Sword looked strong, the crew unanimously agreed that the 3DS appears to be floundering in spite of the announcement of a few new games for the system, as well as a few solid release dates of upcoming software. This is mostly due to the confirmation of the second circle pad attachment and its official backing from Nintendo.

Be sure to listen to hear what the crew thinks in exact detail, and how they believe the 3DS can grab a stronger market position before the launch of Sony&#39;s PlayStation Vita. Be sure to comment below and share your opinions on the 3DS and offer up any reader questions or points you&#39;d like to see addressed in the next episode!


</description>
<pubDate>Thu, 15 Sep 2011 23:34:45 EDT</pubDate>
<itunes:image href="http://www.pixlbit.com/media/features/651.jpg" />
<itunes:summary>
Back this week, Nick, Chessa, Jason, and Nate are joined by Joaquim to talk about the latest developments over at the house of Mario. Given the recent news coming from the Nintendo 3DS Conference, the crew couldn&#39;t help but discuss the 3DS once again, though some discussion of Skyward Sword precedes, given its strong showing at the conference.

While Skyward Sword looked strong, the crew unanimously agreed that the 3DS appears to be floundering in spite of the announcement of a few new games for the system, as well as a few solid release dates of upcoming software. This is mostly due to the confirmation of the second circle pad attachment and its official backing from Nintendo.

Be sure to listen to hear what the crew thinks in exact detail, and how they believe the 3DS can grab a stronger market position before the launch of Sony&#39;s PlayStation Vita. Be sure to comment below and share your opinions on the 3DS and offer up any reader questions or points you&#39;d like to see addressed in the next episode!


</itunes:summary>
<itunes:duration>01:19:31</itunes:duration>
<itunes:keywords>
Nintendo, Microsoft, Sony, videogames, Wii, PlayStation 3, PS3, Xbox, Xbox 360, 360, technology, games, nintendo ds, ds, psp, pixlbit, pixltalk, pspgo
</itunes:keywords>
<itunes:author>PixlBit.com</itunes:author>
<itunes:explicit>
yes
</itunes:explicit>
</item>
<item>
<enclosure url="http://www.pixlbit.com/podcasts/episode38.mp3" length="70398746" type="audio/mpeg" />
<link>http://www.pixlbit.com/feature/617/episode_38_zone_of_the_casuals</link>
<title>Episode 38: Zone of the Casuals</title>
<description>
With the PS3 price drop, Nick, Chessa, Jason, and Nate talk about the effectiveness of the cut and if it will pull in a larger market share for the third place Sony system. This leads very naturally into a discussion on the Microsoft-Sony team up rumor, which also brings up a discussion of the proper resting place of the casual gamer (hint: it&#39;s not the Wii).

The episode wraps with Zone of the Enders 3DS rumor, as well as some healthy discussion on the Borderlands series, particularly the first game and Nick, Chessa, and Jason&#39;s exploits with it.

Stay tuned for the next episode, they&#39;ll be coming every two weeks from now on!


</description>
<pubDate>Thu, 01 Sep 2011 21:15:01 EDT</pubDate>
<itunes:image href="http://www.pixlbit.com/media/features/617.jpg" />
<itunes:summary>
With the PS3 price drop, Nick, Chessa, Jason, and Nate talk about the effectiveness of the cut and if it will pull in a larger market share for the third place Sony system. This leads very naturally into a discussion on the Microsoft-Sony team up rumor, which also brings up a discussion of the proper resting place of the casual gamer (hint: it&#39;s not the Wii).

The episode wraps with Zone of the Enders 3DS rumor, as well as some healthy discussion on the Borderlands series, particularly the first game and Nick, Chessa, and Jason&#39;s exploits with it.

Stay tuned for the next episode, they&#39;ll be coming every two weeks from now on!


</itunes:summary>
<itunes:duration>01:13:20</itunes:duration>
<itunes:keywords>
Nintendo, Microsoft, Sony, videogames, Wii, PlayStation 3, PS3, Xbox, Xbox 360, 360, technology, games, nintendo ds, ds, psp, pixlbit, pixltalk, pspgo
</itunes:keywords>
<itunes:author>PixlBit.com</itunes:author>
<itunes:explicit>
yes
</itunes:explicit>
</item>
<item>
<enclosure url="http://www.pixlbit.com/podcasts/episode37.mp3" length="75468314" type="audio/mpeg" />
<link>http://www.pixlbit.com/feature/571/episode_37_were_not_gonna_take_it</link>
<title>Episode 37: We&#39;re Not Gonna Take It</title>
<description>
This week&#39;s episode comes in two parts, but the most prominent portion of the show is based around some comments made on the Today Show about men in their thirties playing games. The comments enraged Chessa upon first hearing them, compelling her to round up the PixlTalk crew to discuss what was said and how people perceive gamers in America.

Before kicking off that discussion, Nintendo&#39;s 3DS price drop and Ambassador program are talked about in depth, as well as some other prominent news at the time of recording, including the Pac-Man &#38; Galaga Dimensions save data fubar.

Listen, comment, and enjoy the heated discussion of the topics at hand!


</description>
<pubDate>Thu, 04 Aug 2011 16:33:59 EDT</pubDate>
<itunes:image href="http://www.pixlbit.com/media/features/571.jpg" />
<itunes:summary>
This week&#39;s episode comes in two parts, but the most prominent portion of the show is based around some comments made on the Today Show about men in their thirties playing games. The comments enraged Chessa upon first hearing them, compelling her to round up the PixlTalk crew to discuss what was said and how people perceive gamers in America.

Before kicking off that discussion, Nintendo&#39;s 3DS price drop and Ambassador program are talked about in depth, as well as some other prominent news at the time of recording, including the Pac-Man &#38; Galaga Dimensions save data fubar.

Listen, comment, and enjoy the heated discussion of the topics at hand!


</itunes:summary>
<itunes:duration>01:18:37</itunes:duration>
<itunes:keywords>
Nintendo, Microsoft, Sony, videogames, Wii, PlayStation 3, PS3, Xbox, Xbox 360, 360, technology, games, nintendo ds, ds, psp, pixlbit, pixltalk, pspgo
</itunes:keywords>
<itunes:author>PixlBit.com</itunes:author>
<itunes:explicit>
yes
</itunes:explicit>
</item>
<item>
<enclosure url="http://www.pixlbit.com/podcasts/episode36.mp3" length="79752602" type="audio/mpeg" />
<link>http://www.pixlbit.com/feature/565/episode_36_the_rainfall_fallout</link>
<title>Episode 36: The Rainfall Fallout</title>
<description>
After last episodes talk of Project Rainfall, Nick proposes the question of the morality and justification of piracy in the case of games that will never come to our region.

The guys then hold a memorial service for the game manual and reflect on some of the enjoyment manuals brought to the gaming experience.

Lastly, they point at where the money from manual production is going with the astronomical advertising budgets games have now. This leads to talks of social gaming where Nate declares Zynga a future &#39;Evil Empire of Gaming&#39; following in the footsteps of EA and Activision.


</description>
<pubDate>Fri, 29 Jul 2011 09:03:51 EDT</pubDate>
<itunes:image href="http://www.pixlbit.com/media/features/565.jpg" />
<itunes:summary>
After last episodes talk of Project Rainfall, Nick proposes the question of the morality and justification of piracy in the case of games that will never come to our region.

The guys then hold a memorial service for the game manual and reflect on some of the enjoyment manuals brought to the gaming experience.

Lastly, they point at where the money from manual production is going with the astronomical advertising budgets games have now. This leads to talks of social gaming where Nate declares Zynga a future &#39;Evil Empire of Gaming&#39; following in the footsteps of EA and Activision.


</itunes:summary>
<itunes:duration>01:23:04</itunes:duration>
<itunes:keywords>
Nintendo, Microsoft, Sony, videogames, Wii, PlayStation 3, PS3, Xbox, Xbox 360, 360, technology, games, nintendo ds, ds, psp, pixlbit, pixltalk, pspgo
</itunes:keywords>
<itunes:author>PixlBit.com</itunes:author>
<itunes:explicit>
yes
</itunes:explicit>
</item>
<item>
<enclosure url="http://www.pixlbit.com/podcasts/episode35.mp3" length="83980058" type="audio/mpeg" />
<link>http://www.pixlbit.com/feature/558/episode_35_gimme_da_games</link>
<title>Episode 35: Gimme Da Games!</title>
<description>
The crew talks about the Mass Effect movie and Club Nintendo while Nate keeps trying to run down memory lane.

The topic of Nintendo releases crops up...or the lack of releases and some theories on why some games are not coming to North America. Joaquim puts forth an argument against the act of whining about unreleased games.


</description>
<pubDate>Mon, 25 Jul 2011 10:26:35 EDT</pubDate>
<itunes:image href="http://www.pixlbit.com/media/features/558.jpg" />
<itunes:summary>
The crew talks about the Mass Effect movie and Club Nintendo while Nate keeps trying to run down memory lane.

The topic of Nintendo releases crops up...or the lack of releases and some theories on why some games are not coming to North America. Joaquim puts forth an argument against the act of whining about unreleased games.


</itunes:summary>
<itunes:duration>01:27:28</itunes:duration>
<itunes:keywords>
Nintendo, Microsoft, Sony, videogames, Wii, PlayStation 3, PS3, Xbox, Xbox 360, 360, technology, games, nintendo ds, ds, psp, pixlbit, pixltalk, pspgo
</itunes:keywords>
<itunes:author>PixlBit.com</itunes:author>
<itunes:explicit>
yes
</itunes:explicit>
</item>
<item>
<enclosure url="http://www.pixlbit.com/podcasts/episode34.mp3" length="67797504" type="audio/mpeg" />
<link>http://www.pixlbit.com/feature/516/episode_34_hylian_mutant_rioting_turtles</link>
<title>Episode 34: Hylian Mutant Rioting Turtles</title>
<description>
The three podcasters sat down to discuss riots in Canada over hockey games, but somehow got the topic got shifted to video games with crowd control. Join Matt, Joaquim and Jason as they talk about riots and crowds in gaming, then segue into gang fighting, with the foot clan in TMNT.

Quickly after, it&#39;s revealed Jason R will soon have an Xbox 360, and is looking for some great XBLA titles to purchase, so soon enough, titles like TMNT &#39;89 Arcade, IloMilo, and Shadow Complex are mentioned.

From there, PSN titles are discussed, including a few older PSX games by Square Enix available via the network. Skipping the Wii Shopping Channel entirely, the gang moves on to the 3DS and its downloadable titles, right before...

Matt then took the time to talk about every part of The Legend of Zelda: Ocarina of Time 3D he loves, concluding episode 34 of PixlTalk.


</description>
<pubDate>Wed, 29 Jun 2011 01:30:59 EDT</pubDate>
<itunes:image href="http://www.pixlbit.com/media/features/516.jpg" />
<itunes:summary>
The three podcasters sat down to discuss riots in Canada over hockey games, but somehow got the topic got shifted to video games with crowd control. Join Matt, Joaquim and Jason as they talk about riots and crowds in gaming, then segue into gang fighting, with the foot clan in TMNT.

Quickly after, it&#39;s revealed Jason R will soon have an Xbox 360, and is looking for some great XBLA titles to purchase, so soon enough, titles like TMNT &#39;89 Arcade, IloMilo, and Shadow Complex are mentioned.

From there, PSN titles are discussed, including a few older PSX games by Square Enix available via the network. Skipping the Wii Shopping Channel entirely, the gang moves on to the 3DS and its downloadable titles, right before...

Matt then took the time to talk about every part of The Legend of Zelda: Ocarina of Time 3D he loves, concluding episode 34 of PixlTalk.


</itunes:summary>
<itunes:duration>01:10:37</itunes:duration>
<itunes:keywords>
Nintendo, Microsoft, Sony, videogames, Wii, PlayStation 3, PS3, Xbox, Xbox 360, 360, technology, games, nintendo ds, ds, psp, pixlbit, pixltalk, pspgo
</itunes:keywords>
<itunes:author>PixlBit.com</itunes:author>
<itunes:explicit>
yes
</itunes:explicit>
</item>
<item>
<enclosure url="http://www.pixlbit.com/podcasts/e32011episode1.mp3" length="69358490" type="audio/mpeg" />
<link>http://www.pixlbit.com/feature/501/e3_2011_episode_1</link>
<title>E3 2011 Episode 1</title>
<description>
While not everyone at E3 was able to sit down for discussion about the show thus far, Nick, Chessa, and Jason R took about an hour to go through everything announced at E3 2011 so far. The team discusses their thoughts about each of the big three&#39;s presence at the show, while Jason gives his view from the show floor.

Winners of the show so far are chosen by each member and everyone talks about E3 in general. Be sure to listen in and check back for the rest of our E3 coverage and a follow up episode in the coming days.


</description>
<pubDate>Thu, 09 Jun 2011 09:48:58 EDT</pubDate>
<itunes:image href="http://www.pixlbit.com/media/features/501.png" />
<itunes:summary>
While not everyone at E3 was able to sit down for discussion about the show thus far, Nick, Chessa, and Jason R took about an hour to go through everything announced at E3 2011 so far. The team discusses their thoughts about each of the big three&#39;s presence at the show, while Jason gives his view from the show floor.

Winners of the show so far are chosen by each member and everyone talks about E3 in general. Be sure to listen in and check back for the rest of our E3 coverage and a follow up episode in the coming days.


</itunes:summary>
<itunes:duration>01:12:14</itunes:duration>
<itunes:keywords>
Nintendo, Microsoft, Sony, videogames, Wii, PlayStation 3, PS3, Xbox, Xbox 360, 360, technology, games, nintendo ds, ds, psp, pixlbit, pixltalk, pspgo
</itunes:keywords>
<itunes:author>PixlBit.com</itunes:author>
<itunes:explicit>
yes
</itunes:explicit>
</item>
<item>
<enclosure url="http://www.pixlbit.com/podcasts/episode33.mp3" length="78112834" type="audio/mpeg" />
<link>http://www.pixlbit.com/feature/460/episode_33_mulligan</link>
<title>Episode 33: Mulligan</title>
<description>
Last night&#39;s podcast recording was doomed before it even began. After an hour and a half of complete and utter chaos, we were left with an unsalvageable mess that had to be scrapped as the official 33rd episode of PixlTalk. Instead, Nick and Chessa take a calm, rested, and sober approach for a much more organized and discussion-oriented recording.

A recap of the PixlBit 2.0 launch starts the show, followed by talk of what&#39;s up next from the staff. Beyond that there&#39;s brief discussion of the latest Persona related announcement and discussion shifts quickly to the latest study trying to link violent behavior to video games. From there, Chessa segues into an angry rant on sexuality in gaming and the Hot Coffee scandal that plagued Rockstar a few years ago.

Finally, both L.A. Noire and Portal 2 are heavily discussed and analyzed before closing out the show. Stay tuned in the coming days for the original unedited version of episode 33 to see just how crazy the staff was and just how awful PixlTalk can turn out when everyone is either tired, drunk, or a combination of the two.


</description>
<pubDate>Fri, 27 May 2011 23:44:41 EDT</pubDate>
<itunes:image href="http://www.pixlbit.com/media/features/460.jpg" />
<itunes:summary>
Last night&#39;s podcast recording was doomed before it even began. After an hour and a half of complete and utter chaos, we were left with an unsalvageable mess that had to be scrapped as the official 33rd episode of PixlTalk. Instead, Nick and Chessa take a calm, rested, and sober approach for a much more organized and discussion-oriented recording.

