Hey, it's another game with zomb--zzzz.....
I’m not sure who the target demographic is for Dead Island: Riptide. It’s more than an expansion but far less than a sequel, so it provides more of what the first game had with few enhancements. With that said, I’m probably Deep Silver’s dream audience. I didn’t play the first game, but even less than glowing reviews didn’t stop me from being interested in it. Now that I’ve played Riptide, I can’t help but scratch my head and wonder what went on behind the scenes that resulted in this, another full-priced Dead Island game that seems to offer very little to set it apart from the 2011 original.
An in depth look at the base of operations where all players are before and after each mission.
There's a good game in here somewhere, I just can't find it...
Deep Black Reloaded is an upgraded PC port of an Xbox Live Arcade and PlayStation Network title that hasn't been released yet. We're just firing on all cylinders right from the get-go, aren't we?
The developers from Firaxis Games go in length about the development, and what to expect when XCOM: Enemy Unknown is released this Fall.
You can tell because this week's article is monochromatic.
This week's PB & Jason is very deep. It has a great atmosphere. You can tell it's not one of those big fancy-shmancy industry podcasts, because those have color.