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#princess

Digital Mystery Tour Episode 13: Round 3...FIGHT!

Digital Mystery Tour's Month of Battle continues!

For my contribution to Battle Month, I decided to focus on some of the more obscure stuff out there. There's music from portable games, RPG's and even some retro stuff. Check it out!

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Code of Princess Review

Dear Diary: Today I beat up a tree.

From the moment Code of Princess was announced, comparisons between it and Guardian Heroes were inevitable. Videos quickly showed that the gameplay was extremely similar, and quite a few members of the staff that previously worked on Guardian Heroes were on the design team. It's a fair comparison, and a rather impressive one considering Guardian Heroes did a lot for the brawler genre at a time where it was at risk of becoming irrelevant. It’s chief contributions included the inclusion of RPG elements like leveling, stat management, and magic, at a time when this practice wasn’t nearly as mainstream as it is today.

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Code of Princess - Versus Mode Trailer

A look at the Versus mode gameplay features in Code of Princess.

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Code of Princess - Co-op Trailer

A glimpse at the kind of cooperative gameplay features in Code of Princess.

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Code of Princess - Characters Trailer

A brief introduction of some of the characters from Code of Princess. This game will be released on October 9, 2012.

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Code of Princess - Teaser Trailer

A look at some gameplay footage, as well as a look at some of the features present in this game.

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Disney Princess: My Fairytale Adventure - Live-Action Trailer

In stores this September for the PC, Mac, Nintendo Wii, and Nintendo 3DS.

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Sakura Samurai: Art of the Sword Review

If you're browsing the eShop, you should probably avoid games with samurai in them.

Sakura Samurai: Art of the Sword is the latest game to take use of Japan's rich lore. Despite the setting, the game's tale is standard Nintendo fare - players are on a quest to rescue a kidnapped princess. As a young samurai, your quest is split into a number of levels that consist of nothing more than a variety of encounters with a handful of enemy types. The characters and setting imbue a definite degree of charm and personality, but it's squandered by the shallow, repetitive, and boring gameplay.

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