A recap of the PixlBit 2.0 launch starts the show, followed by talk of what&#39;s up next from the staff. Beyond that there&#39;s brief discussion of the latest Persona related announcement and discussion shifts quickly to the latest study trying to link violent behavior to video games. From there, Chessa segues into an angry rant on sexuality in gaming and the Hot Coffee scandal that plagued Rockstar a few years ago.

Finally, both L.A. Noire and Portal 2 are heavily discussed and analyzed before closing out the show. Stay tuned in the coming days for the original unedited version of episode 33 to see just how crazy the staff was and just how awful PixlTalk can turn out when everyone is either tired, drunk, or a combination of the two.


</itunes:summary>
<itunes:duration>01:21:22</itunes:duration>
<itunes:keywords>
Nintendo, Microsoft, Sony, videogames, Wii, PlayStation 3, PS3, Xbox, Xbox 360, 360, technology, games, nintendo ds, ds, psp, pixlbit, pixltalk, pspgo
</itunes:keywords>
<itunes:author>PixlBit.com</itunes:author>
<itunes:explicit>
yes
</itunes:explicit>
</item>
<item>
<enclosure url="http://www.pixlbit.com/podcasts/episode32sidec.mp3" length="53569562" type="audio/mpeg" />
<link>http://www.pixlbit.com/feature/450/episode_32_tape_2_20_launch_special</link>
<title>Episode 32, Tape 2: 2.0 Launch Special</title>
<description>
The third part of this week&#39;s special, three-part podcast introduces Bradley Osburn, Kyle Charizanis, and Matt McLennan to the mic. Along with those three are Jason Ross and Chris Mabrey.

After every member of the podcast goes through an introduction, a bit of news is discussed. Square Enix is losing money, Modern Warfare 3 has information leaked! Mischief Makers is controlled with the D-Pad and not the analog stick. What?!

The only thing that can&#39;t be found in Episode 32, Tape 2 is Chris&#39;s list of his favorite games.


</description>
<pubDate>Sat, 21 May 2011 00:11:25 EDT</pubDate>
<itunes:image href="http://www.pixlbit.com/media/features/450.png" />
<itunes:summary>
The third part of this week&#39;s special, three-part podcast introduces Bradley Osburn, Kyle Charizanis, and Matt McLennan to the mic. Along with those three are Jason Ross and Chris Mabrey.

After every member of the podcast goes through an introduction, a bit of news is discussed. Square Enix is losing money, Modern Warfare 3 has information leaked! Mischief Makers is controlled with the D-Pad and not the analog stick. What?!

The only thing that can&#39;t be found in Episode 32, Tape 2 is Chris&#39;s list of his favorite games.


</itunes:summary>
<itunes:duration>00:55:48</itunes:duration>
<itunes:keywords>
Nintendo, Microsoft, Sony, videogames, Wii, PlayStation 3, PS3, Xbox, Xbox 360, 360, technology, games, nintendo ds, ds, psp, pixlbit, pixltalk, pspgo
</itunes:keywords>
<itunes:author>PixlBit.com</itunes:author>
<itunes:explicit>
yes
</itunes:explicit>
</item>
<item>
<enclosure url="http://www.pixlbit.com/podcasts/episode32sideb.mp3" length="66349082" type="audio/mpeg" />
<link>http://www.pixlbit.com/feature/447/episode_32_side_b_20_launch_special</link>
<title>Episode 32, Side B: 2.0 Launch Special</title>
<description>
In the second part of our PixlTalk 2.0 launch series, Nate hosts with Matt R, Stanton and Jason H sitting in for a talk concerning modern gaming.

After speaking of 2.0 site projects the crew jumps right into the bitching, with complaints about 3DS and the 3D movement in general. While talking about the Ocarina of Time 3DS title, Nate complains that Miyamoto jacked his dreams. Stanton also hates on Zelda 2.

After laughing at Sony and PSN for its month-long blackout the team starts bitching yet again about MMOs, micro transaction, and the floundering title &#39;APB&#39;. Somehow the conversation goes from micro transactions to people bragging about their level 100 carrots in Rune Factory (and you thought talks of level 100 Pikachus were bad). After bitching about Harvest Moon and Rune Factory the conversation wraps up with bitching about water worlds and water temples (notice the rolling trend in this episode).


</description>
<pubDate>Thu, 19 May 2011 02:40:00 EDT</pubDate>
<itunes:image href="http://www.pixlbit.com/media/features/447.jpg" />
<itunes:summary>
In the second part of our PixlTalk 2.0 launch series, Nate hosts with Matt R, Stanton and Jason H sitting in for a talk concerning modern gaming.

After speaking of 2.0 site projects the crew jumps right into the bitching, with complaints about 3DS and the 3D movement in general. While talking about the Ocarina of Time 3DS title, Nate complains that Miyamoto jacked his dreams. Stanton also hates on Zelda 2.

After laughing at Sony and PSN for its month-long blackout the team starts bitching yet again about MMOs, micro transaction, and the floundering title &#39;APB&#39;. Somehow the conversation goes from micro transactions to people bragging about their level 100 carrots in Rune Factory (and you thought talks of level 100 Pikachus were bad). After bitching about Harvest Moon and Rune Factory the conversation wraps up with bitching about water worlds and water temples (notice the rolling trend in this episode).


</itunes:summary>
<itunes:duration>01:09:06</itunes:duration>
<itunes:keywords>
Nintendo, Microsoft, Sony, videogames, Wii, PlayStation 3, PS3, Xbox, Xbox 360, 360, technology, games, nintendo ds, ds, psp, pixlbit, pixltalk, pspgo
</itunes:keywords>
<itunes:author>PixlBit.com</itunes:author>
<itunes:explicit>
yes
</itunes:explicit>
</item>
<item>
<enclosure url="http://www.pixlbit.com/podcasts/episode32sidea.mp3" length="73168538" type="audio/mpeg" />
<link>http://www.pixlbit.com/feature/441/episode_32_side_a_20_launch_special</link>
<title>Episode 32, Side A: 2.0 Launch Special</title>
<description>
As you can plainly see, PixlBit 2.0 is now alive and well. To celebrate its launch, we went on podcasting overdrive last week, producing three distinct episodes, each of which feature different members from the PixlBit staff.

Today&#39;s episode features Nick and Chessa, introducing the plans for the week and recent staff hires, Jon &quot;JD&quot; Lewis and Joaquim Mira. Both Joaquim and JD introduce themselves, talking a bit about what made them into gamers and what they do here at the site. Shortly thereafter, Nick gives a rundown of the how and why of the site&#39;s 2.0 incarnation before heading into general gaming discussion.

E3 2011 is the main topic of discussion. What will we see? Is Project Cafe going to surprise launch either late this year or early next year? What do Microsoft and Sony have up their sleeve? Will the 3DS pick up steam? All of these topics and more are covered in the second half hour of the show.

Stay tuned throughout the week for the subsequent two episodes!


</description>
<pubDate>Mon, 16 May 2011 01:01:29 EDT</pubDate>
<itunes:image href="http://www.pixlbit.com/media/features/441.jpeg" />
<itunes:summary>
As you can plainly see, PixlBit 2.0 is now alive and well. To celebrate its launch, we went on podcasting overdrive last week, producing three distinct episodes, each of which feature different members from the PixlBit staff.

Today&#39;s episode features Nick and Chessa, introducing the plans for the week and recent staff hires, Jon &quot;JD&quot; Lewis and Joaquim Mira. Both Joaquim and JD introduce themselves, talking a bit about what made them into gamers and what they do here at the site. Shortly thereafter, Nick gives a rundown of the how and why of the site&#39;s 2.0 incarnation before heading into general gaming discussion.

E3 2011 is the main topic of discussion. What will we see? Is Project Cafe going to surprise launch either late this year or early next year? What do Microsoft and Sony have up their sleeve? Will the 3DS pick up steam? All of these topics and more are covered in the second half hour of the show.

Stay tuned throughout the week for the subsequent two episodes!


</itunes:summary>
<itunes:duration>01:16:13</itunes:duration>
<itunes:keywords>
Nintendo, Microsoft, Sony, videogames, Wii, PlayStation 3, PS3, Xbox, Xbox 360, 360, technology, games, nintendo ds, ds, psp, pixlbit, pixltalk, pspgo
</itunes:keywords>
<itunes:author>PixlBit.com</itunes:author>
<itunes:explicit>
yes
</itunes:explicit>
</item>
<item>
<enclosure url="http://www.pixlbit.com/podcasts/episode31.mp3" length="61244954" type="audio/mpeg" />
<link>http://www.pixlbit.com/feature/438/episode_31_atlus_is_squares_little_brother</link>
<title>Episode 31: Atlus is Square&#39;s Little Brother</title>
<description>
In this episode of PixlTalk, Staff noob JD gets a warm introduction to the team.

They talk about the delay of Mass Effect 3 and how game delays in general can lead to better or worse products.

In a conversation about Radiant Historia Nate and JD find many similarities to the classic SNES RPG Crono Trigger.

Nate also rips into Conduit 2 some more when he lists off games he has not been playing.


</description>
<pubDate>Fri, 13 May 2011 20:00:00 EDT</pubDate>
<itunes:image href="http://www.pixlbit.com/media/features/438.png" />
<itunes:summary>
In this episode of PixlTalk, Staff noob JD gets a warm introduction to the team.

They talk about the delay of Mass Effect 3 and how game delays in general can lead to better or worse products.

In a conversation about Radiant Historia Nate and JD find many similarities to the classic SNES RPG Crono Trigger.

Nate also rips into Conduit 2 some more when he lists off games he has not been playing.


</itunes:summary>
<itunes:duration>01:03:37</itunes:duration>
<itunes:keywords>
Nintendo, Microsoft, Sony, videogames, Wii, PlayStation 3, PS3, Xbox, Xbox 360, 360, technology, games, nintendo ds, ds, psp, pixlbit, pixltalk, pspgo
</itunes:keywords>
<itunes:author>PixlBit.com</itunes:author>
<itunes:explicit>
yes
</itunes:explicit>
</item>
<item>
<enclosure url="http://www.pixlbit.com/podcasts/episode30.mp3" length="72054607" type="audio/mpeg" />
<link>http://www.pixlbit.com/feature/433/episode_30_a_potato_sack_of_topics</link>
<title>Episode 30: A Potato Sack of Topics
</title>
<description>
Nate and Stanton hold the fort down this week. First on the agenda is a conversation about Portal 2 and the &#39;Potato Sack&#39;. Indie developers were given unprecedented full use of Valve IP that will hopefully set a standard for future projects across the industry.

They then reflect upon fond Rock Band memories when examining the top 10 downloaded tracks for the game. What songs should have made the cut? Nate grumbles about his plastic instrument investments and Stanton expounds on how his friends drained his Xbox Live account faster than a PSN hacker exploited gamers&#39; bank accounts.

Speaking of PSN, the crew touches on security issues in gaming and how to protect yourself in the future. Nate&#39;s clumsy metaphors lead to Stanton having an epiphany and a subsequent conversation on Dragon Ball.


</description>
<pubDate>Tue, 03 May 2011 10:20:55 EDT</pubDate>
<itunes:image href="http://www.pixlbit.com/media/features/433.jpg" />
<itunes:summary>
Nate and Stanton hold the fort down this week. First on the agenda is a conversation about Portal 2 and the &#39;Potato Sack&#39;. Indie developers were given unprecedented full use of Valve IP that will hopefully set a standard for future projects across the industry.

They then reflect upon fond Rock Band memories when examining the top 10 downloaded tracks for the game. What songs should have made the cut? Nate grumbles about his plastic instrument investments and Stanton expounds on how his friends drained his Xbox Live account faster than a PSN hacker exploited gamers&#39; bank accounts.

Speaking of PSN, the crew touches on security issues in gaming and how to protect yourself in the future. Nate&#39;s clumsy metaphors lead to Stanton having an epiphany and a subsequent conversation on Dragon Ball.


</itunes:summary>
<itunes:duration>01:15:03</itunes:duration>
<itunes:keywords>
Nintendo, Microsoft, Sony, videogames, Wii, PlayStation 3, PS3, Xbox, Xbox 360, 360, technology, games, nintendo ds, ds, psp, pixlbit, pixltalk, pspgo
</itunes:keywords>
<itunes:author>PixlBit.com</itunes:author>
<itunes:explicit>
yes
</itunes:explicit>
</item>
<item>
<enclosure url="http://www.pixlbit.com/podcasts/episode29.mp3" length="68926927" type="audio/mpeg" />
<link>http://www.pixlbit.com/feature/430/episode_29_miyamotos_on_speed_dial</link>
<title>Episode 29: Miyamoto&#39;s on Speed Dial</title>
<description>
This week starts with a special site announcement delivered by Nick and Chessa, but is promptly followed by regular weekly discussion. Given the swirling rumors of the Wii successor, discussion of the upcoming system continued this week. What&#39;s now confirmed as Project Cafe is discussed in detail, as is the credibility of the various rumors that are floating around.

Thanks to a Kotaku posting, more rumors are discussed regarding the PS4 and NextBox. Things smoothly shift into talk of the PSN outages and the death of the PSPgo.

Edited by Nick DiMolaMusic by Andy McKee


</description>
<pubDate>Mon, 25 Apr 2011 07:33:06 EDT</pubDate>
<itunes:image href="http://www.pixlbit.com/media/features/430.png" />
<itunes:summary>
This week starts with a special site announcement delivered by Nick and Chessa, but is promptly followed by regular weekly discussion. Given the swirling rumors of the Wii successor, discussion of the upcoming system continued this week. What&#39;s now confirmed as Project Cafe is discussed in detail, as is the credibility of the various rumors that are floating around.

Thanks to a Kotaku posting, more rumors are discussed regarding the PS4 and NextBox. Things smoothly shift into talk of the PSN outages and the death of the PSPgo.

Edited by Nick DiMolaMusic by Andy McKee


</itunes:summary>
<itunes:duration>01:11:47</itunes:duration>
<itunes:keywords>
Nintendo, Microsoft, Sony, videogames, Wii, PlayStation 3, PS3, Xbox, Xbox 360, 360, technology, games, nintendo ds, ds, psp, pixlbit, pixltalk, pspgo
</itunes:keywords>
<itunes:author>PixlBit.com</itunes:author>
<itunes:explicit>
yes
</itunes:explicit>
</item>
<item>
<enclosure url="http://www.pixlbit.com/podcasts/episode28.mp3" length="57110861" type="audio/mpeg" />
<link>http://www.pixlbit.com/feature/427/episode_28_were_wii_right</link>
<title>Episode 28: Were Wii Right?</title>
<description>
The forefront of Episode 28 is Nintendo. Why? Because of the numerous rumors about the Wii&#39;s successor, which apparently will be revealed at this upcoming E3, which is exactly what Nick and Jason estimated would happen last week, in Episode 27.

Nate briefly details the Pokemon Global Link, too.  No global meltdowns occur.

Additionally, the gang takes on a quote from an Activision Developer Relations figurehead.

Edited by Nate Hascup

Music by Andy McKee


</description>
<pubDate>Tue, 19 Apr 2011 22:24:35 EDT</pubDate>
<itunes:image href="http://www.pixlbit.com/media/features/427.png" />
<itunes:summary>
The forefront of Episode 28 is Nintendo. Why? Because of the numerous rumors about the Wii&#39;s successor, which apparently will be revealed at this upcoming E3, which is exactly what Nick and Jason estimated would happen last week, in Episode 27.

Nate briefly details the Pokemon Global Link, too.  No global meltdowns occur.

Additionally, the gang takes on a quote from an Activision Developer Relations figurehead.

