The first of a series of episodes that give us an in depth look at the making of Assassin's Creed III.
The first of a series of episodes that give us an in depth look at the making of Assassin's Creed III.
Five games/series that reflect the heritage and influences of Dishonored
Dishonored is not a completely original work unto itself, but neither is it the latest numbered sequel in an epic franchise. It is an original IP, but it is not without lineage and influence. In a rare show of transparency, its creators, most notably Harvey Smith and Raphael Colontonio, have been extremely up front in citing their resources. From former projects to hot IPs, they’ve mentioned at least half a dozen games that they say have a lot in common with their upcoming release Dishonored, and we’ve found a few more that we think capture essential pieces of what makes Arkane Studios' upcoming release so interesting.
Its release date is set to February 19, 2013.
A brief look at the naval combat featured in Assassin's Creed III.
Sora ran out of magic spells and keys to unlock new video games.
The developer who designed the critically acclaimed Kid Icarus: Uprising has shut its doors recently. Unfortunately, the company has released a statement on their website noting that they closed on June 30, 2012. The company was spawned as a joint venture between Sakurai and Nintendo and funded almost entirely by the Big N.
Alex Hutchinson (creative director) guides us through one of the major cities in Assassin’s Creed III, Boston.
A brief look at some combat, and also new footage of a new environment.
Enjoy your independence day, United States of America.
Get your multiplayer out of my single-player games!
As wonderful and awesome as the internet is, it really fucked things up for gamers like me. It wasn’t really an issue in the early stages – that short period of time before it was as all pervasive as it is now. Consoles remained offline for the most part, with only a handful of games offering any kind of online component. Online gaming was for the PC crowd, not the console kids who enjoyed a far more streamlined and simplified gaming experience.