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Tales from Space: Mutant Blobs Attack - Launch Trailer

Available now for the PlayStation Vita.

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Tales from Space: Mutant Blobs Attack - Official Trailer

The full, official trailer of Tales from Space: Mutant Blobs Attack for the PlayStation Vita.

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Zombii Attack Review

The N64 was two, almost three generations ago, right?

I would call myself a gaming enthusiast – someone who can appreciate just about any type of game for its unique merits. As such, I rarely see any game as a complete and total waste; Zombii Attack is one of those rare exceptions. Surely, it'd be better off buried somewhere out in the desert next to the Atari version of E.T..

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Kirby Mass Attack - Mini-Games Trailer

A sneak peak at the mini-games offered in Kirby Mass Attack, coming for the DS on September 19.

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Ys I & II Chronicles Review

I want to know who thought running into enemies to attack was a good idea.

I get the distinct impression that Nihon Falcom wasn’t too happy with the DS remake of Ys I & II, Legacy of Ys: Books I & II. The two games have been remade once again, this time on the PSP by Nihon Falcom, the original developers of the series. Having played the TurboCD version of the games, as well as the DS remake, I can safely say that this PSP remake is the truest to the original titles; however, its return to form has excised my favorite improvement introduced on the DS: 2D Zelda-like control.

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Kirby Mass Attack Preview

Kirby stars in his first RTS title.

In addition to a brand new Kirby title for the Wii, Kirby Wii, Nintendo has been hard at work on one for the DS as well, titled Kirby: Mass Attack.

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Rush'N Attack: Ex-Patriot Review

Maybe making a sequel to an obscure game from the '80s wasn’t a great idea?

Rush’N Attack: Ex Patriot is the latest in a string of updates/sequels of old Arcade/NES games, some of which have been phenomenal, like Bionic Commando: Rearmed. Unfortunately for Konami, that same success isn’t manifesting in their sequel to Rush’N Attack. This is thanks in large part to some uninspired levels, finicky jump mechanics, and one-dimensional gameplay. The gameplay does occasionally give off a Metroid vibe, but it’s clear the developers didn’t know how to really capitalize on that concept, resulting in a ho-hum experience.

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