Edited by Nate Hascup

Music by Andy McKee


</itunes:summary>
<itunes:duration>00:59:29</itunes:duration>
<itunes:keywords>
Nintendo, Microsoft, Sony, videogames, Wii, PlayStation 3, PS3, Xbox, Xbox 360, 360, technology, games, nintendo ds, ds, psp, pixlbit, pixltalk, pspgo
</itunes:keywords>
<itunes:author>PixlBit.com</itunes:author>
<itunes:explicit>
yes
</itunes:explicit>
</item>
<item>
<enclosure url="http://www.pixlbit.com/podcasts/episode27sideb.mp3" length="38860616" type="audio/mpeg" />
<link>http://www.pixlbit.com/feature/418/episode_27_side_b_cool_hwhip</link>
<title>Episode 27, Side B: Cool Hwhip</title>
<description>
Side B of Episode 27 begins with the third page of reader mail, literally.  There&#39;s a &quot;Ding&quot; at the beginning, and Nate turns the page.

We talk about when the next generation of consoles will arrive, focusing mostly on the next Nintendo console, which the group unanimously agreed will come next. There&#39;s less discussion about the other two console makers, though we do hit those two.

Site features are discussed lightly, particularly a few recent updates to the site.

This Episode&#39;s best quote, undoubtedly:

&quot;Dude, I&#39;m stuck in the bathroom and it&#39;s been an hour. Things aren&#39;t going well.&quot;

-Nate Hascup

Edited by Jason Ross

Music by Andy McKee


</description>
<pubDate>Wed, 13 Apr 2011 00:40:40 EDT</pubDate>
<itunes:image href="http://www.pixlbit.com/media/features/418.png" />
<itunes:summary>
Side B of Episode 27 begins with the third page of reader mail, literally.  There&#39;s a &quot;Ding&quot; at the beginning, and Nate turns the page.

We talk about when the next generation of consoles will arrive, focusing mostly on the next Nintendo console, which the group unanimously agreed will come next. There&#39;s less discussion about the other two console makers, though we do hit those two.

Site features are discussed lightly, particularly a few recent updates to the site.

This Episode&#39;s best quote, undoubtedly:

&quot;Dude, I&#39;m stuck in the bathroom and it&#39;s been an hour. Things aren&#39;t going well.&quot;

-Nate Hascup

Edited by Jason Ross

Music by Andy McKee


</itunes:summary>
<itunes:duration>00:40:28</itunes:duration>
<itunes:keywords>
Nintendo, Microsoft, Sony, videogames, Wii, PlayStation 3, PS3, Xbox, Xbox 360, 360, technology, games, nintendo ds, ds, psp, pixlbit, pixltalk, pspgo
</itunes:keywords>
<itunes:author>PixlBit.com</itunes:author>
<itunes:explicit>
yes
</itunes:explicit>
</item>
<item>
<enclosure url="http://www.pixlbit.com/podcasts/episode27sidea.mp3" length="53616768" type="audio/mpeg" />
<link>http://www.pixlbit.com/feature/416/episode_27_side_a_the_pixltalk</link>
<title>Episode 27, Side A: The PixlTalk</title>
<description>
Nick, Chessa, Nate, and Jason make up the panel of this week&#39;s PixlTalk, where the group talk about a variety of things relevant to the video game scene, as always.  Unlike last week&#39;s 3DS-centric episode, this week brings conversation and insight on Sonic the hedgehog and Dragon Quest X quote translations.

Also in the mix, PixlTalk&#39;s panel discusses a bit of E3 2011, growing in the excitement and spirit of the upcoming convention.

Side A concludes with one piece of listener mail.  Tune in on Monday for Side B, which will include more pieces of mail and more video game talk from some of your favorite staff at PixlBit!

Edited by Jason Ross

Music by Andy McKee


</description>
<pubDate>Sat, 09 Apr 2011 22:33:18 EDT</pubDate>
<itunes:image href="http://www.pixlbit.com/media/features/416.jpg" />
<itunes:summary>
Nick, Chessa, Nate, and Jason make up the panel of this week&#39;s PixlTalk, where the group talk about a variety of things relevant to the video game scene, as always.  Unlike last week&#39;s 3DS-centric episode, this week brings conversation and insight on Sonic the hedgehog and Dragon Quest X quote translations.

Also in the mix, PixlTalk&#39;s panel discusses a bit of E3 2011, growing in the excitement and spirit of the upcoming convention.

Side A concludes with one piece of listener mail.  Tune in on Monday for Side B, which will include more pieces of mail and more video game talk from some of your favorite staff at PixlBit!

Edited by Jason Ross

Music by Andy McKee


</itunes:summary>
<itunes:duration>00:55:51</itunes:duration>
<itunes:keywords>
Nintendo, Microsoft, Sony, videogames, Wii, PlayStation 3, PS3, Xbox, Xbox 360, 360, technology, games, nintendo ds, ds, psp, pixlbit, pixltalk, pspgo
</itunes:keywords>
<itunes:author>PixlBit.com</itunes:author>
<itunes:explicit>
yes
</itunes:explicit>
</item>
<item>
<enclosure url="http://www.pixlbit.com/podcasts/episode26sideb.mp3" length="37141967" type="audio/mpeg" />
<link>http://www.pixlbit.com/feature/412/episode_26_side_b_unit_handling</link>
<title>Episode 26, Side B: Unit Handling</title>
<description>
Side B has Nick, Chessa, and Jason discussing the merits of the 3DS. Initial discussion revolves around the system being a gimmick and quickly moves to discussion on the quality of the launch titles.

The group discusses its comparative quality to other Nintendo handheld launches, as well as Nintendo home console launches. First party software is discussed as is Steel Diver.

To hear everyone&#39;s opinions, be sure to check out the episode via the embedded player below, by downloading on the right, or subscribing in iTunes!

Edited by Nick DiMola

Music by Andy McKee


</description>
<pubDate>Mon, 04 Apr 2011 08:26:19 EDT</pubDate>
<itunes:image href="http://www.pixlbit.com/media/features/412.jpg" />
<itunes:summary>
Side B has Nick, Chessa, and Jason discussing the merits of the 3DS. Initial discussion revolves around the system being a gimmick and quickly moves to discussion on the quality of the launch titles.

The group discusses its comparative quality to other Nintendo handheld launches, as well as Nintendo home console launches. First party software is discussed as is Steel Diver.

To hear everyone&#39;s opinions, be sure to check out the episode via the embedded player below, by downloading on the right, or subscribing in iTunes!

Edited by Nick DiMola

Music by Andy McKee


</itunes:summary>
<itunes:duration>00:38:41</itunes:duration>
<itunes:keywords>
Nintendo, Microsoft, Sony, videogames, Wii, PlayStation 3, PS3, Xbox, Xbox 360, 360, technology, games, nintendo ds, ds, psp, pixlbit, pixltalk, pspgo
</itunes:keywords>
<itunes:author>PixlBit.com</itunes:author>
<itunes:explicit>
yes
</itunes:explicit>
</item>
<item>
<enclosure url="http://www.pixlbit.com/podcasts/episode26sidea.mp3" length="43976018" type="audio/mpeg" />
<link>http://www.pixlbit.com/feature/411/episode_26_side_a_launching_at_midnight</link>
<title>Episode 26, Side A: Launching at Midnight</title>
<description>
As you all know the 3DS is now available worldwide and after Sunday&#39;s launch at midnight, Nick, Chessa, and Jason Ross have come together to discuss the new system and the process of procuring it.

After discussing the midnight launch, discussion turns to discussion of the launch software, on board software, and the construction of the system itself.

Did you grab a 3DS? Tell us what you think about the games and the new system in the comment thread below!

On Monday, the group of three will conclude discussion with an in depth talk of how well the launch software stacks up against past handheld launches and if the latest gimmick (3D) is enough to set the system apart and make it feel like a massive improvement over the already phenomenal DSi.

Edited by Nick DiMola

Music by Andy McKee


</description>
<pubDate>Fri, 01 Apr 2011 23:16:06 EDT</pubDate>
<itunes:image href="http://www.pixlbit.com/media/features/411.jpg" />
<itunes:summary>
As you all know the 3DS is now available worldwide and after Sunday&#39;s launch at midnight, Nick, Chessa, and Jason Ross have come together to discuss the new system and the process of procuring it.

After discussing the midnight launch, discussion turns to discussion of the launch software, on board software, and the construction of the system itself.

Did you grab a 3DS? Tell us what you think about the games and the new system in the comment thread below!

On Monday, the group of three will conclude discussion with an in depth talk of how well the launch software stacks up against past handheld launches and if the latest gimmick (3D) is enough to set the system apart and make it feel like a massive improvement over the already phenomenal DSi.

Edited by Nick DiMola

Music by Andy McKee


</itunes:summary>
<itunes:duration>00:45:48</itunes:duration>
<itunes:keywords>
Nintendo, Microsoft, Sony, videogames, Wii, PlayStation 3, PS3, Xbox, Xbox 360, 360, technology, games, nintendo ds, ds, psp, pixlbit, pixltalk, pspgo
</itunes:keywords>
<itunes:author>PixlBit.com</itunes:author>
<itunes:explicit>
yes
</itunes:explicit>
</item>
<item>
<enclosure url="http://www.pixlbit.com/podcasts/episode25sideb.mp3" length="61541981" type="audio/mpeg" />
<link>http://www.pixlbit.com/feature/367/episode_25_side_b_ice_climber_3d_and_other_titles_the_3ds_needs</link>
<title>Episode 25, Side B: Ice Climber 3D and Other Titles the 3DS Needs</title>
<description>
The second half of Episode 25 starts off a little off-topic, but soon enough, the discussion meanders to games PixlBit staff would enjoy seeing on the 3DS or in 3D.  While the most notable franchise, Ice Climber, only gets a brief mention toward the end, several different franchises and individual games are given shout-outs and receive speculation.

As seen in a video recently posted on PixlBit, Tetris DS is one title that the staff would like to see make the jump to full 3D.

In addition to a full list of titles we&#39;d like to see on the 3DS, a few ideas for the use of augmented reality are pitched around.


</description>
<pubDate>Tue, 22 Mar 2011 22:53:32 EDT</pubDate>
<itunes:image href="http://www.pixlbit.com/media/features/367.png" />
<itunes:summary>
The second half of Episode 25 starts off a little off-topic, but soon enough, the discussion meanders to games PixlBit staff would enjoy seeing on the 3DS or in 3D.  While the most notable franchise, Ice Climber, only gets a brief mention toward the end, several different franchises and individual games are given shout-outs and receive speculation.

As seen in a video recently posted on PixlBit, Tetris DS is one title that the staff would like to see make the jump to full 3D.

In addition to a full list of titles we&#39;d like to see on the 3DS, a few ideas for the use of augmented reality are pitched around.


</itunes:summary>
<itunes:duration>01:04:06</itunes:duration>
<itunes:keywords>
Nintendo, Microsoft, Sony, videogames, Wii, PlayStation 3, PS3, Xbox, Xbox 360, 360, technology, games, nintendo ds, ds, psp, pixlbit, pixltalk, pspgo
</itunes:keywords>
<itunes:author>PixlBit.com</itunes:author>
<itunes:explicit>
yes
</itunes:explicit>
</item>
<item>
<enclosure url="http://www.pixlbit.com/podcasts/episode25sidea.mp3" length="46353792" type="audio/mpeg" />
<link>http://www.pixlbit.com/feature/363/episode_25_side_a_a_pirates_life_for_ubi</link>
<title>Episode 25, Side A: A Pirate&#39;s Life for Ubi</title>
<description>
You read correctly!  Nick, Stanton, Nate, and Jason Ross compose the cast of this week&#39;s PixlTalk, and discuss a wide range of industry ideas from the past week.

Of note, this particular episode delves into Ubisoft&#39;s seemingly erratic and confusing decision to pirate music from Assassin&#39;s Creed: Brotherhood to provide as bonus content for the PC&#39;s special edition of the title.

Nick also takes a gamble and estimates the price of the NGP following a discussion of Ubisoft&#39;s secret NGP pricing survey.

The conversation turns towards AIDS, as Nick attempts to defend his brother&#39;s actions on Xbox Live, and fails miserably.  Then everyone talks about Mormons and South Park N64 games.

This half of the episode concludes with some light talk about the relationship between children, gaming, and parental codes.  Tune in tomorrow for Side B, which will focus on video games we&#39;d like to play in 3D!


</description>
<pubDate>Mon, 21 Mar 2011 21:38:32 EDT</pubDate>
<itunes:image href="http://www.pixlbit.com/media/features/363.png" />
<itunes:summary>
You read correctly!  Nick, Stanton, Nate, and Jason Ross compose the cast of this week&#39;s PixlTalk, and discuss a wide range of industry ideas from the past week.

Of note, this particular episode delves into Ubisoft&#39;s seemingly erratic and confusing decision to pirate music from Assassin&#39;s Creed: Brotherhood to provide as bonus content for the PC&#39;s special edition of the title.

Nick also takes a gamble and estimates the price of the NGP following a discussion of Ubisoft&#39;s secret NGP pricing survey.

The conversation turns towards AIDS, as Nick attempts to defend his brother&#39;s actions on Xbox Live, and fails miserably.  Then everyone talks about Mormons and South Park N64 games.

This half of the episode concludes with some light talk about the relationship between children, gaming, and parental codes.  Tune in tomorrow for Side B, which will focus on video games we&#39;d like to play in 3D!


</itunes:summary>
<itunes:duration>00:48:17</itunes:duration>
<itunes:keywords>
Nintendo, Microsoft, Sony, videogames, Wii, PlayStation 3, PS3, Xbox, Xbox 360, 360, technology, games, nintendo ds, ds, psp, pixlbit, pixltalk, pspgo
</itunes:keywords>
<itunes:author>PixlBit.com</itunes:author>
<itunes:explicit>
yes
</itunes:explicit>
</item>
<item>
<enclosure url="http://www.pixlbit.com/podcasts/episode24sideb.mp3" length="46474368" type="audio/mpeg" />
<link>http://www.pixlbit.com/feature/342/episode_24_side_b_xbox_live_has_some_disease_i_cant_mention_for_fear_of_being_banned</link>
<title>Episode 24, Side B: Xbox Live Has Some Disease I Can&#39;t Mention For Fear of Being Banned!</title>
<description>
After the bated breaths and maddening desire listeners experienced awaiting the conclusion of Episode 24, we finally have Side B!  In this half of the podcast, the PixlTalk group discusses a wide variety of topics.

One topic stands above the rest, of course. Should Rob have been banned from Xbox Live?  The individual participants take black and white sides in order to eliminate all confusion on the issue.

Oh, there&#39;s also some trivia and a bit of what games we haven&#39;t been playing, too.


</description>
<pubDate>Mon, 14 Mar 2011 22:44:24 EDT</pubDate>
<itunes:image href="http://www.pixlbit.com/media/features/342.png" />
<itunes:summary>
After the bated breaths and maddening desire listeners experienced awaiting the conclusion of Episode 24, we finally have Side B!  In this half of the podcast, the PixlTalk group discusses a wide variety of topics.

One topic stands above the rest, of course. Should Rob have been banned from Xbox Live?  The individual participants take black and white sides in order to eliminate all confusion on the issue.

Oh, there&#39;s also some trivia and a bit of what games we haven&#39;t been playing, too.


