Alpha and Omega Review
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On 10/26/2010 at 11:24 AM by Chessa DiMola Yet another movie license put to poor use. |
Not Recommended
There's just no creative way to say it; Alpha and Omega is your typical video game based on a movie. It's shallow, repetitive, and excruciatingly boring. However, with many other similar titles I'm at least somewhat able to understand the appeal it will have for smaller children, especially considering the gameplay's relative ease. But the redundancy found within Alpha and Omega is sure to turn off even the youngest fan of the movie.
Throughout twelve chapters, Alpha and Omega takes players through the plotline of the movie it represents. Initially, it appeared as though each chapter would feature some unique type of gameplay pertaining to the storyline's events; however, after getting five chapters into the game it became painfully obvious that I would be stuck completing the same four mission types over and over. These four include a sled race, running and jumping along a 2D plane, miniature golf, and a watered down rhythm game similar to Guitar Hero.
Depending on which mission type the chapter features, it is comprised of a different number of sub-levels. The sled and running missions feature ten sub-levels that slowly increase in difficulty, the miniature golf mission takes players through nine holes, and finally the rhythm mission consists of four musical challenges.
If there were any depth whatsoever to each of the four missions, I would explain them in detail. As it stands, they can all be easily summed up. During the sled missions, players will do flips, collect cupcakes, and attempt to beat competitors (or enemies) to the finish line. In the jumping levels, players will…well tap the A button to jump over gaps, general obstacles, and collect cupcakes. Miniature golf works the same as it does on any flash game in existence, and I'd wager that some of those do a better job. Finally, during the rhythm mission, players tap notes as they hit the water, and can even howl into the microphone for bonus points.
The worst aspect of these mini-game missions is that players MUST complete every single one of them in succession in order to move on to the next chapter. After about ten or so minutes spent running in a straight line or tapping notes to horrible music, the gameplay becomes simply unbearable. With such redundant tasks, I find it hard to believe that this game could possibly hold the attention of even a small child.
There are no redeeming qualities to this title, and while I don't expect much from video games based on movies, I at least expect them to turn out better than online flash games. Parents, don’t buy this game for your kids.
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