Available now through Xbox LIVE for 400 Microsoft Points, exclusively for Kinect.
Available now through Xbox LIVE for 400 Microsoft Points, exclusively for Kinect.
New controls, new structure, and new enemies help define this series changing game.
“Hey, listen!” Apparently someone at Nintendo got the message. After the release of Twilight Princess, universally, fans were begging for change. While Nintendo seemingly gave their audience everything they ever wanted with the Wii’s first title and the GameCube’s last hurrah, they still weren’t happy. They wanted a reinvention; they wanted something new, something fresh. Well there’s little question about it, Skyward Sword is absolutely the answer to the fans. Though not something wholly new, Link’s latest adventure manages to shake things up enough to make them fresh.
In an act of ultimate fan service, Link gets his own limited web comic.
Link has been in the spotlight quite a bit this year. His franchise, one of the most popular of all time, is celebrating 25 years. To celebrate this prestigious milestone Nintendo has given 3DS and DSi owners Four Swords for free, promoted a touring orchestral concert series featuring music from the beloved franchise and will be capped off with the release of Skyward Sword in less than a week. We can now add web comic to that list.
Better luck next year.
I'm not really sure how they did it. Very rarely are sequels to launch games worse off than the original, but Kinect Sports: Season Two manages to be even less compelling than its simplistic predecessor. Not only have half of the sports been done better by Wii Sports, but the other half are so shallow in their implementation, they won't garner any of your attention or time.
Good isn't always good enough.
As the owner of a brand new Kinect, I was somewhat surprised when I realized that Kinect Sports wasn't included. Being that it's clearly Microsoft's answer to Wii Sports and Wii Sports Resort, it would only make sense to offer it to purchasers of the hands-off peripheral. Yet it's a game sold completely separate of the peripheral at full retail price. Because Microsoft has chosen to separate the game from the peripheral, they've forced Kinect Sports to stand as its own product. After some extensive time with the game, I'm not quite sure it lives up to its steep expectations.
Classic lava areas are revealed in these new Skyward Sword videos.
Things get a bit heated in these two new videos for the next chapter in The Legend of Zelda franchise, Skyward Sword. The videos showcase two new areas in the game's massive world: Eldin Volcano and the Fire Sanctuary.
Ubisoft's most popular franchise to date may be coming to the big screen sooner than you think.
According to a report from Variety, Sony Pictures is coming close to securing a deal to develop a film on the iconic video game franchise, Assassin’s Creed. The deal is said to include both adaptation and distribution rights.
The Wii's swan song shows the system's unknown potential - Updated with footage!
The Legend of Zelda: Skyward Sword is most likely on every hardcore Wii fan's wish list. It's for good reason, too: the Zelda series' iconic music and gameplay has continued to inspire and innovate over its 25 years of existence. Skyward Sword is no exception.
Four iterations deep and the Virtua Tennis series is still going strong.
Virtua Tennis has been going strong at this point for over a decade. Having played every game in the series, it’s clear that the gameplay has not evolved much, but that’s because the fundamentals that were introduced in the first game were so solid they aren’t in need of much more than slight tweaks. Instead, Sega has continued to make the game more fully-featured to help draw in new players. Virtua Tennis 4 is impressive in scope, offering a huge variety of mini-games within the main quest, a solid selection of real life tennis superstars, and a motion control centric mode that works surprisingly well with the PlayStation Move controller.
Despite having great personality and charm, the controls and poor level designs make this game nearly unplayable.
I have a predilection for quirky Japanese puzzle games, so you can only imagine how high my hopes were for Cubic Ninja. Its bold move of only allowing motion control further piqued my interest. Surely, solving puzzles with cube shaped protagonist, CC, was going to be a blast. Unfortunately, after just a few short minutes with the game, my interest was quickly dissipated due to the broken controls and poor puzzle design.