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Nerds Without Pants Episode 248: Poop Ducks

I already forgot what we talk about in this one.

Welcome to a (relatively) short news edition of Nerds Without Pants! Julian was on vacation when we recorded this, and is still in “away” mode as this goes up, so please excuse the brief show notes this week

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Super Mario Bros. 3 Review Rewind

Platforming perfection

On October 23, 1988, Mario series creator Shigeru Miyamoto and his crack team of Nintendo EAD ninjas released Super Mario Bros. 3 in Japan. To coincide with its US launch 16 months later, Nintendo produced a commercial featuring kids clamoring for the game like it was the second coming of Christ. The hype was intense, and it worked exceedingly well. The game went on to exceed the first one in sales, fandom, and legendary status. Mario and the crew had undeniably hit their stride.

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Nerds Without Pants Episode 178: In Spoon We Trust

Next-gen is on the way, baby!

On this edition of Nerds Without Pants we pretend to be pious by talking about our favorite video game religions. Also, we get down with the PS5 reveal, and things get heated with one of the most contentious Video Game Cage Matches so far! This one is a doozy!

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Nerds Without Pants Episode 148: Higher. Further. Faster.

This episode is Marvel-ous!

Hey folks! This episode of Nerds Without Pants is lean, mean, and ready to give away a video game! There’s a lot to cover, but since Julian is writing this post from an IHOP with a waiter giving him the “wrap it up” look, it’s time to keep things short. This week, we announce the first winner of The Great Game Giveaway, and we announce the next contest: listen and share the show for your chance to win a copy of either Devil May Cry V or Sekiro: Shadows Die Twice! Now, on to the show!

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Super Smash Bros. Ultimate Review

Is Ultimate perfect? Well, it's pretty damn close.

There’s always been something special about the Super Smash Bros. series for me, even starting with the very first release. I’ve always enjoyed fighting games, but admittedly, I’m not very good at them. Smash Bros. gave me the opportunity to really compete and enjoy mastery of a fighting game for once. Being skilled in the game doesn’t come down to your ability to input complex combos, but rather your ability to read and react to your opponent. It’s a satisfying mind game that continues to draw me to the series, especially as each game becomes more grandiose, featuring bigger rosters and level selections. Ultimate, as expected, is the most impressive offering yet, boasting every character to grace the series, most of the levels, as well as a set of brand new fighters that include many of the big requests fans have had for years.

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Super Mario Bros. 2 Review Rewind

Ninception

If you told me when I was a kid that Super Mario Bros. 2 was merely a localized version of a pre-existing game from Japan, I wouldn’t have believed you. But in fact, that’s precisely what Nintendo did for the US release of the next chapter in the Mario series. This was mostly due to the fact the original Japanese sequel was nearly identical to Super Mario Bros., only with slightly improved graphics. There was also concern that the game’s high difficulty would be off-putting for American audiences. The solution? Take Doki Doki Panic, swap out the main characters, slap a “Super Mario Bros. 2” label on that bad boy, and you’ve got yourself Nintendo’s best-selling game of 1988.

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Super Smash Bros. (Wii U/3DS) - "Bayonetta Gets Wicked!"

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