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#Diablo

Always Online Games and the Subject of Reviews

An editor-in-chief's conundrum thanks to Sim City's rampant issues.

Reviewing games isn’t the easiest thing in the world to do. Boiling down exactly how you feel about an experience while providing an objective assessment of the game’s components is a delicate balancing act. With the introduction of always-online games, specifically Sim City, this fragile process has been put to the test. As editor-in-chief of this website, I have to consider how this new component of gaming is factored into our review policies and make a call about how the game’s score is affected.

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Nerds Without Pants Episode 13: 2012: The Year in Podcast

We're going streaking!

It’s 2013 and somehow we survived the apocalypse! Time to ring in the new year in style, with a new episode of Nerds Without Pants. This week we’re a nerd down, as Patrick is convalescing after minor surgery. Filling in is the one and only Ty “Fighter”, who long time listeners will know as Rob’s oft-mentioned buddy. Since every podcast is doing their game of the year lists we decided to buck that trend and instead take a look back at the year that was.

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Blizzard's Console Prototype of Diablo III Up and Running

You'll have to keep waiting for that PvP...

With all the huge and surprising titles to come out in 2012, it’s almost shocking that a game as hotly anticipated as Diablo III seems to have come and gone, with little discussion only 6 months after its release. Blizzard hasn’t forgotten about the game though; in addition to constant game updates and an expansion in the works the company has been tinkering around with a possible console version. Oh, and that PvP mode is still in the works, but you’ll need to be a little more patient on that front.

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Nerds Without Pants Episode 6: Vice City

Winners Don't Do Drugs.

Nobody’s perfect. We all have our inner demons—those things that we do even though we know we shouldn’t. That’s what this episode of NWP is all about: vices, and how they work into our video games. Since this is technically the second part of episode 5, we skip what we’ve been playing and jump into the discussion.

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Heroes of Ruin Hands On Preview

Square-Enix gives us an online hack-n-slash experience unlike anything we've seen before on a Nintendo handheld.

Nintendo’s struggles with their online strategy (if you can call it that) are widely known and widely reviled.  We’ve seen some slight improvements as the years click by, but it looks like Square-Enix might be the ones to teach the big N how to really do things right on the 3DS with Heroes of Ruin.  Square-Enix and design house n-Space picked the perfect sort of game to leverage the online functionality of the 3DS – a dungeon crawler.  Keeping far away from the frame-by-frame criticality of an FPS or fighting game, a game in the vein of Diablo should let Nintendo’s network stretch its legs without really angering the hardcore twitch gamers.  Although already released in Europe, Heroes of Ruin doesn’t launch in North America until July 17th, and the online multiplayer is just one aspect that has us sharpening our swords in anticipation.

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Comprehensive Diablo III Guide

Everything you need--from the basics to theory crafting--to help take you from Noob to Nephalem.

After over a decade of waiting it’s time again to pick up our banners and battle the horrors of Hell in Diablo 3. Many have been preparing for this battle for years; however, if you’ve yet to play a Diablo game before you may want to brush up on some quick tips and tricks before heading to face the vast armies of Demonic Hell Spawn. Fear not fellow travelers, with a few simple tricks and tips we’ll turn you from Noob to Nephalem. I dare say, not even Diablo himself will be safe from your wrath!

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Torchlight 2 Preview

We don't like to use the "D" word around these parts.

With Diablo III exploding onto the world and making headlines for everything from its high sales numbers to its controversial internet connection requirements, it seems as if Blizzard’s new monster is set to dominate the gaming landscape for some time to come. If you’ve read my review you know that I’m rather fond of that game. Perhaps you’re still not impressed. Perhaps you yearn for a game less streamlined that plays more like the Diablo of yore. That’s the exact sentiment that Runic Games is banking on with Torchlight II--a love letter to Diablo II in a post-Diablo III world. But let’s just not talk about Diablo for now, shall we?

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Diablo III Review

Crazy clicking creates copious cases of carpal tunnel.

Click. Click. Click. It’s hard to believe that a game that’s entirely based around mouse clicking can be as entertaining, addictive, and all-consuming as Diablo III is. Blizzard took twelve years to deliver the third release of their dungeon-exploring, monster-slaying, loot-hoarding series, and it was entirely possible that this game wouldn’t deliver on over a decade of anticipation. I’m here to tell you that Blizzard did indeed deliver and as soon as I’m done telling you exactly how amazing this game is you can count on me going back in for more clicking, carnage, and loot. Often imitated but never duplicated, Blizzard has given a powerful reminder of who the king of the click really is.

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Diablo III is The Fastest Selling PC Game in History

Loot, loot and more loot!

Saying Diablo III one of the most highly anticipated games of the year would be accurate but calling it the fastest selling PC game ever would be irrefutable. The sequel--12 years in the making--has sold a record breaking 6.3 million copies in the week since its launch, with 3.5 million copies being sold in the first 24 hours alone.

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