I really wanted to start this review with the My Cousin Vinny "deer" quote.
Whenever a franchise switches hands to a new developer, it's never clear what you're going to get. Some adhere to the source material too closely, others don't manage to capture the essence of the original, but a select few manage to supersede the achievements of their predecessors. The Darkness II falls into the latter category – borrowing some of the concepts laid out by the original, but establishing a number of its own, creating a much faster-paced and memorable experience.
A more deliberately paced game with a strong narrative, Mafia II defies expectations.
Though pegged as another Mafioso-inspired sandbox game, Mafia II doesn’t have that much in common with its open world contemporaries. Rather than being inspired by Scarface and Goodfellas like GTA or Saints Row, Mafia II is more deliberately paced and more akin to The Sopranos or The Godfather, in which story and the lifestyle itself are front and center. There are no side quests or odd jobs to complete. Although there’s a big city, this is not an open world game. It's a linear action game with a strong narrative.