Starring special guest, Richard Clark, of GameChurch.com!
Yes, that's right, we brought in a special guest for this one: Richard Clark of, well, half the internet really. Mostly he's known for his work at Christ and Pop Culture and Game Church. For our intentions however, it's his work covering our next game, El Shaddai, that got my attention. He's written pretty extensively on the game, and we're very happy to have him on board for these next two podcasts.
So it’s about time I kicked myself into gear as a Community Manager and got you all involved in something here on PixlBit. I’ve been working on things in the background, but so far it’s been a bit hush-hush until November or December comes around. But in the meantime, something else has been brought to my attention; next week is the 30th anniversary of Transformers!
I present to you - the Matrix of Mediocrity
As a fan of the television series Transformers Prime, I have to admit that part of me enjoyed parts of this game that is clearly aimed for a much younger audience. Earlier this year, I got my Transformers fix with High Moon’s Fall of Cybertron, but I felt that Prime had an opportunity to do justice to a different part of Transformers lore. The universes are both part of Hasbro’s initiative to create continuity within the cannon and not only that, but a dark and grittier tone is also shared by both. After playing Transformers: Prime however, I was left disappointed.