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#Metal Gear

Wrongful Snake: The Problem With Yet Another Metal Gear Prequel

The PixlBit staff is quite diverse in their gaming passions, and it’s one of my favorite things about writing here. In addition to being “Mr. Final Fantasy” I probably also hold the title of biggest Metal Gear Solid fanatic. Well, I might tie with Patrick Kijek, but MGS is a series that I’ve followed religiously since playing the Japanese Famitsu demo disc way back in 1998. It follows, then, that I should be beyond excited at the announcement of Metal Gear Solid 5, right? While I’m always happy to hear of another main entry in the series directed by Hideo Kojima, I just can’t muster up much enthusiasm for this one. Even the shininess of new console hardware and the Fox Engine can’t get my blood pumping. Why? Chalk it up prequel fatigue, and a longing for what could have been. (Note: The following editorial contains major spoilers for Metal Gear Solid 4. You have been warned.)

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Nerds Without Pants Episode 19: Patrick's Day

We've got plenty o' Pa(tricks) and lepre(cons) fer ye, lads and lasses!

Hello, and welcome to a very special edition of Nerds Without Pants! Patrick takes the helm this week for the holiday that was named after him. That...may not be an accurate statement, but the name of the game is all sorts of clever tricks and cons in the world of video games.

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Allusions Rising: Gearing Toward Greatness

War transforms us, Snake. Into beasts.

A certain inability to walk into a normal life pervades the player’s thirst for playful violence after taking down the Patriots in the Metal Gear series. The Winds of Destruction will have to fill that void. Some, like Sundowner, claim we surround the Self with violence, because of the feeling instilled when you kill your enemies and liberate the less fortunate and able. Others maintain that we argue philosophy as a way of waking up the beast inside of the Self. Regardless of the means, these musings have persisted through the Metal Gear franchise from the beginning. With Metal Gear Rising, they mesh high and low culture together in allusions that complicate our reason for loving to play.

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Nerds Without Pants Episode 18: Sony's World

We think the PS4 sucks...NOT!

Hello again! This week on Nerds Without Pants Julian and Patrick give all of their love to the PlayStation 4. There’s been a ton of negative talk swirling around the new Sony console, and the Pantsless Ones bring a refreshing amount of positive vibes to the discussion. But before that—games!

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Nerds Without Pants Episode 17: The All-Japan Pro Podcast

Sayonara, Rob-san!

Welcome to another edition of Nerds Without Pants! No, this show isn't about an epic wrestling match between Antonio Inoki and Great Baba.This time, we revisit a topic that we talked about when we were still the Tri-Force crew on PixlTalk: Japanese games. Instead of rehashing material we take advantage of the fact that we’re nearing the end of the console cycle and grade major Japanese developers on their performance. Before that, we talk about what games we’ve been playing.

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Metal Gear Rising: Revengeance Hands On Preview

This ain't your daddy's Metal Gear!

I was really worried about Metal Gear Rising: Revengeance. It was originally known as Metal Gear Solid: Rising, and was announced in 2009 as an Xbox 360 exclusive. A troubled and protracted development cycle almost ended in cancellation before the project was given over to Platinum Games. We may never know the full story about how an Xbox 360 exclusive designed by an in-house team hand-picked by Hideo Kojima became a multiplatform game developed by Platinum, but I can at least say that my worries are gone. Metal Gear Rising may not be what people have come to expect from the Metal Gear series, but so far I’d say it’s an impressive game in its own right.

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Metal Gear Solid: Ground Zeroes - Announcement Trailer

The latest Metal Gear Solid video game developed by Kojima Productions.

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Metal Gear Rising: Revengeance - Gamescom 2012 Trailer

Its release date is set to February 19, 2013.

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Metal Gear Solid HD Collection Review

I’m not sure 30 minute cutscenes are particularly well suited for portable play, but hey, whatever floats your boat.

It wasn’t long ago that we saw the release of Metal Gear Solid HD Collection for both the PlayStation 3 and Xbox 360. Previews Editor, Julian Titus, was able to take the title for a spin and his review clearly indicated that this is a great collection of games. The same holds true here, but there have been a few changes in its transition to the PlayStation Vita.

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Metal Gear Solid HD Collection - Launch Trailer

Available now for the PlayStation Vita.

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