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#ninja gaiden

The Messenger Review

Being a delivery boy has never been so much fun.

It’s not often that a game does something that completely surprises me, but The Messenger managed to catch me totally off guard. What appears to be a modern 8-bit take on Ninja Gaiden suddenly morphs into something more at the halfway point of the game. Its once linear levels branch out and become a Metroid-like maze, with hidden secrets abound. Not only that, but the graphics and sound boost into 16-bit and the world takes on an extra level of detail. While this gimmick was incredibly cool, the tight gameplay and intricate level design is what makes The Messenger a truly special experience.

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Ninja Gaiden Review Rewind

Tecmo Ninja

When I hear the word "ninja", one thing immediately comes to mind- the 80's. It was an era that was very friendly to ninja culture and the kids that embraced it. Meanwhile, video game developers where busy cooking up games of the same nature in the arcades. Tecmo was one of those developers, and in 1988, they released a brawler of sorts called Ninja Gaiden. A year later, they ported the game over to the NES, but changed the style of gameplay to better fit the style of home console gaming. They replaced the "beat 'em up" theme with a simple action/platformer approach with a bigger emphasis on well-timed jumps and using awesome ninja skills. Tecmo also added a deeper story and a new way to tell it.

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