</itunes:summary>
<itunes:duration>00:48:24</itunes:duration>
<itunes:keywords>
Nintendo, Microsoft, Sony, videogames, Wii, PlayStation 3, PS3, Xbox, Xbox 360, 360, technology, games, nintendo ds, ds, psp, pixlbit, pixltalk, pspgo
</itunes:keywords>
<itunes:author>PixlBit.com</itunes:author>
<itunes:explicit>
yes
</itunes:explicit>
</item>
<item>
<enclosure url="http://www.pixlbit.com/podcasts/episode24sidea.mp3" length="44323200" type="audio/mpeg" />
<link>http://www.pixlbit.com/feature/338/episode_24_side_a_over_10000000_served</link>
<title>Episode 24, Side A: Over 10,000,000 Served</title>
<description>
This week&#39;s episode of PixlTalk comes in two parts.  Catch &quot;Side A&quot; of the conversation today, and come back Monday for the next half, &quot;Side B.&quot; This week begins with Stanton filling in as host for a driving Jason Ross.  To begin, we recap everything from last week&#39;s podcast and hear some of Jason Hillhouse&#39;s viewpoints in key issues, as well as note changes from one week to the other in terms of incredible engines and seized European consoles.

Partway through, Nate joins the podcast, as the group discusses upgrades for the Playstation Network Plus subscribers.  The call takes a hardware launch-tinted perspective of Kinect and the accessory&#39;s success at the marketplace, bringing in ideas and woes with all sorts of gaming hardware and peripherals to end Side A of this week&#39;s podcast.


</description>
<pubDate>Sat, 12 Mar 2011 18:41:31 EST</pubDate>
<itunes:image href="http://www.pixlbit.com/media/features/338.png" />
<itunes:summary>
This week&#39;s episode of PixlTalk comes in two parts.  Catch &quot;Side A&quot; of the conversation today, and come back Monday for the next half, &quot;Side B.&quot; This week begins with Stanton filling in as host for a driving Jason Ross.  To begin, we recap everything from last week&#39;s podcast and hear some of Jason Hillhouse&#39;s viewpoints in key issues, as well as note changes from one week to the other in terms of incredible engines and seized European consoles.

Partway through, Nate joins the podcast, as the group discusses upgrades for the Playstation Network Plus subscribers.  The call takes a hardware launch-tinted perspective of Kinect and the accessory&#39;s success at the marketplace, bringing in ideas and woes with all sorts of gaming hardware and peripherals to end Side A of this week&#39;s podcast.


</itunes:summary>
<itunes:duration>00:46:10</itunes:duration>
<itunes:keywords>
Nintendo, Microsoft, Sony, videogames, Wii, PlayStation 3, PS3, Xbox, Xbox 360, 360, technology, games, nintendo ds, ds, psp, pixlbit, pixltalk, pspgo
</itunes:keywords>
<itunes:author>PixlBit.com</itunes:author>
<itunes:explicit>
yes
</itunes:explicit>
</item>
<item>
<enclosure url="http://www.pixlbit.com/podcasts/episode23.mp3" length="118318080" type="audio/mpeg" />
<link>http://www.pixlbit.com/feature/330/episode_23_trivection_oven</link>
<title>Episode 23: Trivection Oven</title>
<description>
This week&#39;s episode of PixlTalk hails the return of a long-lost participant: Stanton Daries!

The three of us begin the episode with a discussion of our favorite unveils and topics of GDC. Nate brings in the Super Mario talk, and Stanton brings in hype about the new Unreal Engine 3 update, with particular interest in neon lights, it seems.

Afterward, Sony becomes the topic of discussion. Stanton unleashes his bias by stating his pleasure upon hearing of the injunction preventing the PS3 from being imported into Europe. In the next breath, we talk NGP.  Will it fail?  Succeed?  In addition, we all play a brief round of &quot;The Price is Right&quot; and try to guess the NGP&#39;s launch price.

The hefty episode takes a break for some nostalgic trivia, then moves onto a discussion of various David Jaffe quotes and the gaming industry&#39;s perception.

Concluding this week&#39;s PixlTalk is another installment of &quot;Watcha Not Been Playing.&quot;  Spoiler Alert: Stanton hasn&#39;t been playing anything on a Sony console.


</description>
<pubDate>Fri, 04 Mar 2011 14:54:31 EST</pubDate>
<itunes:image href="http://www.pixlbit.com/media/features/330.png" />
<itunes:summary>
This week&#39;s episode of PixlTalk hails the return of a long-lost participant: Stanton Daries!

The three of us begin the episode with a discussion of our favorite unveils and topics of GDC. Nate brings in the Super Mario talk, and Stanton brings in hype about the new Unreal Engine 3 update, with particular interest in neon lights, it seems.

Afterward, Sony becomes the topic of discussion. Stanton unleashes his bias by stating his pleasure upon hearing of the injunction preventing the PS3 from being imported into Europe. In the next breath, we talk NGP.  Will it fail?  Succeed?  In addition, we all play a brief round of &quot;The Price is Right&quot; and try to guess the NGP&#39;s launch price.

The hefty episode takes a break for some nostalgic trivia, then moves onto a discussion of various David Jaffe quotes and the gaming industry&#39;s perception.

Concluding this week&#39;s PixlTalk is another installment of &quot;Watcha Not Been Playing.&quot;  Spoiler Alert: Stanton hasn&#39;t been playing anything on a Sony console.


</itunes:summary>
<itunes:duration>02:03:14</itunes:duration>
<itunes:keywords>
Nintendo, Microsoft, Sony, videogames, Wii, PlayStation 3, PS3, Xbox, Xbox 360, 360, technology, games, nintendo ds, ds, psp, pixlbit, pixltalk, pspgo
</itunes:keywords>
<itunes:author>PixlBit.com</itunes:author>
<itunes:explicit>
yes
</itunes:explicit>
</item>
<item>
<enclosure url="http://www.pixlbit.com/podcasts/episode22.mp3" length="82402944" type="audio/mpeg" />
<link>http://www.pixlbit.com/feature/327/episode_22_hacked_together</link>
<title>Episode 22: Hacked Together</title>
<description>
Last week&#39;s episode of PixlTalk begins with a lengthy discussion of anything Nate and Jason could think of that has to do with Sony&#39;s case against George Hotz.

The conversation delves into prior court cases involving Sega and even directs its way into world-wide console importing, including Sony and Lik-Sang&#39;s prior issues.

After the conversation including piracy, importing, and hacking, Nate and Jason discuss all the games they haven&#39;t been playing, and the reasons why, which leads to a brief discussion about Okamiden&#39;s 3DS chances.


</description>
<pubDate>Tue, 01 Mar 2011 17:33:57 EST</pubDate>
<itunes:image href="http://www.pixlbit.com/media/features/327.png" />
<itunes:summary>
Last week&#39;s episode of PixlTalk begins with a lengthy discussion of anything Nate and Jason could think of that has to do with Sony&#39;s case against George Hotz.

The conversation delves into prior court cases involving Sega and even directs its way into world-wide console importing, including Sony and Lik-Sang&#39;s prior issues.

After the conversation including piracy, importing, and hacking, Nate and Jason discuss all the games they haven&#39;t been playing, and the reasons why, which leads to a brief discussion about Okamiden&#39;s 3DS chances.


</itunes:summary>
<itunes:duration>01:25:50</itunes:duration>
<itunes:keywords>
Nintendo, Microsoft, Sony, videogames, Wii, PlayStation 3, PS3, Xbox, Xbox 360, 360, technology, games, nintendo ds, ds, psp, pixlbit, pixltalk, pspgo
</itunes:keywords>
<itunes:author>PixlBit.com</itunes:author>
<itunes:explicit>
yes
</itunes:explicit>
</item>
<item>
<enclosure url="http://www.pixlbit.com/podcasts/episode21.mp3" length="17519770" type="audio/mpeg" />
<link>http://www.pixlbit.com/feature/314/episode_21_revenge_of_the_metatalk</link>
<title>Episode 21: Revenge of the Meta-Talk</title>
<description>
This week brings the return of a long-lost podcast, PixlTalk, with an all-new cast and format! Join Nate and Jason as they kick of the beginning of this second volume in style.

This week&#39;s episode centers around remembering Hudson Entertainment and all of Hudson&#39;s games over the year.  Nate and Jason name some favorites and discuss some fond memories, particularly with respect to the very first Mario Party title.

After that, the duo take a break to discuss a little bit of trivia, in this case Wikipedia&#39;s List of video games notable for negative reception article.

Following the mid-point trivia discussion, PixlTalk wraps up discussion with a brief talk about Groundhog&#39;s Day (or lack thereof) in video games and close mentioning an upcoming preview from Nate about Radiant Historia.


</description>
<pubDate>Fri, 18 Feb 2011 21:15:01 EST</pubDate>
<itunes:image href="http://www.pixlbit.com/media/features/314.png" />
<itunes:summary>
This week brings the return of a long-lost podcast, PixlTalk, with an all-new cast and format! Join Nate and Jason as they kick of the beginning of this second volume in style.

This week&#39;s episode centers around remembering Hudson Entertainment and all of Hudson&#39;s games over the year.  Nate and Jason name some favorites and discuss some fond memories, particularly with respect to the very first Mario Party title.

After that, the duo take a break to discuss a little bit of trivia, in this case Wikipedia&#39;s List of video games notable for negative reception article.

Following the mid-point trivia discussion, PixlTalk wraps up discussion with a brief talk about Groundhog&#39;s Day (or lack thereof) in video games and close mentioning an upcoming preview from Nate about Radiant Historia.


</itunes:summary>
<itunes:duration>01:12:59</itunes:duration>
<itunes:keywords>
Nintendo, Microsoft, Sony, videogames, Wii, PlayStation 3, PS3, Xbox, Xbox 360, 360, technology, games, nintendo ds, ds, psp, pixlbit, pixltalk, pspgo
</itunes:keywords>
<itunes:author>PixlBit.com</itunes:author>
<itunes:explicit>
yes
</itunes:explicit>
</item>
<item>
<enclosure url="http://www.pixlbit.com/podcasts/episode20.mp3" length="52181489" type="audio/mpeg" />
<link>http://www.pixlbit.com/feature/235/episode_20_were_back</link>
<title>Episode 20: We&#39;re Back!</title>
<description>
On this momentous day, Nick, Jason R., and Stanton have convened to create the twentieth episode of PixlTalk after an extremely long break. The crew has skipped discussion of what they&#39;ve been playing in lieu of talk of current news and recently released games.

The new Ace Attorney vs. Layton crossover title was discussed as were Fallout: New Vegas, Super Scribblenauts, and Kirby&#39;s Epic Yarn. Some other 

With the help of our new application, PixlTalk should once again be a weekly institution. Catch you next week!

Download Here

Subscribe to Our Feed!

Edited by Nick DiMola

Music by Andy McKee


</description>
<pubDate>Tue, 19 Oct 2010 23:32:39 EDT</pubDate>
<itunes:image href="http://www.pixlbit.com/media/features/235.jpg" />
<itunes:summary>
On this momentous day, Nick, Jason R., and Stanton have convened to create the twentieth episode of PixlTalk after an extremely long break. The crew has skipped discussion of what they&#39;ve been playing in lieu of talk of current news and recently released games.

The new Ace Attorney vs. Layton crossover title was discussed as were Fallout: New Vegas, Super Scribblenauts, and Kirby&#39;s Epic Yarn. Some other 

With the help of our new application, PixlTalk should once again be a weekly institution. Catch you next week!

Download Here

Subscribe to Our Feed!

Edited by Nick DiMola

Music by Andy McKee


</itunes:summary>
<itunes:duration>00:54:21</itunes:duration>
<itunes:keywords>
Nintendo, Microsoft, Sony, videogames, Wii, PlayStation 3, PS3, Xbox, Xbox 360, 360, technology, games, nintendo ds, ds, psp, pixlbit, pixltalk, pspgo
</itunes:keywords>
<itunes:author>PixlBit.com</itunes:author>
<itunes:explicit>
yes
</itunes:explicit>
</item>
<item>
<enclosure url="http://www.pixlbit.com/podcasts/e3day5.mp3" length="70656510" type="audio/mpeg" />
<link>http://www.pixlbit.com/feature/135/e3_day_5_the_final_day_of_the_show_and_beyond</link>
<title>E3 Day 5 - The Final Day of the Show and Beyond</title>
<description>
Nick, Chessa, Jason R, Chris, and Rob are all present for a bit of post-E3 discussion and a general wrap-up of the show.

The team talks about what they played on their final day on the show floor, what was exciting, and what we plan to cover going forward.

On behalf of the staff of PixlBit, a big thanks goes out to our readers who stuck with us throughout the show and checked out our coverage. We had a huge out turn and couldn&#39;t have been happier with the liveliness of the site while we were at the show!

Also, the iTunes feed has been updated, so if you listen via iTunes, go ahead and refresh to pull down all of our E3 podcasts.

Download Here

Subscribe to Our Feed!


</description>
<pubDate>Tue, 22 Jun 2010 22:39:41 EDT</pubDate>
<itunes:summary>
Nick, Chessa, Jason R, Chris, and Rob are all present for a bit of post-E3 discussion and a general wrap-up of the show.

The team talks about what they played on their final day on the show floor, what was exciting, and what we plan to cover going forward.

On behalf of the staff of PixlBit, a big thanks goes out to our readers who stuck with us throughout the show and checked out our coverage. We had a huge out turn and couldn&#39;t have been happier with the liveliness of the site while we were at the show!

Also, the iTunes feed has been updated, so if you listen via iTunes, go ahead and refresh to pull down all of our E3 podcasts.

Download Here

Subscribe to Our Feed!


</itunes:summary>
<itunes:duration>01:13:36</itunes:duration>
<itunes:keywords>
Nintendo, Microsoft, Sony, videogames, Wii, PlayStation 3, PS3, Xbox, Xbox 360, 360, technology, games, nintendo ds, ds, psp, pixlbit, pixltalk, pspgo
</itunes:keywords>
<itunes:author>PixlBit.com</itunes:author>
<itunes:explicit>
yes
</itunes:explicit>
</item>
<item>
<enclosure url="http://www.pixlbit.com/podcasts/e3day4.mp3" length="52278426" type="audio/mpeg" />
<link>http://www.pixlbit.com/feature/133/e3_day_4_the_second_day_of_the_show</link>
<title>E3 Day 4 - The Second Day of the Show</title>
<description>
The full PixlBit E3 crew talk for a little under an hour about everything they played at the show with an emphasis on new hardware.

Nick talks about Kinect, most of the crew about Move, and Nick, Chessa, Jason R., and Chris discuss the 3DS.

Check it out!

Download Here

Subscribe to Our Feed!


</description>
<pubDate>Thu, 17 Jun 2010 19:36:15 EDT</pubDate>
<itunes:summary>
The full PixlBit E3 crew talk for a little under an hour about everything they played at the show with an emphasis on new hardware.

Nick talks about Kinect, most of the crew about Move, and Nick, Chessa, Jason R., and Chris discuss the 3DS.

Check it out!

Download Here

Subscribe to Our Feed!


</itunes:summary>
<itunes:duration>00:54:27</itunes:duration>
<itunes:keywords>
Nintendo, Microsoft, Sony, videogames, Wii, PlayStation 3, PS3, Xbox, Xbox 360, 360, technology, games, nintendo ds, ds, psp, pixlbit, pixltalk, pspgo
</itunes:keywords>
<itunes:author>PixlBit.com</itunes:author>
<itunes:explicit>
yes
</itunes:explicit>
</item>
<item>
<enclosure url="http://www.pixlbit.com/podcasts/e3day3.mp3" length="65070067" type="audio/mpeg" />
<link>http://www.pixlbit.com/feature/128/e3_day_3_the_first_day_of_the_show</link>
<title>E3 Day 3 - The First Day of the Show</title>
<description>
We had a lot of fun summarizing everything up to last night.

Download Here

Subscribe to Our Feed!


</description>
<pubDate>Wed, 16 Jun 2010 20:29:32 EDT</pubDate>
<itunes:summary>
We had a lot of fun summarizing everything up to last night.

