Updated impressions of one of this year's most anticipated 3DS titles: Mario Kart 7.
One thing resonated with the bunch of us “comic con goers” when it came to Mario Kart 7; the game is incredibly smooth and incredibly fun. There really isn’t much to say about it other than the fact that it aims to yet again provide an insanely addictive handheld driving experience. As stated in my E3 preview, players at the beginning are allowed to pick a driver, customize car parts from wheels to body and glider type, then the race begins. While it's currently unknown what most of these car parts do, it’s safe to say that they will have some type of effect on either the speed or weight of the kart.
Though an early build, the game feels polished and fine-tuned. Veterans of the Mario Kart franchise will be right at home. Though it’s a bit disappointing that manual boosting and “snaking” from Mario Kart DS are removed, the game still provides drifting similar to Mario Kart Wii, where the boost is determined by how long you drift, rather than moving the control stick left to right. Nonetheless, it still works fine. Not to mention the graphics look incredible and the 3D complements it well. It never feels forced and even on the maximum setting it doesn’t strain the eyes, even in heated and speedy moments. Come December, it’s safe to say most 3DS owners will be picking this one up.
Mario Kart 7 is slated for release on December 4th. This holiday is indeed going to be very kind to Mario, and all of his fans, no doubt.
Comments