Kirby sucks harder than he’s ever sucked before.
It’s hard to pinpoint exactly what makes Kirby: Triple Deluxe a special game. It’s not particularly challenging, it doesn’t do anything revolutionary, but every time I play it, I can’t help but smile. When it comes down to it, I have to believe that the exceptional level design is the root of it all. HAL Laboratories plays with the depth offered by the 3DS and takes every opportunity to create interesting set pieces and enemies that crisscross the two planes within each level. Hidden secrets, intriguing puzzles, and fun use of Kirby’s abilities combined with these set pieces help make each and every level in the game special.
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