Why do game companies feel the licensed products you buy still belong to them after their initial sale?
Resident Evil: The Mercenaries 3D. You might’ve heard of it. Releasing today, the arcade style shooter won’t allow players to erase their save data in any capacity. You heard that right – if you purchase this game and want to start over at any point, you won’t be able to. “Well,” you say to yourself, “I probably won’t ever start over anyway, so no big deal.” Until, of course, you go to trade-in the game after you’re sick of it and you’re being offered pennies on the dollar because nobody wants your game used. I’m guessing that’s when some frustration is due to set in.
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