A galaxy-sized MMORPG of danger and infamy. In space!
There are flight sims, there are space sims, and then there is Elite: Dangerous, an ambitious MMORPG Kickstarted from across the pond in the UK.
A galaxy-sized MMORPG of danger and infamy. In space!
There are flight sims, there are space sims, and then there is Elite: Dangerous, an ambitious MMORPG Kickstarted from across the pond in the UK.
Or: The Great GTA Debate
It's a shorter episode of Nerds Without Pants this week. That's either a blessing or a curse depending on your feelings on the Pantsless Ones. Life got in the way of our normal show format, but that's probably a good thing since you're all playing Grand Theft Auto V right now anyway.
First it giveth, then it taketh away.
Last June, EA Labels President Frank Gibeau said the publisher's objective for Dead Space 3 was to increase accessibility without upsetting established fans. To give credit where it's due, EA was half successful—the first half. But with its compromised and uninspired design, Dead Space 3 is streamlined almost beyond recognition. And I'm upset.
Get in on this Game Freak gem before Nintendo cuffs them back to Pokémon.
Pretending to be a rock star with mini-guitars was pretty cool for a few years, but we’ve thankfully moved past that fad and can start getting music-based games that aren’t just for fulfilling your leather pants wearing fantasies. We’ve had a few highlights in the rhythm genre here and there as those plastic instruments made their way from Best Buy to Big Lots, but now that they’re completely gone it looks like we should get more innovative and quirky music games like we used to. If HarmoKnight is an indicator of the upcoming rhythm game onslaught, then I say “bring it on.” Mixing platforming with call-and-answer beat matching, HarmoKnight is a wonderfully cute and addictively fun journey that will keep you on your (tapping) toes.
In light of the possible cancellation of Dead Space 4, Jesse loses his cool and goes on a rant.
At PixlBit we pride ourselves on reporting news and reviewing games with as little bias as humanly possible. That being said, there are times when we don’t want to sit all quiet and polite and instead rage into the vastness that is the internet.