"Sunshine, lollipops and rainbows," and zombie heads being cutoff on June 12.
"Sunshine, lollipops and rainbows," and zombie heads being cutoff on June 12.
A behind the scenes look at the development of Hitman: Sniper Challenge.
We don't like to use the "D" word around these parts.
With Diablo III exploding onto the world and making headlines for everything from its high sales numbers to its controversial internet connection requirements, it seems as if Blizzard’s new monster is set to dominate the gaming landscape for some time to come. If you’ve read my review you know that I’m rather fond of that game. Perhaps you’re still not impressed. Perhaps you yearn for a game less streamlined that plays more like the Diablo of yore. That’s the exact sentiment that Runic Games is banking on with Torchlight II--a love letter to Diablo II in a post-Diablo III world. But let’s just not talk about Diablo for now, shall we?
Battlefield 3 might be getting a subscription service in the vein of Call of Duty Elite.
Electronic Arts may have a subscription service in the works for Battlefield 3 similar to Call of Duty's Elite service. A "reliable source" has told website Battlefieldo that EA plans to release a premium service for the wildly successful FPS on June 4, 2012, the day of EA's E3 2012 press conference.
A trailer depicting the multiplayer features in Heroes of Ruin.
Pre-order Hitman Absolution at Gamestop and get your hands on this digital, stand alone experience.
A brief look at what the multiplayer mode in Spec Ops: The Line has to offer.
Some multiplayer gameplay footage from Ubisoft's upcoming Tom Clancy's Ghost Recon Future Soldier.
With the completion of Unit 13, the internal development studio has been shuttered.
Since 2006, Zipper Interactive has been a part of the Sony Computer Entertainment World Wide Studios family. After being acquired, the team went on to create SOCOM 4, MAG, and most recently, Unit 13. With that title completed, Sony has now confirmed closure of the studio. This news comes roughly one week after rumors were circulating that the studio was already in the process of being disbanded.
Zipper Interactive brings solid third person shooting mechanics to a repetitive Vita adventure.
Unit 13 hearkens back to a day when shooters were delivered without an overarching story. Instead, they were comprised of a set of chopped up missions, each with their own specific objective. It's a design that works exceedingly well on the portable Vita platform, allowing you to consume one mission at a time if you're tight for time. Despite its praiseworthy delivery of content, the experience is a bit too homogenous to remain entertaining for more than forty missions. A lackluster online offering and a dubious scoring system only serve to provide further frustrations, bringing down an otherwise solid experience.