From a developer for Space Channel 5 and Shenmue, Tak Hirai, comes this rhythm based strategy video game.
From a developer for Space Channel 5 and Shenmue, Tak Hirai, comes this rhythm based strategy video game.
The niche Japanese games publisher will be augmenting the Vita line-up later this year.
XSEED revealed yesterday that two of the games in their pipeline are the latest Ragnarok online game, Ragnarok Odyssey, and Orgarhythm, a rhythm-based RTS title. Both titles are being translated for the PlayStation Vita and both are expected to launch later this year.
The two 3DS exclusives have been given American release dates.
Square Enix previously announced both Theatrhythm Final Fantasy and Kingdom Hearts 3D [Dream Drop Distance] for the US, but failed to provide a release date for either. Today, both titles have received western release dates, and both are coming in July. Theatrhythm Final Fantasy kicks the month off with a July 3 release date and Kingdom Hearts 3D closes it out, releasing on July 31. For those who can't wait, Theatrhythm Final Fantasy will be playable at PAX East at the Square Enix booth (#850).
Forgoing the traditional peripheral-based input, the upcoming downloadable title channels Amplitude and Frequency.
Today, Harmonix officially announced Rock Band Blitz for both Xbox Live Arcade and the PlayStation Network. Rather than utilize the peripheral instruments that have made the series a hit, Blitz requires players only have a controller on the ready to play the beat-match title. Just like Amplitude and Frequency, Rock Band Blitz brings multi-track arcade gameplay that has players switching between instruments on-the-fly to replicate the song.
Orgarhythm will mix strategy and rhythm gameplay.
Tak Hirai, programmer of the Shenmue and Space Channel 5 series, has revealed that his recently established company, Neilo, is working on a new rhythm game called Orgarhythm for the PlayStation Vita.
The popular (in Japan) rhythm game gets a North American release window
Final Fantasy has produced some odd spinoffs, but none are quite so odd and charming as the franchise’s first foray onto the Nintendo 3DS, Theatrhythm Final Fantasy. Upon its release in Japan this past February the rhythm/RPG hybrid saw a 90% sell through, pushing just under 70,000 units in its first week alone. While it had been previously noted that the game would be coming to North America at some point, it wasn’t until today that we had any inkling as to when that could be.
Jam with the King using the Vita's multi-touch capabilities.
I'm sure the latest port of a Michael Jackson game that has already come out on every system imaginable isn't on the top of your “Vita games to grab at launch” list. But surprisingly enough, it wouldn't be an awful one to occupy said space. I absolutely would not consider myself a fan of the King of Pop's music, but he has some undeniably catchy songs in his extensive catalog that - when paired with The Experience's sharp gameplay- make for an engaging and enjoyable play experience.
Available now for the Nintendo Wii.
When I die, I want to go to Rhythm Heaven.
If asked to describe Rhythm Heaven Fever in one short phrase, I'd say it's “a horse of a different color!” Like Rhythm Heaven and the WarioWare games before, Rhythm Heaven Fever does an excellent job of painting itself as a game different from virtually any other. It's more unique, more quirky, and more inspired than a lot of what I've seen in the past. For a title budgeted for release at $30, there's certainly plenty of content to keep the original feeling going for some time.
We get a glimpse of what DLC will be like on Nintendo's 3D handheld.
Nintendo is starting to take baby steps into the realm of paid DLC. One of the first titles that will take advantage of this new (to Nintendo platforms) feature is Square Enix’s Theatrhythm Final Fantasy. The rhythm game will allow users to download additional songs to their 3DS.