Download Here

Subscribe to Our Feed!


</itunes:summary>
<itunes:duration>01:07:46</itunes:duration>
<itunes:keywords>
Nintendo, Microsoft, Sony, videogames, Wii, PlayStation 3, PS3, Xbox, Xbox 360, 360, technology, games, nintendo ds, ds, psp, pixlbit, pixltalk, pspgo
</itunes:keywords>
<itunes:author>PixlBit.com</itunes:author>
<itunes:explicit>
yes
</itunes:explicit>
</item>
<item>
<enclosure url="http://www.pixlbit.com/podcasts/e3day2.mp3" length="19619059" type="audio/mpeg" />
<link>http://www.pixlbit.com/feature/116/e3_day_2_tommy_tallarico_interview</link>
<title>E3 Day 2 - Tommy Tallarico Interview</title>
<description>
Chris and I were given the opportunity to catch an interview with Tommy Tallarico to talk about Video Games Live and the upcoming Concert this Thursday night.  Tune in to hear how music is selected, if old game music ever dies, even where you can buy Video Games Live sheet music and more in our unedited podcast version of the interview.

We&#39;re currently working on a transcription, which will be up in a few days.  Until then, enjoy!

UPDATE: We&#39;re still working on the transcription. E3 kept us all busy last week, and we&#39;re still working on the aftermath, but we&#39;ll have the interview available for your textual enjoyment sometime this week.

Download Here

Subscribe to Our Feed!


</description>
<pubDate>Tue, 15 Jun 2010 02:44:46 EDT</pubDate>
<itunes:image href="http://www.pixlbit.com/media/features/116.jpg" />
<itunes:summary>
Chris and I were given the opportunity to catch an interview with Tommy Tallarico to talk about Video Games Live and the upcoming Concert this Thursday night.  Tune in to hear how music is selected, if old game music ever dies, even where you can buy Video Games Live sheet music and more in our unedited podcast version of the interview.

We&#39;re currently working on a transcription, which will be up in a few days.  Until then, enjoy!

UPDATE: We&#39;re still working on the transcription. E3 kept us all busy last week, and we&#39;re still working on the aftermath, but we&#39;ll have the interview available for your textual enjoyment sometime this week.

Download Here

Subscribe to Our Feed!


</itunes:summary>
<itunes:duration>00:20:26</itunes:duration>
<itunes:keywords>
Nintendo, Microsoft, Sony, videogames, Wii, PlayStation 3, PS3, Xbox, Xbox 360, 360, technology, games, nintendo ds, ds, psp, pixlbit, pixltalk, pspgo
</itunes:keywords>
<itunes:author>PixlBit.com</itunes:author>
<itunes:explicit>
yes
</itunes:explicit>
</item>
<item>
<enclosure url="http://www.pixlbit.com/podcasts/e3day1.mp3" length="10564425" type="audio/mpeg" />
<link>http://www.pixlbit.com/feature/109/e3_day_1_preshow_madness</link>
<title>E3 Day 1 - Pre-Show Madness</title>
<description>
With the whole E3 team finally together in L.A., a podcast to close day one only seemed fitting.

While there isn&#39;t much to say about what we&#39;ve seen thus far, there is quite a bit to look forward to. The crew breaks down what you should expect from tomorrow, as well as in the coming days.

The iTunes feed isn&#39;t quite up-to-date as of yet, but feel free to grab a copy of the episode from the link below.

Download Here

Subscribe to Our Feed!

Edited by Nick DiMola

Music by Andy McKee


</description>
<pubDate>Mon, 14 Jun 2010 00:03:10 EDT</pubDate>
<itunes:summary>
With the whole E3 team finally together in L.A., a podcast to close day one only seemed fitting.

While there isn&#39;t much to say about what we&#39;ve seen thus far, there is quite a bit to look forward to. The crew breaks down what you should expect from tomorrow, as well as in the coming days.

The iTunes feed isn&#39;t quite up-to-date as of yet, but feel free to grab a copy of the episode from the link below.

Download Here

Subscribe to Our Feed!

Edited by Nick DiMola

Music by Andy McKee


</itunes:summary>
<itunes:duration>00:11:00</itunes:duration>
<itunes:keywords>
Nintendo, Microsoft, Sony, videogames, Wii, PlayStation 3, PS3, Xbox, Xbox 360, 360, technology, games, nintendo ds, ds, psp, pixlbit, pixltalk, pspgo
</itunes:keywords>
<itunes:author>PixlBit.com</itunes:author>
<itunes:explicit>
yes
</itunes:explicit>
</item>
<item>
<enclosure url="http://www.pixlbit.com/podcasts/episode19.mp3" length="83537197" type="audio/mpeg" />
<link>http://www.pixlbit.com/feature/88/episode_19_captivated</link>
<title>Episode 19: CAPtivated</title>
<description>
The crew talks about the games we&#39;ve been playing and share what we anticipate most out of CAPtivate 2010.

Jason R leads off with a discussion of two games he&#39;s played recently, Guitar Hero: Aerosmith and The Beatles: RockBand, and leads into a discussion about the differences between the two franchises.

Jason H then takes over and shares a bit about his opinion of Batman: Arkham Asylum, and later, the StarCraft 2 beta.

Chessa jumps in and brings her newly discovered opinions of stealth-based games with Splinter Cell: Conviction, and Penny-Arcade earns a shout-out for all the shout-outs.

Nick brings everything together with a discussion about Final Fantasy XIII&#39;s faults and merits, and with it came another reference to Penny-Arcade.  He concludes the first segment with a discussion of Just Cause 2 as well as its mystery zeppelin.

Part two of the podcast begins with a discussion of CAPtivate and ends with a little bit of Urban Dictionary, so watch out!

Download Here

Subscribe to Our Feed!

Edited by Jason Ross

Music by Andy McKee


</description>
<pubDate>Tue, 04 May 2010 21:24:49 EDT</pubDate>
<itunes:image href="http://www.pixlbit.com/media/features/88.jpg" />
<itunes:summary>
The crew talks about the games we&#39;ve been playing and share what we anticipate most out of CAPtivate 2010.

Jason R leads off with a discussion of two games he&#39;s played recently, Guitar Hero: Aerosmith and The Beatles: RockBand, and leads into a discussion about the differences between the two franchises.

Jason H then takes over and shares a bit about his opinion of Batman: Arkham Asylum, and later, the StarCraft 2 beta.

Chessa jumps in and brings her newly discovered opinions of stealth-based games with Splinter Cell: Conviction, and Penny-Arcade earns a shout-out for all the shout-outs.

Nick brings everything together with a discussion about Final Fantasy XIII&#39;s faults and merits, and with it came another reference to Penny-Arcade.  He concludes the first segment with a discussion of Just Cause 2 as well as its mystery zeppelin.

Part two of the podcast begins with a discussion of CAPtivate and ends with a little bit of Urban Dictionary, so watch out!

Download Here

Subscribe to Our Feed!

Edited by Jason Ross

Music by Andy McKee


</itunes:summary>
<itunes:duration>01:27:01</itunes:duration>
<itunes:keywords>
Nintendo, Microsoft, Sony, videogames, Wii, PlayStation 3, PS3, Xbox, Xbox 360, 360, technology, games, nintendo ds, ds, psp, pixlbit, pixltalk, pspgo
</itunes:keywords>
<itunes:author>PixlBit.com</itunes:author>
<itunes:explicit>
yes
</itunes:explicit>
</item>
<item>
<enclosure url="http://www.pixlbit.com/podcasts/episode18.mp3" length="93509284" type="audio/mpeg" />
<link>http://www.pixlbit.com/feature/86/episode_18_fragile_spoilers</link>
<title>Episode 18: Fragile Spoilers</title>
<description>
PixlTalk is back once again, this time with listener mail. In the first segment, the crew discusses what they&#39;ve been playing most recently, while the second segment is dedicated entirely to listener mail.

Luke informs us about Star Ocean The Last Hope: International for the PlayStation 3, while Jason talks up his two review copies, Bermuda Triangle and Ragnarok DS. Chessa talks a bit about Again, and finishes with a long winded discussion with Luke about Fragile. Nick closes the segment with his Red Faction: Guerrilla experiences.

The second segment brings discussion of Natal and Move, third party game concept implementation failures, and if developers actually learn anything from GDC.

Tune in next week for Episode 19 with Jason H and Jason R, Chessa, and Nick!

Download Here

Subscribe to Our Feed!

Edited by Nick DiMola

Music by Andy McKee


</description>
<pubDate>Mon, 26 Apr 2010 20:41:35 EDT</pubDate>
<itunes:summary>
PixlTalk is back once again, this time with listener mail. In the first segment, the crew discusses what they&#39;ve been playing most recently, while the second segment is dedicated entirely to listener mail.

Luke informs us about Star Ocean The Last Hope: International for the PlayStation 3, while Jason talks up his two review copies, Bermuda Triangle and Ragnarok DS. Chessa talks a bit about Again, and finishes with a long winded discussion with Luke about Fragile. Nick closes the segment with his Red Faction: Guerrilla experiences.

The second segment brings discussion of Natal and Move, third party game concept implementation failures, and if developers actually learn anything from GDC.

Tune in next week for Episode 19 with Jason H and Jason R, Chessa, and Nick!

Download Here

Subscribe to Our Feed!

Edited by Nick DiMola

Music by Andy McKee


</itunes:summary>
<itunes:duration>01:37:24</itunes:duration>
<itunes:keywords>
Nintendo, Microsoft, Sony, videogames, Wii, PlayStation 3, PS3, Xbox, Xbox 360, 360, technology, games, nintendo ds, ds, psp, pixlbit, pixltalk, pspgo
</itunes:keywords>
<itunes:author>PixlBit.com</itunes:author>
<itunes:explicit>
yes
</itunes:explicit>
</item>
<item>
<enclosure url="http://www.pixlbit.com/podcasts/episode17.mp3" length="79355514" type="audio/mpeg" />
<link>http://www.pixlbit.com/feature/62/episode_17_better_than_mario_kart</link>
<title>Episode 17: Better Than Mario Kart</title>
<description>
Another few weeks have passed, but the crew has once again reunited to record another episode of the show.

Jason Ross rejoins the crew, filling the staff in on his latest play experiences including Sonic and the Sega All-Stars Racing as well as Max &#38; the Magic Marker and Mouse House.

Jason Hillhouse on the other hand gushes over his new video card as he finally has the ability to play the coveted Crysis 2. The recently reviewed Zangeki no Reginleiv is also discussed as both Jason and Nick have had the opportunity to play it extensively.

Chessa takes some time to talk about Resident Evil 5 and its DLC while Nick closes the fist segment with talk of everyone&#39;s favorite handheld synthesizer, KORG DS-10+.

In the second segment, the crew focuses on a single topic: when a journalist should review a game. Each staff member mentions whether or not they believe that a reviewer should complete the game before review, or call it quits after a few hours.

Any readers with a good second segment discussion topic, or a general question they would like answered on the show, just leave a comment in the section below, or email us via the site&#39;s contact form.

Download Here

Subscribe to Our Feed!

Edited by Nick DiMola

Music by Andy McKee


</description>
<pubDate>Mon, 15 Mar 2010 23:37:52 EDT</pubDate>
<itunes:summary>
Another few weeks have passed, but the crew has once again reunited to record another episode of the show.

Jason Ross rejoins the crew, filling the staff in on his latest play experiences including Sonic and the Sega All-Stars Racing as well as Max &#38; the Magic Marker and Mouse House.

Jason Hillhouse on the other hand gushes over his new video card as he finally has the ability to play the coveted Crysis 2. The recently reviewed Zangeki no Reginleiv is also discussed as both Jason and Nick have had the opportunity to play it extensively.

Chessa takes some time to talk about Resident Evil 5 and its DLC while Nick closes the fist segment with talk of everyone&#39;s favorite handheld synthesizer, KORG DS-10+.

In the second segment, the crew focuses on a single topic: when a journalist should review a game. Each staff member mentions whether or not they believe that a reviewer should complete the game before review, or call it quits after a few hours.

Any readers with a good second segment discussion topic, or a general question they would like answered on the show, just leave a comment in the section below, or email us via the site&#39;s contact form.

Download Here

Subscribe to Our Feed!

Edited by Nick DiMola

Music by Andy McKee


</itunes:summary>
<itunes:duration>01:22:39</itunes:duration>
<itunes:keywords>
Nintendo, Microsoft, Sony, videogames, Wii, PlayStation 3, PS3, Xbox, Xbox 360, 360, technology, games, nintendo ds, ds, psp, pixlbit, pixltalk, pspgo
</itunes:keywords>
<itunes:author>PixlBit.com</itunes:author>
<itunes:explicit>
yes
</itunes:explicit>
</item>
<item>
<enclosure url="http://www.pixlbit.com/podcasts/episode16.mp3" length="57274312" type="audio/mpeg" />
<link>http://www.pixlbit.com/feature/59/episode_16_a_tale_of_two_jasons</link>
<title>Episode 16: A Tale of Two Jasons</title>
<description>
Given the addition of staff member, Jason Ross, the PixlTalk crew couldn&#39;t resist the opportunity to have him on the show.

Those who have followed Nick and Chessa&#39;s marathons will be familiar with Jason&#39;s voice as he has spent an extensive amount on time talking live via Skype during said events.

In today&#39;s show he discusses what he has been playing, a bit about himself, and what he&#39;s looking forward to in the near future.

Jason Hillhouse, known as Jason Luigi for today&#39;s episode describes his time with the latest and greatest indy game, as well as his final thoughts on Mass Effect 2. Luke describes Shiren the Wanderer for Wii, Chessa talks about the latest in the Ace Attorney series, and Nick puts his No More Heroes 2 discussion to bed, while making a quick mention of Zangeki no Reginleiv.

Given the extended crew and the long running discussions, no second segment was featured.

Questions, comments, and compliments are welcome below!

Download Here

Subscribe to Our Feed!

Edited by Nick DiMola

Music by Andy McKee


</description>
<pubDate>Tue, 23 Feb 2010 22:05:14 EST</pubDate>
<itunes:summary>
Given the addition of staff member, Jason Ross, the PixlTalk crew couldn&#39;t resist the opportunity to have him on the show.

Those who have followed Nick and Chessa&#39;s marathons will be familiar with Jason&#39;s voice as he has spent an extensive amount on time talking live via Skype during said events.

In today&#39;s show he discusses what he has been playing, a bit about himself, and what he&#39;s looking forward to in the near future.

Jason Hillhouse, known as Jason Luigi for today&#39;s episode describes his time with the latest and greatest indy game, as well as his final thoughts on Mass Effect 2. Luke describes Shiren the Wanderer for Wii, Chessa talks about the latest in the Ace Attorney series, and Nick puts his No More Heroes 2 discussion to bed, while making a quick mention of Zangeki no Reginleiv.

Given the extended crew and the long running discussions, no second segment was featured.

Questions, comments, and compliments are welcome below!

Download Here

Subscribe to Our Feed!

Edited by Nick DiMola

Music by Andy McKee


</itunes:summary>
<itunes:duration>00:59:39</itunes:duration>
<itunes:keywords>
Nintendo, Microsoft, Sony, videogames, Wii, PlayStation 3, PS3, Xbox, Xbox 360, 360, technology, games, nintendo ds, ds, psp, pixlbit, pixltalk, pspgo
</itunes:keywords>
<itunes:author>PixlBit.com</itunes:author>
<itunes:explicit>
yes
</itunes:explicit>
</item>
<item>
<enclosure url="http://www.pixlbit.com/podcasts/episode15.mp3" length="62022329" type="audio/mpeg" />
<link>http://www.pixlbit.com/feature/52/episode_15_wild_tangent</link>
<title>Episode 15: Wild Tangent</title>
<description>
Yet another week down, yet another episode of PixlTalk behind us. This week is not unlike many others, and features Nick, Chessa, and Jason Hillhouse.

