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NBA Unrivaled Review


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On 11/16/2009 at 07:52 PM by Nick DiMola

Don't be fooled, this is not NBA Jam.
RECOMMENDATION:

Not Recommended.

Growing up, basketball was easily my favorite sport. I played it recreationally with friends, in a league, and on my school's team. Hell, I loved the sport so much I even obsessively played Basketball video games. Of course, being that I couldn't really dunk the ball or do anything particularly flashy, I found myself enjoying NBA Jam far more than any other title available at the time. Crazy dunks and fast-paced gameplay defined the series.

Since those days, my obsession with the sport has died down a bit as has my interest in the genre of games. Regardless, there is always a place in my heart for arcade basketball games. When the code for NBA Unrivaled hit my inbox late last week, I have to admit that I was excited to play the game. It seemed to feature everything that made NBA Jam a hit, including the NBA license. However, after just a few short quarters I realized that this was not a glorious return to my childhood and the simple arcade gameplay of the classics.

NBA Unrivaled's biggest issue are the jerky animations, which seemingly have no interpolation whatsoever. While this wouldn't be a problem if movement still felt smooth and seamless, the uninterpolated animation carries through into control as well. Obviously, basketball is a game of finesse; a point that NBA Unrivaled completely misses.

The game seems to only allow players to move in eight directions. This is made worse by the fact that movement is mapped to the control stick. It's extremely awkward having a smooth motion with the control stick be reduced to one of eight directions. In addition, when players change direction, the on-screen character seems to stop dead before moving in the new direction. In this day and age it's embarassing to see such oversight. 3D animation is not a new concept, but it seems completely lost on A.C.R.O.N.Y.M., the developers of the title.

Players will quickly notice even after they get over the poor controls that the game is not very fun. In a number of online matches, I noticed that all players will ever do is dunk the ball - a maneuver which can be executed shortly after players are ahead of the three-point line. It's a guaranteed two-points, unlike general shots, which only seem to randomly go in. Additionally, stealing the ball is very easily done; I had instances where I would steal the ball from my opponent, have them steal it back, with me to only steal it back once again shortly after.

Of course, NBA Unrivaled has all of the characteristics to make it a success. 5 vs. 5 arcade-style games, a turbo meter and Momentum Mania (the equivalent of going on fire in NBA Jam), multiple modes, both online and offline, as well as a Challenge Mode. Though all of this exists, it's squandered thanks to the choppy gameplay.

Unfortunately there's not much else to say about the game. Even with all of its trimmings, the game is broken at its core. The poor control and stiff animation ruins any potential fun the game could offer. Even the most hardcore of basketball fans should avoid this title.

Review Policy

In our reviews, we'll try not to bore you with minutiae of a game. Instead, we'll outline what makes the game good or bad, and focus on telling you whether or not it is worth your time as opposed to what button makes you jump.

We use a five-star rating system with intervals of .5. Below is an outline of what each score generally means:


All games that receive this score are standout games in their genre. All players should seek a way to play this game. While the score doesn't equate to perfection, it's the best any game could conceivably do.


These are above-average games that most players should consider purchasing. Nearly everyone will enjoy the game and given the proper audience, some may even love these games.


This is our middle-of-the-road ranking. Titles that receive three stars may not make a strong impression on the reviewer in either direction. These games may have some faults and some strong points but they average out to be a modest title that is at least worthy of rental for most.


Games that are awarded two stars are below average titles. Good ideas may be present, but execution is poor and many issues hinder the experience.


Though functional, a game that receives this score has major issues. There are little to no redeeming qualities and should be avoided by nearly all players.


A game that gets this score is fundamentally broken and should be avoided by everyone.


 

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