If this fellowship had borne the Ring of Power, things may have ended very differently.
It’s plain to see what Snowblind Studios was trying to do with Lord of the Rings: War in the North. They wanted to create a game that would appeal to fans of the books and films while simultaneously creating something new – telling a tale that had not yet been told. I applaud them for attempting to strike out on a new path, but there is a big difference between expressing the intent to do something and actually following through with it and unfortunately War in the North falls short of their self imposed expectations and fails to innovate in any real meaningful way.
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