Who knew that bugs in the calamari was a bad thing?
I hated Squids Odyssey. It was too hard, it was just a stupid twist on Angry Birds, and it was going to throw countless levels at me before I could say I had finished it. Then, I realized I was doing everything completely wrong. Once I understood that Squids Odyssey really is a tactical, physics based RPG sort of thing, I became enchanted. The level layout, the character design, and the delightful music wriggled their way into my heart and made me fall pretty hard for Squids Odyssey. Unfortunately, the redemption only lasted until I hit more and more game-crashing bugs and my enjoyment was dragged back down to a comfy middle ground.
The flash clone died soon thereafter.
As a huge Halo fanboy, I’m happy to take any non-Master Chief content the good brand managers at Microsoft are willing to toss out there. After getting fairly hooked on the Halo novels, and finding that the universe created to support a space marine shooter was actually pretty interesting, I’ve often pined for actual games that use this setting in completely new ways. Halo 3: ODST was a fantastic side-step and Halo Wars reportedly made a great effort at a console RTS, but the latest attempt to get Halo characters not wearing green body armor on your Xbox, Halo: Spartan Assault, smacks of an easy cash grab.