The first segment focuses on what everyone has been playing. Chessa talks about God of War III and Pikmin 2, while Jason fills us in on Mass Effect 2. Nick gives us the rundown on the rest of No More Heroes and talks shortly on No More Heroes 2. All the while the crew takes discussion on a number of wild tangents, hence the title of the show.

The shutdown of Xbox Live on the original Xbox is the focus of the second segment. The crew discusses what that means in the long term for gaming and how it is affecting people now.

Download Here

Subscribe to Our Feed!

Edited by Nick DiMola

Music by Andy McKee


</description>
<pubDate>Sun, 14 Feb 2010 22:06:56 EST</pubDate>
<itunes:summary>
Yet another week down, yet another episode of PixlTalk behind us. This week is not unlike many others, and features Nick, Chessa, and Jason Hillhouse.

The first segment focuses on what everyone has been playing. Chessa talks about God of War III and Pikmin 2, while Jason fills us in on Mass Effect 2. Nick gives us the rundown on the rest of No More Heroes and talks shortly on No More Heroes 2. All the while the crew takes discussion on a number of wild tangents, hence the title of the show.

The shutdown of Xbox Live on the original Xbox is the focus of the second segment. The crew discusses what that means in the long term for gaming and how it is affecting people now.

Download Here

Subscribe to Our Feed!

Edited by Nick DiMola

Music by Andy McKee


</itunes:summary>
<itunes:duration>01:04:36</itunes:duration>
<itunes:keywords>
Nintendo, Microsoft, Sony, videogames, Wii, PlayStation 3, PS3, Xbox, Xbox 360, 360, technology, games, nintendo ds, ds, psp, pixlbit, pixltalk, pspgo
</itunes:keywords>
<itunes:author>PixlBit.com</itunes:author>
<itunes:explicit>
yes
</itunes:explicit>
</item>
<item>
<enclosure url="http://www.pixlbit.com/podcasts/episode14.mp3" length="74872484" type="audio/mpeg" />
<link>http://www.pixlbit.com/feature/49/episode_14_were_alive</link>
<title>Episode 14: We&#39;re Alive!</title>
<description>
Yes, you read right, we are alive and back in action. After a long and much needed break, the staff has reunited to produce the fourteenth episode of PixlTalk.

Jason kicks the episode off with talk of his new PlayStation Network titles including the PixelJunk series, Braid, Critter Cruch, Flower and fl0w. Luke follows up with the lowdown on the Madcatz Tatsunoko fighting stick, as well as his impressions on the Wii fighter.

Chessa talks about New Play Control! Pikmin 2 and Fatal Frame while Nick closes the segment with his impressions of the original No More Heroes.

The show is ended with a short second segment full of news and rambling.

Download Here

Subscribe to Our Feed!

Edited by Nick DiMola

Music by Andy McKee


</description>
<pubDate>Sun, 07 Feb 2010 21:42:31 EST</pubDate>
<itunes:summary>
Yes, you read right, we are alive and back in action. After a long and much needed break, the staff has reunited to produce the fourteenth episode of PixlTalk.

Jason kicks the episode off with talk of his new PlayStation Network titles including the PixelJunk series, Braid, Critter Cruch, Flower and fl0w. Luke follows up with the lowdown on the Madcatz Tatsunoko fighting stick, as well as his impressions on the Wii fighter.

Chessa talks about New Play Control! Pikmin 2 and Fatal Frame while Nick closes the segment with his impressions of the original No More Heroes.

The show is ended with a short second segment full of news and rambling.

Download Here

Subscribe to Our Feed!

Edited by Nick DiMola

Music by Andy McKee


</itunes:summary>
<itunes:duration>01:17:59</itunes:duration>
<itunes:keywords>
Nintendo, Microsoft, Sony, videogames, Wii, PlayStation 3, PS3, Xbox, Xbox 360, 360, technology, games, nintendo ds, ds, psp, pixlbit, pixltalk, pspgo
</itunes:keywords>
<itunes:author>PixlBit.com</itunes:author>
<itunes:explicit>
yes
</itunes:explicit>
</item>
<item>
<enclosure url="http://www.pixlbit.com/podcasts/devspecial5.mp3" length="32689126" type="audio/mpeg" />
<link>http://www.pixlbit.com/feature/44/developer_special_5_xseed_and_the_sky_crawlers</link>
<title>Developer Special 5: XSEED and The Sky Crawlers</title>
<description>
As most of you know, PixlBit has talked with XSEED and more specifically Jimmy Soga before. On our fifth Developer Special, Jimmy revisits the show with James Whang, the localization lead on The Sky Crawlers: Innocent Aces.

For this special we talk to both Jimmy and James about their start at the company, their favorite games, day-to-day in the office, and the entire localization process in great depth. We finish the show with discussion on future projects and what players can expect from the company.

We thank Jimmy and James for their time and coming on the show! Please feel free to leave any comments or questions below.

Download Here

Subscribe to Our Feed!

Edited by Nick DiMola.

Music by Andy McKee.


</description>
<pubDate>Wed, 06 Jan 2010 19:18:21 EST</pubDate>
<itunes:summary>
As most of you know, PixlBit has talked with XSEED and more specifically Jimmy Soga before. On our fifth Developer Special, Jimmy revisits the show with James Whang, the localization lead on The Sky Crawlers: Innocent Aces.

For this special we talk to both Jimmy and James about their start at the company, their favorite games, day-to-day in the office, and the entire localization process in great depth. We finish the show with discussion on future projects and what players can expect from the company.

We thank Jimmy and James for their time and coming on the show! Please feel free to leave any comments or questions below.

Download Here

Subscribe to Our Feed!

Edited by Nick DiMola.

Music by Andy McKee.


</itunes:summary>
<itunes:duration>00:34:03</itunes:duration>
<itunes:keywords>
Nintendo, Microsoft, Sony, videogames, Wii, PlayStation 3, PS3, Xbox, Xbox 360, 360, technology, games, nintendo ds, ds, psp, pixlbit, pixltalk, pspgo
</itunes:keywords>
<itunes:author>PixlBit.com</itunes:author>
<itunes:explicit>
yes
</itunes:explicit>
</item>
<item>
<enclosure url="http://www.pixlbit.com/podcasts/episode13.mp3" length="42719720" type="audio/mpeg" />
<link>http://www.pixlbit.com/feature/42/episode_13_thats_not_what_she_said</link>
<title>Episode 13: That&#39;s Not What She Said</title>
<description>
In an effort to avoid editing, Nick and Chessa host a special episode of PixlTalk from Albany, NY. The duo are joined by Sam Wakefield and Phil DiMola.

Being that we are knee deep in the holiday season, holiday memories are the focus of the show. All participants offer anecdotal stories from their childhood, revealing a number of funny and sometimes heartfelt stories.

Next week, the standard crew will reunite to produce a normal episode of the show complete with what we&#39;ve been playing and some special topic.

Happy Holidays form PixlBit!

Download Here

Subscribe to Our Feed!

Edited by Nick DiMola

Music by Andy McKee


</description>
<pubDate>Sat, 26 Dec 2009 13:27:21 EST</pubDate>
<itunes:summary>
In an effort to avoid editing, Nick and Chessa host a special episode of PixlTalk from Albany, NY. The duo are joined by Sam Wakefield and Phil DiMola.

Being that we are knee deep in the holiday season, holiday memories are the focus of the show. All participants offer anecdotal stories from their childhood, revealing a number of funny and sometimes heartfelt stories.

Next week, the standard crew will reunite to produce a normal episode of the show complete with what we&#39;ve been playing and some special topic.

Happy Holidays form PixlBit!

Download Here

Subscribe to Our Feed!

Edited by Nick DiMola

Music by Andy McKee


</itunes:summary>
<itunes:duration>00:44:29</itunes:duration>
<itunes:keywords>
Nintendo, Microsoft, Sony, videogames, Wii, PlayStation 3, PS3, Xbox, Xbox 360, 360, technology, games, nintendo ds, ds, psp, pixlbit, pixltalk, pspgo
</itunes:keywords>
<itunes:author>PixlBit.com</itunes:author>
<itunes:explicit>
yes
</itunes:explicit>
</item>
<item>
<enclosure url="http://www.pixlbit.com/podcasts/episode12.mp3" length="71159752" type="audio/mpeg" />
<link>http://www.pixlbit.com/feature/41/episode_12_the_seinfeld_episode</link>
<title>Episode 12: The Seinfeld Episode</title>
<description>
Jason rejoins us this week as does Chessa for what turned into a lengthy episode thanks to the second segment.

As usual, in the first half everyone discusses the games they&#39;ve been currently playing. Though things started off normal, they turned a bit crazy and nonsensical before the segment ended (hence the title).

The second half starts with a shot and ends with a critical look at the industry as a whole. Nick and Jason isolate a few key points and ramble like crotchety old men about how it was &quot;better back in the day&quot;

Check it out and share your thoughts with us about the episode below.

Download Here

Subscribe to Our Feed!

Edited by Nick DiMola

Music by Andy McKee


</description>
<pubDate>Fri, 18 Dec 2009 12:35:11 EST</pubDate>
<itunes:summary>
Jason rejoins us this week as does Chessa for what turned into a lengthy episode thanks to the second segment.

As usual, in the first half everyone discusses the games they&#39;ve been currently playing. Though things started off normal, they turned a bit crazy and nonsensical before the segment ended (hence the title).

The second half starts with a shot and ends with a critical look at the industry as a whole. Nick and Jason isolate a few key points and ramble like crotchety old men about how it was &quot;better back in the day&quot;

Check it out and share your thoughts with us about the episode below.

Download Here

Subscribe to Our Feed!

Edited by Nick DiMola

Music by Andy McKee


</itunes:summary>
<itunes:duration>01:14:07</itunes:duration>
<itunes:keywords>
Nintendo, Microsoft, Sony, videogames, Wii, PlayStation 3, PS3, Xbox, Xbox 360, 360, technology, games, nintendo ds, ds, psp, pixlbit, pixltalk, pspgo
</itunes:keywords>
<itunes:author>PixlBit.com</itunes:author>
<itunes:explicit>
yes
</itunes:explicit>
</item>
<item>
<enclosure url="http://www.pixlbit.com/podcasts/episode11.mp3" length="61604370" type="audio/mpeg" />
<link>http://www.pixlbit.com/feature/39/episode_11_ripping_amp_tearing</link>
<title>Episode 11: Ripping &#38;amp; Tearing</title>
<description>
So, this week went down kind of interesting. Instead of the typical crew, Chessa stepped out to take care of studying for her finals, and Jason Hillhouse stepped in.

Unfortunately, during the recording, the audio on Jason and Nick&#39;s end was up a little too high and as a result there is horrible clipping all over the recording. Additionally, Luke&#39;s audio could not be worked in, so he ends up sounding a bit on the softer side with his audio.

Though the audio is not perfect, the rest of it is pretty damn funny, so you should listen anyway. We discuss the announcement of Mega Man 10, and everything that everyone has been playing.

Next week everything should be back to normal with the audio, so bear with us and we&#39;ll have you set next week.

Download Here

Subscribe to Our Feed!

Edited by Nick DiMola

Music by Andy McKee


</description>
<pubDate>Fri, 11 Dec 2009 11:22:17 EST</pubDate>
<itunes:summary>
So, this week went down kind of interesting. Instead of the typical crew, Chessa stepped out to take care of studying for her finals, and Jason Hillhouse stepped in.

Unfortunately, during the recording, the audio on Jason and Nick&#39;s end was up a little too high and as a result there is horrible clipping all over the recording. Additionally, Luke&#39;s audio could not be worked in, so he ends up sounding a bit on the softer side with his audio.

Though the audio is not perfect, the rest of it is pretty damn funny, so you should listen anyway. We discuss the announcement of Mega Man 10, and everything that everyone has been playing.

Next week everything should be back to normal with the audio, so bear with us and we&#39;ll have you set next week.

Download Here

Subscribe to Our Feed!

Edited by Nick DiMola

Music by Andy McKee


</itunes:summary>
<itunes:duration>01:04:10</itunes:duration>
<itunes:keywords>
Nintendo, Microsoft, Sony, videogames, Wii, PlayStation 3, PS3, Xbox, Xbox 360, 360, technology, games, nintendo ds, ds, psp, pixlbit, pixltalk, pspgo
</itunes:keywords>
<itunes:author>PixlBit.com</itunes:author>
<itunes:explicit>
yes
</itunes:explicit>
</item>
<item>
<enclosure url="http://www.pixlbit.com/podcasts/episode10.mp3" length="84123174" type="audio/mpeg" />
<link>http://www.pixlbit.com/feature/37/episode_10_falcon_goatse</link>
<title>Episode 10: Falcon Goatse</title>
<description>
This week&#39;s PixlTalk, we tried a little something different. Chessa&#39;s good friend, and new Contributing Writer, Sam Wakefield, has joined both Chessa and Nick for a Silent Hill inspired episode.

The first segment proceeds as usual with discussion on what everyone has been playing. Sam is on a last gen kick, Chessa&#39;s kick flipping on the Tony Hawk Ride board, and Nick is still obsessing over Assassin&#39;s Creed 2, but manages to mention Madden NFL Arcade.

In the second segment we discuss Silent Hill at large. Each member of the podcast talks about their history, likes, and dislikes of the series. Sam being the resident expert explains the story, characters, as well as some of what to expect in the upcoming title. Shattered Memories.

Of course, the end of the podcast somewhat devolves into ridiculousness, but it&#39;s all in good fun.

Download Here

Subscribe to Our Feed!

Edited by Nick DiMola

Music by Andy McKee


</description>
<pubDate>Fri, 04 Dec 2009 09:00:00 EST</pubDate>
<itunes:summary>
This week&#39;s PixlTalk, we tried a little something different. Chessa&#39;s good friend, and new Contributing Writer, Sam Wakefield, has joined both Chessa and Nick for a Silent Hill inspired episode.

The first segment proceeds as usual with discussion on what everyone has been playing. Sam is on a last gen kick, Chessa&#39;s kick flipping on the Tony Hawk Ride board, and Nick is still obsessing over Assassin&#39;s Creed 2, but manages to mention Madden NFL Arcade.

In the second segment we discuss Silent Hill at large. Each member of the podcast talks about their history, likes, and dislikes of the series. Sam being the resident expert explains the story, characters, as well as some of what to expect in the upcoming title. Shattered Memories.

Of course, the end of the podcast somewhat devolves into ridiculousness, but it&#39;s all in good fun.

Download Here

Subscribe to Our Feed!

Edited by Nick DiMola

Music by Andy McKee


</itunes:summary>
<itunes:duration>01:27:37</itunes:duration>
<itunes:keywords>
Nintendo, Microsoft, Sony, videogames, Wii, PlayStation 3, PS3, Xbox, Xbox 360, 360, technology, games, nintendo ds, ds, psp, pixlbit, pixltalk, pspgo
</itunes:keywords>
<itunes:author>PixlBit.com</itunes:author>
<itunes:explicit>
yes
</itunes:explicit>
</item>
<item>
<enclosure url="http://www.pixlbit.com/podcasts/episode9.mp3" length="64077433" type="audio/mpeg" />
<link>http://www.pixlbit.com/feature/34/episode_9_psp_nogo</link>
<title>Episode 9: PSP NoGo</title>
<description>
This week&#39;s PixlTalk features the usual crew in the usual style. In the first segment, Luke gives us the rundown on Bit.Trip Void and the MAG beta. Chessa expands on Ratchet &#38; Clank: A Crack in Time as she has now almost beaten the game. Nick closes the segment with his love for Assassin&#39;s Creed II.

