Potentially one of the best looking games on the Vita right now. Oh, it's a pretty damn good fighter too.
With this new generation of handhelds it has become clear that home console fighting games can be brought to portable systems without cutting down the original in any way shape or form. To that point, BlazBlue: Continuum Shift Extend, a massive game, has been ported wholesale to the PlayStation Vita with absolutely no concessions.
Awesome fighting mechanics and a variety of modes make this one of the best fighting games released recently.
BlazBlue: Continuum Shift Extend is an updated version of the original Continuum Shift that was released in 2010 with extra content. I myself am a big fan of the fighting game genre but I've yet to play a BlazBlue title. Although I was initially not impressed, as I continued to play, the game opened up and I was rewarded with a complex, but gratifying combat system, an intriguing story mode and a colorful cast of combatants.
16:9 and online play will be added to the last generation fighter.
On their website, Arc System Works announced their plans to port their fan favorite fighter, Guilty Gear XX Accent Core Plus, to both PSN and XBLA. Originally released on PS2, PSP, and Wii, the fighter is getting a visual upgrade by moving to a 16:9 aspect ratio, while adding online play. Currently there's no known time frame for the release, but it was recently revealed that the game will be receiving an arcade port as well. As such, it's likely that Arc System Works is putting a large scale effort into the port and rerelease of the title.
Pretty sure it's pronounced "Blaze Blue."
BlazBlue: Continuum Shift II is a PSP Port (hence the “II”) of Continuum Shift, which was released first for arcade and then for PS3 and Xbox 360. The port differs slightly from the original: it includes all the DLC characters from the start, and it features a new Abyss mode (more on that later). Like the other titles in the series, this game is outrageously complicated. It’s clearly made for a niche audience (“hardcore” fighting game enthusiasts) of which I am not a part. But, complexity aside, the battles are fun and nice to look at, so it seems they’ve struck enough of a balance that even those who don’t really know what they’re looking at can enjoy the view.
The upcoming sequel to this year's BlazBlue will contain new characters, skills, and stages.
While BlazBlue: Calamity Trigger didn't release on home consoles in both America and Japan until this year, the title has been going strong in Arcades since November of last year.