An editor-in-chief's conundrum thanks to Sim City's rampant issues.
Reviewing games isn’t the easiest thing in the world to do. Boiling down exactly how you feel about an experience while providing an objective assessment of the game’s components is a delicate balancing act. With the introduction of always-online games, specifically Sim City, this fragile process has been put to the test. As editor-in-chief of this website, I have to consider how this new component of gaming is factored into our review policies and make a call about how the game’s score is affected.
Jason recaps and provides his thoughts on last night's second roundtable with Nintendo and Ubisoft.
Last night, Nintendo held their second roundtable developer's meeting and Jason has the opportunity to sit in and catch the news as it broke. Nintendo hosted Ubisoft at the meeting and Ubisoft gave an in depth look at what they currently have in development for Wii U and a good number of details about the Wii U capabilities and how they will be leveraged to provide a compelling gameplay and online experience. Listen to Jason's thoughts with the embedded player below!