In the second segment the crew discusses the latest issue with the PSPgo. At a recent in Japan, it was revealed that currently, Kingdom Hearts: Birth By Sleep would not receive a PSN release. The team discusses the ramifications of this as well as the cascading effects it has on the worth of the system at large.

Before the close of the show, Luke revealed the game that he will be reviewing as a result of the poll.

Check in next week for a special show on Silent Hill with Chessa and her friend, new PixlBit Contributing Writer, Sam Wakefield.

Download Here

Subscribe to Our Feed!

Edited by Nick DiMola

Music by Andy McKee


</description>
<pubDate>Fri, 27 Nov 2009 09:00:00 EST</pubDate>
<itunes:summary>
This week&#39;s PixlTalk features the usual crew in the usual style. In the first segment, Luke gives us the rundown on Bit.Trip Void and the MAG beta. Chessa expands on Ratchet &#38; Clank: A Crack in Time as she has now almost beaten the game. Nick closes the segment with his love for Assassin&#39;s Creed II.

In the second segment the crew discusses the latest issue with the PSPgo. At a recent in Japan, it was revealed that currently, Kingdom Hearts: Birth By Sleep would not receive a PSN release. The team discusses the ramifications of this as well as the cascading effects it has on the worth of the system at large.

Before the close of the show, Luke revealed the game that he will be reviewing as a result of the poll.

Check in next week for a special show on Silent Hill with Chessa and her friend, new PixlBit Contributing Writer, Sam Wakefield.

Download Here

Subscribe to Our Feed!

Edited by Nick DiMola

Music by Andy McKee


</itunes:summary>
<itunes:duration>01:06:44</itunes:duration>
<itunes:keywords>
Nintendo, Microsoft, Sony, videogames, Wii, PlayStation 3, PS3, Xbox, Xbox 360, 360, technology, games, nintendo ds, ds, psp, pixlbit, pixltalk, pspgo
</itunes:keywords>
<itunes:author>PixlBit.com</itunes:author>
<itunes:explicit>
yes
</itunes:explicit>
</item>
<item>
<enclosure url="http://www.pixlbit.com/podcasts/devspecial4.mp3" length="40274662" type="audio/mpeg" />
<link>http://www.pixlbit.com/feature/33/developer_special_4_team_meat</link>
<title>Developer Special 4: Team Meat</title>
<description>
In our latest developer special, Neal Ronaghan chatted with both Edmund McMillian and Tommy Refenes, two of the developers of the upcoming WiiWare title, Super Meat Boy.

The team, responsible for the original Meat Boy as well as the more recently released TimeFcuk, talk about everything under the sun. Things started off smooth with discussion of their origins and the upcoming title, but quickly digressed into aimless, random (hilarious) discussion.

Given the coherency of the episode, regardless of the digression, little has been cut from the original recording. As such, all listeners beware - this episode is long. Clocking in at a little over 40 minutes, you&#39;ll get a healthy dose of Team Meat, laced with quite a bit of foul-mouthed hilarity.

A big thanks to Team Meat and of course, Neal, for making this special happen before his departure.

Download Here

Subscribe to Our Feed!

Edited by Nick DiMola.

Music by Andy McKee.


</description>
<pubDate>Wed, 25 Nov 2009 20:57:56 EST</pubDate>
<itunes:summary>
In our latest developer special, Neal Ronaghan chatted with both Edmund McMillian and Tommy Refenes, two of the developers of the upcoming WiiWare title, Super Meat Boy.

The team, responsible for the original Meat Boy as well as the more recently released TimeFcuk, talk about everything under the sun. Things started off smooth with discussion of their origins and the upcoming title, but quickly digressed into aimless, random (hilarious) discussion.

Given the coherency of the episode, regardless of the digression, little has been cut from the original recording. As such, all listeners beware - this episode is long. Clocking in at a little over 40 minutes, you&#39;ll get a healthy dose of Team Meat, laced with quite a bit of foul-mouthed hilarity.

A big thanks to Team Meat and of course, Neal, for making this special happen before his departure.

Download Here

Subscribe to Our Feed!

Edited by Nick DiMola.

Music by Andy McKee.


</itunes:summary>
<itunes:duration>00:41:57</itunes:duration>
<itunes:keywords>
Nintendo, Microsoft, Sony, videogames, Wii, PlayStation 3, PS3, Xbox, Xbox 360, 360, technology, games, nintendo ds, ds, psp, pixlbit, pixltalk, pspgo
</itunes:keywords>
<itunes:author>PixlBit.com</itunes:author>
<itunes:explicit>
yes
</itunes:explicit>
</item>
<item>
<enclosure url="http://www.pixlbit.com/podcasts/episode8.mp3" length="71395480" type="audio/mpeg" />
<link>http://www.pixlbit.com/feature/32/episode_8_rare_form</link>
<title>Episode 8: Rare Form</title>
<description>
Continuing the trend, this week the PixlBit crew talks about their latest review copies as well as a second segment focused topic.

In the first segment, Luke talks about Creature Defense, Operation Flashpoint, and Pokemon Rumble. Chessa talks up Rabbids Go Home and Ratchet &#38; Clank: A Crack in Time. Nick delves into Academy of Champions, Art Style: Digidrive, and Call of Duty: Modern Warfare Reflex.

Rare is our second segment topic of discussion - an offshoot of Nick and Luke&#39;s rambling conversation. As most know, the company is in a constant state of turmoil and as a result the company&#39;s products are quite hit or miss. Come participate in our discussion via the comment section below.

As always we appreciate your feedback and would love to further the discussion below this article. If there&#39;s anything you as the readers would like to contribute please send us listener mail since you are guaranteed to have it read! We promise... as in if you&#39;re reading this right now send us reader mail. Also, we made it SUPER EASY. Hit up the new Email Form, fill out the info and send it over.

Download Here

Subscribe to Our Feed!

Edited by Nick DiMola

Music by Andy McKee


</description>
<pubDate>Fri, 20 Nov 2009 09:00:00 EST</pubDate>
<itunes:summary>
Continuing the trend, this week the PixlBit crew talks about their latest review copies as well as a second segment focused topic.

In the first segment, Luke talks about Creature Defense, Operation Flashpoint, and Pokemon Rumble. Chessa talks up Rabbids Go Home and Ratchet &#38; Clank: A Crack in Time. Nick delves into Academy of Champions, Art Style: Digidrive, and Call of Duty: Modern Warfare Reflex.

Rare is our second segment topic of discussion - an offshoot of Nick and Luke&#39;s rambling conversation. As most know, the company is in a constant state of turmoil and as a result the company&#39;s products are quite hit or miss. Come participate in our discussion via the comment section below.

As always we appreciate your feedback and would love to further the discussion below this article. If there&#39;s anything you as the readers would like to contribute please send us listener mail since you are guaranteed to have it read! We promise... as in if you&#39;re reading this right now send us reader mail. Also, we made it SUPER EASY. Hit up the new Email Form, fill out the info and send it over.

Download Here

Subscribe to Our Feed!

Edited by Nick DiMola

Music by Andy McKee


</itunes:summary>
<itunes:duration>01:14:22</itunes:duration>
<itunes:keywords>
Nintendo, Microsoft, Sony, videogames, Wii, PlayStation 3, PS3, Xbox, Xbox 360, 360, technology, games, nintendo ds, ds, psp, pixlbit, pixltalk, pspgo
</itunes:keywords>
<itunes:author>PixlBit.com</itunes:author>
<itunes:explicit>
yes
</itunes:explicit>
</item>
<item>
<enclosure url="http://www.pixlbit.com/podcasts/episode7.mp3" length="67007241" type="audio/mpeg" />
<link>http://www.pixlbit.com/feature/28/episode_7_the_retro_revival</link>
<title>Episode 7: The Retro Revival</title>
<description>
As is the norm, we each take turns discussing what we&#39;ve been playing for the past week, and this week there was a fair amount to talk about. For a list of what games we talked about, see the details bar to the right of this article. We tried to keep it brief, and to avoid boring you to death, we once again dedicated our second segment to a specific topic.

This week we discussed the revival of retro titles and what it means to the gaming world. There&#39;s speculation as to why the revivals are occurring, what it means to the future of gaming, and those darn kids nowadays who just don&#39;t appreciate the beauty of classic 8-Bit titles.

As always we appreciate your feedback and would love to further the discussion below this article. If there&#39;s anything you as the readers would like to contribute please send us listener mail since you are guaranteed to have it read! We promise... as in if you&#39;re reading this right now send us reader mail. Also, we made it SUPER EASY. Hit up the new Email Form, fill out the info and send it over.

Download Here

Subscribe to Our Feed!

Edited by Nick DiMola

Music by Andy McKee


</description>
<pubDate>Fri, 13 Nov 2009 09:00:00 EST</pubDate>
<itunes:summary>
As is the norm, we each take turns discussing what we&#39;ve been playing for the past week, and this week there was a fair amount to talk about. For a list of what games we talked about, see the details bar to the right of this article. We tried to keep it brief, and to avoid boring you to death, we once again dedicated our second segment to a specific topic.

This week we discussed the revival of retro titles and what it means to the gaming world. There&#39;s speculation as to why the revivals are occurring, what it means to the future of gaming, and those darn kids nowadays who just don&#39;t appreciate the beauty of classic 8-Bit titles.

As always we appreciate your feedback and would love to further the discussion below this article. If there&#39;s anything you as the readers would like to contribute please send us listener mail since you are guaranteed to have it read! We promise... as in if you&#39;re reading this right now send us reader mail. Also, we made it SUPER EASY. Hit up the new Email Form, fill out the info and send it over.

Download Here

Subscribe to Our Feed!

Edited by Nick DiMola

Music by Andy McKee


</itunes:summary>
<itunes:duration>01:09:47</itunes:duration>
<itunes:keywords>
Nintendo, Microsoft, Sony, videogames, Wii, PlayStation 3, PS3, Xbox, Xbox 360, 360, technology, games, nintendo ds, ds, psp, pixlbit, pixltalk, pspgo
</itunes:keywords>
<itunes:author>PixlBit.com</itunes:author>
<itunes:explicit>
yes
</itunes:explicit>
</item>
<item>
<enclosure url="http://www.pixlbit.com/podcasts/episode6.mp3" length="53148550" type="audio/mpeg" />
<link>http://www.pixlbit.com/feature/27/episode_6_the_downlowdable_future</link>
<title>Episode 6: The Down-Low...dable Future</title>
<description>
This week once again features just Nick and Chessa as they continue their search for reliable recruits.

To kick off the show, they revisit titles played within the past week including those that have recently received a review.

Chessa gives us the scoop on Nostalgia, while recalling her playtime with Fairytale Fights and Ju-On: The Grudge. Nick then goes through a list of several games including Chinatown Wars and Undead Knights, while providing a recap on Tekken 6.

The second portion of the podcast deals with the issue of downloadable games in today&#39;s market. We discuss where we think the digital market is headed, how people will respond, and potential pros and cons associated with the retail shift.

Please feel free to send us some listener mail at pixltalk@pixlbit.com. We&#39;ll without question read it on the show and probably have a discussion about it as well. So send &#39;em over.

Download Here

Subscribe to Our Feed!

Edited by Nick DiMola

Music by Andy McKee


</description>
<pubDate>Fri, 06 Nov 2009 09:00:00 EST</pubDate>
<itunes:summary>
This week once again features just Nick and Chessa as they continue their search for reliable recruits.

To kick off the show, they revisit titles played within the past week including those that have recently received a review.

Chessa gives us the scoop on Nostalgia, while recalling her playtime with Fairytale Fights and Ju-On: The Grudge. Nick then goes through a list of several games including Chinatown Wars and Undead Knights, while providing a recap on Tekken 6.

The second portion of the podcast deals with the issue of downloadable games in today&#39;s market. We discuss where we think the digital market is headed, how people will respond, and potential pros and cons associated with the retail shift.

Please feel free to send us some listener mail at pixltalk@pixlbit.com. We&#39;ll without question read it on the show and probably have a discussion about it as well. So send &#39;em over.

Download Here

Subscribe to Our Feed!

Edited by Nick DiMola

Music by Andy McKee


</itunes:summary>
<itunes:duration>00:55:21</itunes:duration>
<itunes:keywords>
Nintendo, Microsoft, Sony, videogames, Wii, PlayStation 3, PS3, Xbox, Xbox 360, 360, technology, games, nintendo ds, ds, psp, pixlbit, pixltalk, pspgo
</itunes:keywords>
<itunes:author>PixlBit.com</itunes:author>
<itunes:explicit>
yes
</itunes:explicit>
</item>
<item>
<enclosure url="http://www.pixlbit.com/podcasts/episode5.mp3" length="56637256" type="audio/mpeg" />
<link>http://www.pixlbit.com/feature/26/episode_5_flying_solo</link>
<title>Episode 5: Flying Solo</title>
<description>
This week features just Nick and Chessa, as Neal and Lauren have departed from the site.

As such, the duo discusses the Halloween Marathon of last weekend to kick off the show. This includes discussion of marathon gameplay as a whole and how Resident Evil and Eternal Darkness hold up all these years later.

Chessa gives us the lowdown on Mario &#38; Luigi: Bowser&#39;s Inside Story and Comet Crash, while Nick has a heftier segment going through all of his latest reviews as well as Jam Sessions 2 and Grand Theft Auto: Chinatown Wars on the PSP.

The show ends with a brief discussion of the most recent and notable news, including the announcement of the DSi XL.

Please feel free to send us some listener mail at pixltalk@pixlbit.com. We&#39;ll without question read it on the show and probably have a discussion about it as well. So send &#39;em over.

Download Here

Subscribe to Our Feed!

Edited by Nick DiMola

Music by Andy McKee


</description>
<pubDate>Fri, 30 Oct 2009 09:00:00 EDT</pubDate>
<itunes:summary>
This week features just Nick and Chessa, as Neal and Lauren have departed from the site.

As such, the duo discusses the Halloween Marathon of last weekend to kick off the show. This includes discussion of marathon gameplay as a whole and how Resident Evil and Eternal Darkness hold up all these years later.

Chessa gives us the lowdown on Mario &#38; Luigi: Bowser&#39;s Inside Story and Comet Crash, while Nick has a heftier segment going through all of his latest reviews as well as Jam Sessions 2 and Grand Theft Auto: Chinatown Wars on the PSP.

The show ends with a brief discussion of the most recent and notable news, including the announcement of the DSi XL.

Please feel free to send us some listener mail at pixltalk@pixlbit.com. We&#39;ll without question read it on the show and probably have a discussion about it as well. So send &#39;em over.

Download Here

Subscribe to Our Feed!

Edited by Nick DiMola

Music by Andy McKee


</itunes:summary>
<itunes:duration>00:58:59</itunes:duration>
<itunes:keywords>
Nintendo, Microsoft, Sony, videogames, Wii, PlayStation 3, PS3, Xbox, Xbox 360, 360, technology, games, nintendo ds, ds, psp, pixlbit, pixltalk, pspgo
</itunes:keywords>
<itunes:author>PixlBit.com</itunes:author>
<itunes:explicit>
yes
</itunes:explicit>
</item>
<item>
<enclosure url="http://www.pixlbit.com/podcasts/devspecial3.mp3" length="27093811" type="audio/mpeg" />
<link>http://www.pixlbit.com/feature/24/developer_special_3_jimmy_soga_of_xseed_games</link>
<title>Developer Special 3: Jimmy Soga of XSEED Games</title>
<description>
PixlBit had the chance to talk with Jimmy Soga of XSEED Games. Though the Product Manager by title, Jimmy plays a crucial role at XSEED and has his hands in every part of the publishing process at the eleven person company.

