Only minimal Final Fantasy talk. We promise.
Hello again! After that jam-packed 3 hour long Final Fantasy episode, it's time for the Pantsless Ones to get back to talking about games. As is NWP tradtion, we get sidetracked. A lot.
Only minimal Final Fantasy talk. We promise.
Hello again! After that jam-packed 3 hour long Final Fantasy episode, it's time for the Pantsless Ones to get back to talking about games. As is NWP tradtion, we get sidetracked. A lot.
These are memories frozen in time, people!
They say that 1998 was the greatest year for gaming, and it's hard to argue that point! Julian certainly doesn't try, as he highlights some music from some of the biggest games of that fabled year. Enjoy this episode of Sound in Action, and let us know some of the songs and games you think of from 1998.
Xbox One has the software, but it still has a lot of issues that weren't addressed.
After a lackluster reveal of the Xbox One and plenty of reason for consumers to be concerned about the new console, Microsoft needed to do something big to counteract that first impression. At their E3 press conference, the company came out swinging hard with games, with a focus on exclusives. However, something was missing, namely any discussion to tell people what benefits—if any—could be expected from an always connected console that requires a camera to be hooked up in order to operate.
David Hayter is out. Or is he??
Konami held their big “Pre-E3” presentation today, but considering all of the buzz around new consoles, the company didn’t have much to show. Besides showcasing how the new Fox Engine is implemented in the PES soccer franchise and an extended look at Castlevania: Lords of Shadow 2, the big news came from Hideo Kojima, who announced that Kiefer Sutherland (24, The Lost Boys) would be playing Snake in the upcoming Metal Gear Solid V: The Phantom Pain.
The PixlBit staff is quite diverse in their gaming passions, and it’s one of my favorite things about writing here. In addition to being “Mr. Final Fantasy” I probably also hold the title of biggest Metal Gear Solid fanatic. Well, I might tie with Patrick Kijek, but MGS is a series that I’ve followed religiously since playing the Japanese Famitsu demo disc way back in 1998. It follows, then, that I should be beyond excited at the announcement of Metal Gear Solid 5, right? While I’m always happy to hear of another main entry in the series directed by Hideo Kojima, I just can’t muster up much enthusiasm for this one. Even the shininess of new console hardware and the Fox Engine can’t get my blood pumping. Why? Chalk it up prequel fatigue, and a longing for what could have been. (Note: The following editorial contains major spoilers for Metal Gear Solid 4. You have been warned.)
We've got plenty o' Pa(tricks) and lepre(cons) fer ye, lads and lasses!
Hello, and welcome to a very special edition of Nerds Without Pants! Patrick takes the helm this week for the holiday that was named after him. That...may not be an accurate statement, but the name of the game is all sorts of clever tricks and cons in the world of video games.
The latest Metal Gear Solid video game developed by Kojima Productions.