Jimmy walked us through localization starting with product selection, going straight through to release and marketing. Players were also given some insight into recently released titles as well as a little info on upcoming titles.

We thank Jimmy for his time and will be seeing him on the show again at some point next year when XSEED plans to release the majority of their upcoming titles.

Download Here

Subscribe to Our Feed!

Edited by Nick DiMola.

Music by Andy McKee.

If anyone is interested to see Ju-On in action, make sure to follow our Halloween Marathon this weekend. We are playing for St. Jude and need your help to donate to the children&#39;s hospital. Friday, October 23, we&#39;ll be kicking things off at 6PM EST&#47;3PM PST with REmake, so make sure you&#39;re there when we get started!


</description>
<pubDate>Thu, 22 Oct 2009 22:43:36 EDT</pubDate>
<itunes:summary>
PixlBit had the chance to talk with Jimmy Soga of XSEED Games. Though the Product Manager by title, Jimmy plays a crucial role at XSEED and has his hands in every part of the publishing process at the eleven person company.

Jimmy walked us through localization starting with product selection, going straight through to release and marketing. Players were also given some insight into recently released titles as well as a little info on upcoming titles.

We thank Jimmy for his time and will be seeing him on the show again at some point next year when XSEED plans to release the majority of their upcoming titles.

Download Here

Subscribe to Our Feed!

Edited by Nick DiMola.

Music by Andy McKee.

If anyone is interested to see Ju-On in action, make sure to follow our Halloween Marathon this weekend. We are playing for St. Jude and need your help to donate to the children&#39;s hospital. Friday, October 23, we&#39;ll be kicking things off at 6PM EST&#47;3PM PST with REmake, so make sure you&#39;re there when we get started!


</itunes:summary>
<itunes:duration>00:28:13</itunes:duration>
<itunes:keywords>
Nintendo, Microsoft, Sony, videogames, Wii, PlayStation 3, PS3, Xbox, Xbox 360, 360, technology, games, nintendo ds, ds, psp, pixlbit, pixltalk, pspgo
</itunes:keywords>
<itunes:author>PixlBit.com</itunes:author>
<itunes:explicit>
yes
</itunes:explicit>
</item>
<item>
<enclosure url="http://www.pixlbit.com/podcasts/episode4.mp3" length="122294047" type="audio/mpeg" />
<link>http://www.pixlbit.com/feature/17/episode_4_off_the_charts</link>
<title>Episode 4: Off the Charts</title>
<description>
Our fourth episode turns out to be a long one. While Lauren wasn&#39;t able to add much, she gives us her final Deca Sports 2 impressions. Neal gushes over his shiny new PS3 slim, as well as all his great new Blu-Ray-based games. Chessa covers A Witch&#39;s Tale and the latest South Park title while Nick expresses his Uncharted 2 love (and is accompanied by both Neal and Chessa).

The second segment covers both VGXPO 2009 and Namco Bandai&#39;s winter press event where Neal had the opportunity to play a few yet-to-be-released titles alongside Nick&#39;s younger brother Phil.

Please feel free to send us some listener mail at PixlTalk AT PixlBit DOT com. We&#39;ll without question read it on the show and probably have a discussion about it as well. So send &#39;em over.

Download Here

Subscribe to Our Feed!

Edited by Nick DiMola

Music by Andy McKee


</description>
<pubDate>Fri, 16 Oct 2009 09:30:00 EDT</pubDate>
<itunes:summary>
Our fourth episode turns out to be a long one. While Lauren wasn&#39;t able to add much, she gives us her final Deca Sports 2 impressions. Neal gushes over his shiny new PS3 slim, as well as all his great new Blu-Ray-based games. Chessa covers A Witch&#39;s Tale and the latest South Park title while Nick expresses his Uncharted 2 love (and is accompanied by both Neal and Chessa).

The second segment covers both VGXPO 2009 and Namco Bandai&#39;s winter press event where Neal had the opportunity to play a few yet-to-be-released titles alongside Nick&#39;s younger brother Phil.

Please feel free to send us some listener mail at PixlTalk AT PixlBit DOT com. We&#39;ll without question read it on the show and probably have a discussion about it as well. So send &#39;em over.

Download Here

Subscribe to Our Feed!

Edited by Nick DiMola

Music by Andy McKee


</itunes:summary>
<itunes:duration>02:07:23</itunes:duration>
<itunes:keywords>
Nintendo, Microsoft, Sony, videogames, Wii, PlayStation 3, PS3, Xbox, Xbox 360, 360, technology, games, nintendo ds, ds, psp, pixlbit, pixltalk, pspgo
</itunes:keywords>
<itunes:author>PixlBit.com</itunes:author>
<itunes:explicit>
yes
</itunes:explicit>
</item>
<item>
<enclosure url="http://www.pixlbit.com/podcasts/episode3.mp3" length="88289306" type="audio/mpeg" />
<link>http://www.pixlbit.com/feature/12/episode_3_the_show_in_tokyo</link>
<title>Episode 3: The Show in Toky-o</title>
<description>
This week the PixlTalk crew is graced by the presence of special guest, Jason Hillhouse, a close personal friend of Nick and Chessa.

In the first half, Jason tells us about iDOLM@STER DS and why it has swept Japan. Lauren discusses Deca Sports 2, particularly how it stacks up to Wii Sports and who should look into it. Chessa runs down Kingdom Hearts: Ridiculous Subtitle, Neal goes in-depth on Dead Space: Extraction, and Nick closes the segment with a drawn out explanation of Persona on PSP.

In the second segment Jason shares his TGS experience and a couple fun stories and we close the show with some news.

Download Here

Subscribe to Our Feed!

Edited by Nick DiMola

Music by Andy McKee


</description>
<pubDate>Fri, 09 Oct 2009 15:17:32 EDT</pubDate>
<itunes:summary>
This week the PixlTalk crew is graced by the presence of special guest, Jason Hillhouse, a close personal friend of Nick and Chessa.

In the first half, Jason tells us about iDOLM@STER DS and why it has swept Japan. Lauren discusses Deca Sports 2, particularly how it stacks up to Wii Sports and who should look into it. Chessa runs down Kingdom Hearts: Ridiculous Subtitle, Neal goes in-depth on Dead Space: Extraction, and Nick closes the segment with a drawn out explanation of Persona on PSP.

In the second segment Jason shares his TGS experience and a couple fun stories and we close the show with some news.

Download Here

Subscribe to Our Feed!

Edited by Nick DiMola

Music by Andy McKee


</itunes:summary>
<itunes:duration>01:31:58</itunes:duration>
<itunes:keywords>
Nintendo, Microsoft, Sony, videogames, Wii, PlayStation 3, PS3, Xbox, Xbox 360, 360, technology, games, nintendo ds, ds, psp, pixlbit, pixltalk, pspgo
</itunes:keywords>
<itunes:author>PixlBit.com</itunes:author>
<itunes:explicit>
yes
</itunes:explicit>
</item>
<item>
<enclosure url="http://www.pixlbit.com/podcasts/devspecial2.mp3" length="25096401" type="audio/mpeg" />
<link>http://www.pixlbit.com/feature/9/developer_special_2_big_john_games</link>
<title>Developer Special 2: Big John Games</title>
<description>
Ken Patterson and Matt Heinzen of Minnesota-based developers Big John Games just put their most recent game, this week&#39;s DSiWare release Thorium Wars, to bed. We talked about their latest game and how it originated as a retail release.

Patterson, president of the company, talked a bit about their history, while Heinzen talked about what they learned from Spitfire Heroes and the tricks they used for Thorium Wars. The Packers&#47;Vikings Monday Night Football game also came up briefly (before it happened).

Thanks to Ken Patterson and Matt Heinzen for coming on the show!

Download Here

Subscribe to Our Feed!

Edited by Neal Ronaghan.


</description>
<pubDate>Wed, 07 Oct 2009 12:17:54 EDT</pubDate>
<itunes:summary>
Ken Patterson and Matt Heinzen of Minnesota-based developers Big John Games just put their most recent game, this week&#39;s DSiWare release Thorium Wars, to bed. We talked about their latest game and how it originated as a retail release.

Patterson, president of the company, talked a bit about their history, while Heinzen talked about what they learned from Spitfire Heroes and the tricks they used for Thorium Wars. The Packers&#47;Vikings Monday Night Football game also came up briefly (before it happened).

Thanks to Ken Patterson and Matt Heinzen for coming on the show!

Download Here

Subscribe to Our Feed!

Edited by Neal Ronaghan.


</itunes:summary>
<itunes:duration>00:26:08</itunes:duration>
<itunes:keywords>
Nintendo, Microsoft, Sony, videogames, Wii, PlayStation 3, PS3, Xbox, Xbox 360, 360, technology, games, nintendo ds, ds, psp, pixlbit, pixltalk, pspgo
</itunes:keywords>
<itunes:author>PixlBit.com</itunes:author>
<itunes:explicit>
yes
</itunes:explicit>
</item>
<item>
<enclosure url="http://www.pixlbit.com/podcasts/episode2.mp3" length="72849475" type="audio/mpeg" />
<link>http://www.pixlbit.com/feature/5/episode_2_settling_in</link>
<title>Episode 2: Settling In</title>
<description>
With the introduction episode behind us, we jump right into our first full fledged episode.

Neal gives us the lowdown on Square-Enix&#39;s Yosumin, what Scooby and the Gang are up to, and the lovechild of Left 4 Dead and Robotron, Zombie Apocalypse. Lauren explains why guys in lab coats aren&#39;t all that interesting, and gives us the inside story on Mario &#38; Luigi 3.

Chessa is on a roll, as she explains the intricacies of the fifth installment in the Katamari series. Finally, Nick has a brief rundown of Muramasa, and why up jumping flat out sucks.

In the second segment, the staff discusses the conveniently timed announcement of Super Street Fighter IV as well as Nintendo&#39;s motion control competition as seen at TGS 2009.

PixlTalk should be showing up in iTunes any day now, so keep an eye out for it!

Download Here

Subscribe to Our Feed!

Edited by Nick DiMola

Music by Andy McKee


</description>
<pubDate>Fri, 02 Oct 2009 08:30:00 EDT</pubDate>
<itunes:summary>
With the introduction episode behind us, we jump right into our first full fledged episode.

Neal gives us the lowdown on Square-Enix&#39;s Yosumin, what Scooby and the Gang are up to, and the lovechild of Left 4 Dead and Robotron, Zombie Apocalypse. Lauren explains why guys in lab coats aren&#39;t all that interesting, and gives us the inside story on Mario &#38; Luigi 3.

Chessa is on a roll, as she explains the intricacies of the fifth installment in the Katamari series. Finally, Nick has a brief rundown of Muramasa, and why up jumping flat out sucks.

In the second segment, the staff discusses the conveniently timed announcement of Super Street Fighter IV as well as Nintendo&#39;s motion control competition as seen at TGS 2009.

PixlTalk should be showing up in iTunes any day now, so keep an eye out for it!

Download Here

Subscribe to Our Feed!

Edited by Nick DiMola

Music by Andy McKee


</itunes:summary>
<itunes:duration>01:15:53</itunes:duration>
<itunes:keywords>
Nintendo, Microsoft, Sony, videogames, Wii, PlayStation 3, PS3, Xbox, Xbox 360, 360, technology, games, nintendo ds, ds, psp, pixlbit, pixltalk, pspgo
</itunes:keywords>
<itunes:author>PixlBit.com</itunes:author>
<itunes:explicit>
yes
</itunes:explicit>
</item>
<item>
<enclosure url="http://www.pixlbit.com/podcasts/devspecial1.mp3" length="28567118" type="audio/mpeg" />
<link>http://www.pixlbit.com/feature/4/developer_special_1_alex_neuse</link>
<title>Developer Special 1: Alex Neuse</title>
<description>
Alex Neuse from Gaijin Games took some time out of Bit.Trip-making schedule to talk about the Bit.Trip series and a whole lot more, including his testing past with Grim Fandango and Star Wars Episode 1: Racer, and his designing work on Gladius.

He also tells us about Michael Jackson and what recent games are catching his fancy.

Thanks to Alex Neuse for coming on the show!

Download Here

Subscribe to Our Feed!

Edited by Neal Ronaghan.


</description>
<pubDate>Tue, 29 Sep 2009 15:00:02 EDT</pubDate>
<itunes:summary>
Alex Neuse from Gaijin Games took some time out of Bit.Trip-making schedule to talk about the Bit.Trip series and a whole lot more, including his testing past with Grim Fandango and Star Wars Episode 1: Racer, and his designing work on Gladius.

He also tells us about Michael Jackson and what recent games are catching his fancy.

Thanks to Alex Neuse for coming on the show!

Download Here

Subscribe to Our Feed!

Edited by Neal Ronaghan.


</itunes:summary>
<itunes:duration>00:29:45</itunes:duration>
<itunes:keywords>
Nintendo, Microsoft, Sony, videogames, Wii, PlayStation 3, PS3, Xbox, Xbox 360, 360, technology, games, nintendo ds, ds, psp, pixlbit, pixltalk, pspgo
</itunes:keywords>
<itunes:author>PixlBit.com</itunes:author>
<itunes:explicit>
yes
</itunes:explicit>
</item>
<item>
<enclosure url="http://www.pixlbit.com/podcasts/episode1.mp3" length="50843158" type="audio/mpeg" />
<link>http://www.pixlbit.com/feature/2/episode_1_introductions_and_stuff</link>
<title>Episode 1: Introductions and Stuff</title>
<description>
On the first episode of PixlTalk, we delve into the origins of ourselves. We also talk about our favorite games and a little bit of what we&#39;ve been playing. Neal gets Wet (gross!), Lauren is playing Mario &#38; Luigi Bowser&#39;s Inside Story, Nick is typing in Scribblenauts, and Chessa goes import friendly with Another Code R.

Strangely enough, our two couples (Neal and Lauren; Nick and Chessa) both met in similar fashions, although one met at a McDonalds and the other met in college.

Hope you enjoy the inaugural episode, and leave us any feedback.

We&#39;ll be up in iTunes soon.

Download Here

Subscribe to Our Feed!

Edited by Neal Ronaghan.

Music by A Boy Named Earth


</description>
<pubDate>Fri, 25 Sep 2009 12:23:08 EDT</pubDate>
<itunes:summary>
On the first episode of PixlTalk, we delve into the origins of ourselves. We also talk about our favorite games and a little bit of what we&#39;ve been playing. Neal gets Wet (gross!), Lauren is playing Mario &#38; Luigi Bowser&#39;s Inside Story, Nick is typing in Scribblenauts, and Chessa goes import friendly with Another Code R.

Strangely enough, our two couples (Neal and Lauren; Nick and Chessa) both met in similar fashions, although one met at a McDonalds and the other met in college.

Hope you enjoy the inaugural episode, and leave us any feedback.

We&#39;ll be up in iTunes soon.

Download Here

Subscribe to Our Feed!

Edited by Neal Ronaghan.

Music by A Boy Named Earth


</itunes:summary>
<itunes:duration>00:52:57</itunes:duration>
<itunes:keywords>
Nintendo, Microsoft, Sony, videogames, Wii, PlayStation 3, PS3, Xbox, Xbox 360, 360, technology, games, nintendo ds, ds, psp, pixlbit, pixltalk, pspgo
</itunes:keywords>
<itunes:author>PixlBit.com</itunes:author>
<itunes:explicit>
yes
</itunes:explicit>
</item>
</channel>
</rss>
